Player Matchup

Susano
Susano
GGrxcia
Susano
Level 135
God Stats
15W - 14L
1,679 SR
Queue Stats
223W - 251L
1,550 Elo+
Party 3
Aphrodite
Aphrodite
K897players
Aphrodite
Level 43
God Stats
10W - 3L
1,831 SR
Queue Stats
26W - 14L
1,734 Elo+
Party 3
Merlin
Merlin
Xavi2Estacio
Merlin
Level 109
God Stats
16W - 16L
1,555 SR
Queue Stats
235W - 250L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
rubokiller
Sun Wukong
Level 110
God Stats
48W - 28L
1,564 SR
Queue Stats
366W - 375L
1,538 Elo+
Party 3
Skadi
Skadi
xYoY1-
Skadi
Level 118
God Stats
29W - 30L
1,637 SR
Queue Stats
253W - 268L
1,524 Elo+
Party 3
Team Averages
Level 103
1,653 SR
1,578 Elo+

VS

Team Averages
Level 91
1,425 SR
1,377 Elo+
Olorun
Olorun
Eva_bg_bg
Olorun
Level 86
God Stats
583W - 602L
1,496 SR
Queue Stats
647W - 696L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
Janenzki
Ao Kuang
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 96L
1,424 Elo+
Solo
Yemoja
Yemoja
Zz_LaXx_Zz
Yemoja
Level 119
God Stats
1W - 1L
1,720 SR
Queue Stats
277W - 270L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
predatorhunter20
Morgan Le Fay
Level 39
God Stats
3W - 6L
1,128 SR
Queue Stats
248W - 262L
1,211 Elo+
Party 2
Ymir
Ymir
skyfrost243
Ymir
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
288W - 280L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GGrxcia
Susano
16
10 / 2 / 8
11,146
697
16,540
14,640
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
K897players
Aphrodite
14
0 / 1 / 11
9,547
597
2,389
12,598
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
5 / 0 / 6
10,497
656
10,170
9,198
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
rubokiller
Sun Wukong
18
5 / 0 / 6
12,500
781
8,049
14,527
9,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
xYoY1-
Skadi
17
3 / 0 / 5
11,224
702
7,700
5,207
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eva_bg_bg
Olorun
11
0 / 3 / 0
6,751
422
3,104
10,640
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Janenzki
Ao Kuang
10
0 / 5 / 0
6,669
417
3,299
12,453
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Zz_LaXx_Zz
Yemoja
10
0 / 2 / 1
6,633
415
387
7,241
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
predatorhunter20
Morgan Le Fay
13
1 / 7 / 1
7,027
439
7,776
11,573
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
6,746
422
4,435
15,247
11,717
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
1
3
Deaths
23
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Eva_bg_bg
Olorun
0
3
0
0
W
Susano
GGrxcia
Susano
10
2
8
7
L
Ao Kuang
Janenzki
Ao Kuang
0
5
0
0
W
Aphrodite
K897players
Aphrodite
0
1
11
5.5
W
Merlin
5
0
6
8
L
Yemoja
Zz_LaXx_Zz
Yemoja
0
2
1
0.25
L
Morgan Le Fay
predatorhunter20
Morgan Le Fay
1
7
1
0.21
W
Sun Wukong
rubokiller
Sun Wukong
5
0
6
8
L
0
6
1
0.08
W
Skadi
xYoY1-
Skadi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,848
Damage
19,001
56,170
Taken
57,154
33,229
Mitigated
29,351
29,289
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Eva_bg_bg
Olorun
3,104
1,137
214
1,998
10,640
4,252
259
2,264
8,376
63,930
0
W
Susano
GGrxcia
Susano
16,540
5,697
0
2,572
14,640
6,455
4,558
6,457
8,091
0
84,417
L
Ao Kuang
Janenzki
Ao Kuang
3,299
1,126
0
2,755
12,453
4,234
0
1,494
10,959
42,131
0
W
Aphrodite
K897players
Aphrodite
2,389
150
6,255
8,462
12,598
10,731
2,227
4,688
7,910
24,939
0
W
Merlin
10,170
901
0
2,874
9,198
4,245
2,423
5,208
3,950
86,959
0
L
Yemoja
Zz_LaXx_Zz
Yemoja
387
56
998
855
7,241
4,770
0
1,680
5,561
4,173
0
L
Morgan Le Fay
predatorhunter20
Morgan Le Fay
7,776
806
0
564
11,573
4,378
210
3,708
7,865
42,406
0
W
Sun Wukong
rubokiller
Sun Wukong
8,049
1,404
0
7,478
14,527
9,483
5,151
6,554
7,707
0
104,924
L
4,435
403
0
984
15,247
11,717
0
3,413
11,834
29,962
0
W
Skadi
xYoY1-
Skadi
7,700
1,887
0
1,648
5,207
2,315
5,703
2,385
2,792
0
95,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
33,826
591
Minions Killed
288
0
Camps Cleared
0
1,674,139
Distance Traveled
1,436,644
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,751
422
120
8
0
324,166
0
W
Susano
11,146
697
89
6
0
372,657
0
L
Ao Kuang
6,669
417
65
4
0
285,918
0
W
Aphrodite
9,547
597
49
3
0
311,901
4
W
Merlin
10,497
656
120
8
0
328,270
2
L
Yemoja
6,633
415
6
0
0
266,808
0
L
Morgan Le Fay
7,027
439
45
3
0
299,956
0
W
Sun Wukong
12,500
781
189
12
0
331,515
0
L
Ymir
6,746
422
52
3
0
259,796
0
W
Skadi
11,224
702
144
9
0
329,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role