Player Matchup

Odin
Odin
DRG419
Odin
Level 147
God Stats
9W - 7L
1,527 SR
Queue Stats
349W - 295L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImIvanM
Ah Muzen Cab
Level 170
God Stats
3W - 3L
1,363 SR
Queue Stats
375W - 298L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
JamesBernd
Nu Wa
Level 108
God Stats
5W - 4L
1,691 SR
Queue Stats
271W - 254L
1,503 Elo+
Solo
Achilles
Achilles
Nolifedie
Achilles
Level 149
God Stats
3W - 0L
1,901 SR
Queue Stats
100W - 101L
1,551 Elo+
Party 2
Bastet
Bastet
YAELmw
Bastet
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,554 Elo+
Solo
Team Averages
Level 144
1,596 SR
1,546 Elo+

VS

Team Averages
Level 113
1,506 SR
1,515 Elo+
Jormungandr
Jormungandr
PsychoDonut2
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 186L
1,518 Elo+
Party 1
Janus
Janus
Saffian
Janus
Level 148
God Stats
16W - 12L
1,710 SR
Queue Stats
16W - 14L
1,617 Elo+
Solo
Achilles
Achilles
iFousty
Achilles
Level 126
God Stats
4W - 7L
1,574 SR
Queue Stats
88W - 75L
1,582 Elo+
Solo
Kukulkan
Kukulkan
lilrocky07
Kukulkan
Level 127
God Stats
1W - 4L
1,317 SR
Queue Stats
90W - 82L
1,532 Elo+
Party 1
Neith
Neith
temp-1138493
Neith
Level 5
God Stats
1W - 6L
1,432 SR
Queue Stats
2W - 8L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DRG419
Odin
14
2 / 1 / 6
7,904
719
7,065
13,130
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ImIvanM
Ah Muzen Cab
17
3 / 1 / 6
9,402
855
14,173
9,949
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
2 / 2 / 6
8,398
763
7,992
7,961
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Nolifedie
Achilles
15
5 / 2 / 8
8,926
811
8,157
13,047
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
YAELmw
Bastet
16
6 / 3 / 8
9,030
821
10,222
11,478
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PsychoDonut2
Jormungandr
13
1 / 3 / 4
7,277
662
7,857
10,001
10,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Saffian
Janus
15
2 / 2 / 1
8,135
740
13,681
8,416
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
iFousty
Achilles
14
3 / 3 / 4
8,204
746
8,552
14,618
17,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
lilrocky07
Kukulkan
15
3 / 4 / 2
8,283
753
8,224
9,525
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 5
6,793
618
5,405
10,943
4,696
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
18
Kills
9
9
Deaths
18
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
DRG419
Odin
2
1
6
5
W
Ah Muzen Cab
ImIvanM
Ah Muzen Cab
3
1
6
6
W
Nu Wa
2
2
6
2.5
W
Achilles
Nolifedie
Achilles
5
2
8
4.5
L
Jormungandr
PsychoDonut2
Jormungandr
1
3
4
1
L
Janus
Saffian
Janus
2
2
1
1.25
W
Bastet
YAELmw
Bastet
6
3
8
3.33
L
Achilles
iFousty
Achilles
3
3
4
1.67
L
Kukulkan
lilrocky07
Kukulkan
3
4
2
1
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,609
Damage
43,719
55,565
Taken
53,503
39,266
Mitigated
42,417
11,858
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DRG419
Odin
7,065
1,206
0
3,057
13,130
11,353
0
6,780
6,131
0
16,076
W
Ah Muzen Cab
ImIvanM
Ah Muzen Cab
14,173
7,647
0
3,093
9,949
4,633
0
3,917
5,875
0
54,207
W
Nu Wa
7,992
2,828
0
2,695
7,961
3,453
2,398
5,567
2,305
33,070
0
W
Achilles
Nolifedie
Achilles
8,157
1,008
0
1,447
13,047
14,501
0
7,957
4,786
0
13,902
L
Jormungandr
PsychoDonut2
Jormungandr
7,857
1,002
0
1,041
10,001
10,998
0
1,205
8,345
17,103
0
L
Janus
Saffian
Janus
13,681
492
0
910
8,416
3,809
0
1,076
7,080
49,783
0
W
Bastet
YAELmw
Bastet
10,222
2,437
0
1,566
11,478
5,326
1,078
4,774
6,215
0
26,193
L
Achilles
iFousty
Achilles
8,552
1,379
569
3,059
14,618
17,573
0
3,643
10,321
757
13,114
L
Kukulkan
lilrocky07
Kukulkan
8,224
955
0
250
9,525
5,341
0
1,163
8,099
36,851
0
L
5,405
3,307
0
500
10,943
4,696
0
905
9,828
0
9,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
38,692
225
Minions Killed
221
0
Camps Cleared
0
1,252,710
Distance Traveled
1,067,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,904
719
28
3
0
263,617
0
W
Ah Muzen Cab
9,402
855
90
8
0
245,869
0
W
Nu Wa
8,398
763
53
5
0
221,053
0
W
Achilles
8,926
811
7
1
0
252,337
0
L
Jormungandr
7,277
662
29
3
0
219,487
0
L
Janus
8,135
740
89
8
0
241,615
0
W
Bastet
9,030
821
47
4
0
269,834
0
L
Achilles
8,204
746
3
0
0
220,665
0
L
Kukulkan
8,283
753
80
7
0
204,143
0
L
Neith
6,793
618
20
2
0
181,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role