Player Matchup

Baron Samedi
Baron Samedi
DerGurkeEinheit
Baron Samedi
Level 39
God Stats
16W - 11L
1,639 SR
Queue Stats
67W - 74L
1,383 Elo+
Party 3
Bellona
Bellona
EMAREDS
Bellona
Level 4
God Stats
12W - 7L
1,500 SR
Queue Stats
152W - 157L
1,471 Elo+
Party 1
Anubis
Anubis
MUSSOLINIDVX
Anubis
Level 67
God Stats
20W - 18L
1,588 SR
Queue Stats
254W - 268L
1,486 Elo+
Party 1
Izanami
Izanami
Martellone
Izanami
Level 2
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Loki
Loki
Plitznic00
Loki
Level 37
God Stats
2W - 1L
1,645 SR
Queue Stats
67W - 66L
1,362 Elo+
Party 3
Team Averages
Level 30
1,526 SR
1,476 Elo+

VS

Team Averages
Level 126
1,463 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Oscar12
Nemesis
Level 148
God Stats
15W - 22L
1,317 SR
Queue Stats
267W - 308L
1,550 Elo+
Party 2
Vamana
Vamana
josegaemerpro
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerGurkeEinheit
Baron Samedi
8
1 / 5 / 1
4,806
481
3,081
7,039
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
EMAREDS
Bellona
9
0 / 3 / 1
5,057
506
3,356
8,881
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
8
1 / 9 / 0
5,013
501
4,236
8,990
3,529
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Martellone
Izanami
7
0 / 3 / 2
4,709
471
3,533
6,637
2,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
4,772
477
2,183
8,233
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
12 / 1 / 3
8,225
823
8,150
3,857
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
11
2 / 1 / 6
6,491
649
5,806
5,020
1,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
 
Athena
8
4 / 1 / 7
6,003
600
4,824
8,040
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Oscar12
Nemesis
11
7 / 1 / 5
6,984
698
6,812
8,872
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
6,134
613
4,158
6,550
4,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
25
25
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
1
3
13.5
W
Danzaburou
 
Danzaburou
2
1
6
5
W
Athena
 
Athena
4
1
7
7.5
L
Baron Samedi
DerGurkeEinheit
Baron Samedi
1
5
1
0.3
L
Bellona
EMAREDS
Bellona
0
3
1
0.17
L
Anubis
1
9
0
0.11
L
Izanami
Martellone
Izanami
0
3
2
0.33
W
Nemesis
Oscar12
Nemesis
7
1
5
9.5
L
0
5
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
29,750
39,780
Taken
32,339
17,652
Mitigated
16,674
6,160
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,150
1,209
0
925
3,857
893
236
2,319
1,538
49,743
0
W
Danzaburou
 
Danzaburou
5,806
2,602
0
2,680
5,020
1,794
836
1,783
3,021
0
46,207
W
Athena
 
Athena
4,824
1,422
0
1,704
8,040
6,260
0
956
6,958
19,730
0
L
Baron Samedi
DerGurkeEinheit
Baron Samedi
3,081
275
220
1,340
7,039
2,624
0
2,561
4,420
17,791
0
L
Bellona
EMAREDS
Bellona
3,356
1,549
0
1,987
8,881
6,756
0
867
8,014
0
24,463
L
Anubis
4,236
286
0
979
8,990
3,529
0
4,063
4,683
32,522
0
L
Izanami
Martellone
Izanami
3,533
1,955
0
1,476
6,637
2,168
0
2,687
3,950
0
22,877
W
Nemesis
Oscar12
Nemesis
6,812
4,557
0
1,356
8,872
3,083
0
1,917
6,955
0
54,227
L
2,183
221
0
158
8,233
2,575
0
2,441
5,739
0
28,768
W
4,158
2,326
0
1,057
6,550
4,644
82
0
6,550
0
39,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
33,837
202
Minions Killed
347
0
Camps Cleared
0
905,686
Distance Traveled
1,102,186
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,225
823
97
10
0
217,774
0
W
Danzaburou
6,491
649
74
7
0
181,362
2
W
Athena
6,003
600
14
1
0
233,111
0
L
Baron Samedi
4,806
481
29
3
0
173,045
0
L
Bellona
5,057
506
39
4
0
174,473
0
L
Anubis
5,013
501
42
4
0
170,838
0
L
Izanami
4,709
471
41
4
0
171,531
0
W
Nemesis
6,984
698
90
9
0
232,138
0
L
Loki
4,772
477
51
5
0
215,799
0
W
Vamana
6,134
613
72
7
0
237,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role