Player Matchup

Surtr
Surtr
Justamlcrowave
Surtr
Level 78
God Stats
12W - 8L
1,625 SR
Queue Stats
178W - 152L
1,484 Elo+
Party 1
Ymir
Ymir
NateDaFreight
Ymir
Level 85
God Stats
22W - 4L
1,842 SR
Queue Stats
174W - 155L
1,519 Elo+
Party 1
Hachiman
Hachiman
Zeus DPDC9586
Hachiman
Level 148
God Stats
30W - 27L
1,579 SR
Queue Stats
406W - 398L
1,488 Elo+
Solo
Nemesis
Nemesis
mininolunaDpluto
Nemesis
Level 156
God Stats
18W - 19L
1,582 SR
Queue Stats
142W - 163L
1,469 Elo+
Solo
Olorun
Olorun
pacotaco21
Olorun
Level 158
God Stats
8W - 8L
1,857 SR
Queue Stats
320W - 288L
1,527 Elo+
Solo
Team Averages
Level 125
1,697 SR
1,498 Elo+

VS

Team Averages
Level 121
1,502 SR
1,478 Elo+
Izanami
Izanami
BelmanTheCreator
Izanami
Level 131
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 24L
1,429 Elo+
Solo
Vulcan
Vulcan
DisGrowth
Vulcan
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 194L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
NullandVoid33
Ao Kuang
Level 87
God Stats
6W - 8L
1,412 SR
Queue Stats
35W - 37L
1,511 Elo+
Solo
Fenrir
Fenrir
ZanMan666
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,495 Elo+
Solo
Athena
Athena
seppukumyself
Athena
Level 139
God Stats
1W - 1L
1,796 SR
Queue Stats
190W - 185L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
9,586
639
7,060
9,730
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 9
8,098
540
7,753
13,495
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Zeus DPDC9586
Hachiman
15
3 / 2 / 6
9,248
617
10,729
8,704
3,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 4
10,124
675
9,580
13,176
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
pacotaco21
Olorun
14
6 / 3 / 2
9,422
628
12,857
13,216
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,013
534
11,060
13,979
6,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DisGrowth
Vulcan
12
0 / 5 / 3
7,256
484
6,411
8,259
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
NullandVoid33
Ao Kuang
14
4 / 3 / 4
8,655
577
9,769
17,523
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ZanMan666
Fenrir
9
0 / 5 / 1
6,239
416
3,930
10,497
8,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 2 / 5
8,099
540
6,988
16,047
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
10
10
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Vulcan
DisGrowth
Vulcan
0
5
3
0.3
W
6
1
2
7
W
1
3
9
1.83
L
Ao Kuang
NullandVoid33
Ao Kuang
4
3
4
2
L
Fenrir
ZanMan666
Fenrir
0
5
1
0.1
W
Hachiman
Zeus DPDC9586
Hachiman
3
2
6
3
W
6
1
4
8
W
Olorun
pacotaco21
Olorun
6
3
2
2.33
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
38,158
58,321
Taken
66,305
34,325
Mitigated
43,097
17,094
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,060
8,385
0
1,493
13,979
6,244
0
2,316
11,616
0
72,346
L
Vulcan
DisGrowth
Vulcan
6,411
3,064
0
857
8,259
3,440
0
5,558
2,701
53,756
0
W
7,060
3,290
0
2,554
9,730
6,638
518
2,094
7,636
566
58,068
W
7,753
2,860
0
2,044
13,495
11,533
0
6,596
6,899
26,300
0
L
Ao Kuang
NullandVoid33
Ao Kuang
9,769
3,242
135
7,686
17,523
9,621
0
4,116
13,374
77,934
0
L
Fenrir
ZanMan666
Fenrir
3,930
1,230
0
726
10,497
8,145
0
2,231
7,713
0
17,472
W
Hachiman
Zeus DPDC9586
Hachiman
10,729
8,388
0
4,662
8,704
3,573
869
1,943
6,761
0
83,641
W
9,580
5,441
0
1,544
13,176
6,341
0
4,312
8,864
0
92,033
W
Olorun
pacotaco21
Olorun
12,857
6,245
60
6,230
13,216
6,240
348
8,545
4,671
68,692
6,164
L
6,988
2,404
0
3,209
16,047
15,647
0
5,753
10,152
14,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
38,262
510
Minions Killed
376
0
Camps Cleared
0
1,519,328
Distance Traveled
1,437,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,013
534
113
8
0
284,278
0
L
Vulcan
7,256
484
101
7
0
302,642
3
W
Surtr
9,586
639
92
6
0
265,962
0
W
Ymir
8,098
540
28
2
0
300,953
0
L
Ao Kuang
8,655
577
122
8
0
319,159
0
L
Fenrir
6,239
416
26
2
0
215,344
0
W
Hachiman
9,248
617
143
10
0
292,500
0
W
Nemesis
10,124
675
124
8
0
364,928
0
W
Olorun
9,422
628
123
8
0
294,985
7
L
Athena
8,099
540
14
1
0
316,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role