Player Matchup

Cupid
Cupid
ADONBOSSDOG16
Cupid
Level 28
God Stats
3W - 8L
1,397 SR
Queue Stats
15W - 26L
1,253 Elo+
Party 1
Surtr
Surtr
InHerBed2735
Surtr
Level 61
God Stats
5W - 7L
1,186 SR
Queue Stats
10W - 14L
973 Elo+
Solo
Kuzenbo
Kuzenbo
Rajzaun
Kuzenbo
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 75L
1,396 Elo+
Party 1
Team Averages
Level 77
1,361 SR
1,207 Elo+

VS

Team Averages
Level 60
1,457 SR
1,390 Elo+
Osiris
Osiris
DeftLynx7288047
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Pikachu2p0
Chaac
Level 49
God Stats
36W - 22L
1,545 SR
Queue Stats
229W - 266L
1,296 Elo+
Solo
Skadi
Skadi
o_gee_kush19
Skadi
Level 62
God Stats
7W - 14L
1,327 SR
Queue Stats
98W - 106L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
8,061
806
6,325
5,720
2,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 5
7,135
714
2,127
6,848
6,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Rajzaun
Kuzenbo
12
9 / 1 / 4
8,968
897
5,577
9,755
17,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
6,440
644
1,478
7,478
7,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
9
1 / 5 / 1
6,837
684
6,031
11,330
12,376
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
7,296
730
8,637
6,625
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
0
5
1
0.1
W
1
1
5
3.5
L
Chaac
1
5
1
0.3
W
Kuzenbo
Rajzaun
Kuzenbo
9
1
4
11
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
16,146
22,323
Taken
25,433
26,060
Mitigated
22,235
1,603
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,325
3,955
134
338
5,720
2,434
430
0
5,720
0
20,860
L
1,478
507
0
0
7,478
7,211
0
1,488
5,990
0
5,624
W
2,127
959
340
441
6,848
6,044
0
355
6,493
177
13,232
L
Chaac
6,031
571
0
1,708
11,330
12,376
0
1,937
9,393
0
23,778
W
Kuzenbo
Rajzaun
Kuzenbo
5,577
1,821
0
350
9,755
17,582
139
0
9,755
15,894
130
L
8,637
4,015
0
835
6,625
2,648
54
2,087
4,538
0
32,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
20,573
52
Minions Killed
65
0
Camps Cleared
0
483,123
Distance Traveled
474,089
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,061
806
18
2
0
166,013
0
L
Osiris
6,440
644
8
1
0
149,446
0
W
Surtr
7,135
714
22
2
0
130,943
0
L
Chaac
6,837
684
15
2
0
184,357
0
W
Kuzenbo
8,968
897
12
1
0
186,167
4
L
Skadi
7,296
730
42
4
0
140,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role