Player Matchup

Hachiman
Hachiman
Jozzyy
Hachiman
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 1
Nemesis
Nemesis
KungFuFerret620
Nemesis
Level 137
God Stats
1W - 1L
1,735 SR
Queue Stats
87W - 63L
1,416 Elo+
Solo
Chernobog
Chernobog
Lechh
Chernobog
Level 43
God Stats
0W - 1L
1,669 SR
Queue Stats
30W - 35L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruthless101
Kumbhakarna
Level 65
God Stats
2W - 3L
1,843 SR
Queue Stats
41W - 40L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
iZenzo
Nu Wa
Level 57
God Stats
23W - 19L
1,579 SR
Queue Stats
38W - 40L
1,651 Elo+
Party 1
Team Averages
Level 62
1,665 SR
1,545 Elo+

VS

Team Averages
Level 48
1,618 SR
1,435 Elo+
Neith
Neith
Eddwarrior28
Neith
Level 76
God Stats
18W - 14L
1,492 SR
Queue Stats
21W - 20L
1,423 Elo+
Solo
Ne Zha
Ne Zha
FORTNITEBOY2011
Ne Zha
Level 26
God Stats
5W - 0L
1,914 SR
Queue Stats
36W - 22L
1,585 Elo+
Solo
Scylla
Scylla
FlashMacintsoh7
Scylla
Level 80
God Stats
1W - 1L
1,579 SR
Queue Stats
18W - 35L
1,232 Elo+
Solo
Izanami
Izanami
Sartfniffer
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,443 Elo+
Solo
Horus
Horus
notZIRC
Horus
Level 54
God Stats
7W - 4L
1,604 SR
Queue Stats
522W - 507L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jozzyy
Hachiman
14
1 / 7 / 5
8,324
640
7,982
12,796
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 5
8,282
637
3,028
15,516
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Lechh
Chernobog
15
0 / 5 / 4
8,511
655
6,894
12,309
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Ruthless101
Kumbhakarna
16
3 / 6 / 2
9,347
719
6,067
20,432
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
iZenzo
Nu Wa
16
4 / 7 / 2
10,023
771
15,481
12,795
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,303
716
5,756
10,838
4,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
17 / 2 / 13
12,304
946
31,549
18,685
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 11
9,412
724
6,398
6,923
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Sartfniffer
Izanami
18
7 / 3 / 17
11,183
860
13,625
13,437
6,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
notZIRC
Horus
17
5 / 0 / 17
11,032
849
5,523
13,152
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
8
Kills
32
32
Deaths
10
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
17
2
13
11.75
W
2
3
11
2.5
L
Hachiman
Jozzyy
Hachiman
1
7
5
0.5
L
0
7
5
0.36
L
Chernobog
Lechh
Chernobog
0
5
4
0.4
L
Kumbhakarna
Ruthless101
Kumbhakarna
3
6
2
0.67
W
Izanami
Sartfniffer
Izanami
7
3
17
5.17
L
Nu Wa
iZenzo
Nu Wa
4
7
2
0.71
W
Horus
notZIRC
Horus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
62,851
73,848
Taken
63,035
41,956
Mitigated
45,214
3,855
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,756
2,200
269
839
10,838
4,407
2,039
4,041
6,797
0
39,072
W
31,549
10,256
0
9,182
18,685
17,143
0
5,273
13,412
0
75,223
W
6,398
863
0
934
6,923
2,684
1,358
3,951
2,972
22,761
0
L
Hachiman
Jozzyy
Hachiman
7,982
5,029
0
1,257
12,796
4,480
0
1,459
10,786
0
18,157
L
3,028
724
0
534
15,516
7,287
0
1,497
13,854
0
15,583
L
Chernobog
Lechh
Chernobog
6,894
4,378
0
1,378
12,309
3,319
0
1,124
10,948
0
22,759
L
Kumbhakarna
Ruthless101
Kumbhakarna
6,067
165
0
546
20,432
22,408
0
1,864
16,833
21,936
0
W
Izanami
Sartfniffer
Izanami
13,625
8,986
0
3,086
13,437
6,092
6,044
4,431
8,176
0
51,074
L
Nu Wa
iZenzo
Nu Wa
15,481
3,142
0
140
12,795
4,462
151
454
11,768
32,938
0
W
Horus
notZIRC
Horus
5,523
1,769
4,490
7,214
13,152
14,888
672
3,852
9,300
196
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
53,234
156
Minions Killed
277
0
Camps Cleared
0
1,130,018
Distance Traveled
1,255,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,303
716
46
4
0
222,234
0
W
Ne Zha
12,304
946
78
6
0
296,775
0
W
Scylla
9,412
724
43
3
0
187,384
0
L
Hachiman
8,324
640
23
2
0
219,421
0
L
Nemesis
8,282
637
19
1
0
228,022
0
L
Chernobog
8,511
655
43
3
0
244,960
0
L
Kumbhakarna
9,347
719
38
3
0
237,528
0
W
Izanami
11,183
860
94
7
0
258,086
0
L
Nu Wa
10,023
771
33
3
0
200,087
0
W
Horus
11,032
849
16
1
0
291,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role