Player Matchup

Ra
Ra
Tomiko-ha
Ra
Level 118
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 7L
1,395 Elo+
Party 1
Cerberus
Cerberus
scudooshhh
Cerberus
Level 15
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Chaac
Chaac
tangtears
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,335 SR
1,385 Elo+

VS

Team Averages
Level 80
1,579 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Shadowsgrey13
Gilgamesh
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,514 Elo+
Solo
Anubis
Anubis
TheBestSupportQc
Anubis
Level 95
God Stats
15W - 16L
1,484 SR
Queue Stats
281W - 293L
1,437 Elo+
Solo
Hachiman
Hachiman
UnkinkedJam57
Hachiman
Level 36
God Stats
1W - 1L
1,753 SR
Queue Stats
4W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
8,482
771
5,460
10,303
3,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
scudooshhh
Cerberus
8
0 / 7 / 3
7,292
663
2,935
17,550
9,852
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tangtears
Chaac
10
1 / 8 / 1
7,914
719
4,482
13,551
7,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shadowsgrey13
Gilgamesh
12
7 / 1 / 11
9,743
886
5,865
10,625
11,346
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 2 / 12
10,049
914
21,413
8,978
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hachiman
UnkinkedJam57
Hachiman
14
8 / 0 / 12
10,487
953
11,669
2,842
780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Shadowsgrey13
Gilgamesh
7
1
11
12.5
W
7
2
12
6.5
L
2
7
1
0.36
W
Hachiman
UnkinkedJam57
Hachiman
8
0
12
14
L
Cerberus
scudooshhh
Cerberus
0
7
3
0.21
L
Chaac
tangtears
Chaac
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,877
Damage
38,947
41,404
Taken
22,445
20,536
Mitigated
16,147
4,649
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Shadowsgrey13
Gilgamesh
5,865
1,277
100
207
10,625
11,346
135
2,876
7,670
0
18,823
W
21,413
1,027
0
3,515
8,978
4,021
411
3,804
5,114
51,951
0
L
5,460
578
324
929
10,303
3,366
0
6,189
4,114
35,732
0
W
Hachiman
UnkinkedJam57
Hachiman
11,669
6,385
0
1,372
2,842
780
2,327
1,548
1,294
0
36,226
L
Cerberus
scudooshhh
Cerberus
2,935
290
0
2,101
17,550
9,852
0
8,362
9,188
10,540
139
L
Chaac
tangtears
Chaac
4,482
1,458
0
1,295
13,551
7,318
0
7,068
6,483
0
11,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,688
Gold Earned
30,279
83
Minions Killed
116
0
Camps Cleared
0
452,075
Distance Traveled
572,615
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,743
886
14
1
0
208,892
0
W
Anubis
10,049
914
51
5
0
172,357
2
L
Ra
8,482
771
62
6
0
142,291
0
W
Hachiman
10,487
953
51
5
0
191,366
2
L
Cerberus
7,292
663
11
1
0
166,779
0
L
Chaac
7,914
719
10
1
0
143,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role