Player Matchup

Atlas
Atlas
Aqwuhhh
Atlas
Level 15
God Stats
8W - 10L
1,412 SR
Queue Stats
10W - 17L
1,328 Elo+
Party 3
Apollo
Apollo
MichaelBruh
Apollo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 28L
1,339 Elo+
Party 3
Sol
Sol
Reapersoul0615
Sol
Level 84
God Stats
6W - 11L
1,556 SR
Queue Stats
167W - 167L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tenkamuteky
Cu Chulainn
Level 47
God Stats
11W - 18L
1,282 SR
Queue Stats
115W - 111L
1,468 Elo+
Solo
Ne Zha
Ne Zha
xNicorex
Ne Zha
Level 46
God Stats
1W - 2L
1,566 SR
Queue Stats
22W - 33L
1,376 Elo+
Party 3
Team Averages
Level 44
1,463 SR
1,398 Elo+

VS

Team Averages
Level 103
1,504 SR
1,436 Elo+
Jormungandr
Jormungandr
ChewChii
Jormungandr
Level 129
God Stats
9W - 12L
1,511 SR
Queue Stats
137W - 174L
1,506 Elo+
Party 1
Thanatos
Thanatos
IamKaze
Thanatos
Level 146
God Stats
8W - 10L
1,525 SR
Queue Stats
641W - 619L
1,382 Elo+
Party 2
Chronos
Chronos
Square5
Chronos
Level 89
God Stats
2W - 2L
1,325 SR
Queue Stats
197W - 232L
1,398 Elo+
Party 1
Persephone
Persephone
WhoIsKaze
Persephone
Level 63
God Stats
34W - 31L
1,555 SR
Queue Stats
502W - 504L
1,386 Elo+
Party 2
Horus
Horus
sriv6
Horus
Level 87
God Stats
50W - 39L
1,604 SR
Queue Stats
357W - 382L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aqwuhhh
Atlas
12
1 / 6 / 1
7,848
462
6,357
15,444
15,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
11
0 / 6 / 2
7,019
413
8,412
16,522
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 2 / 0
10,637
626
8,553
10,383
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Tenkamuteky
Cu Chulainn
16
2 / 4 / 3
9,643
567
13,392
21,396
23,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
xNicorex
Ne Zha
13
4 / 1 / 1
8,843
520
6,527
10,128
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChewChii
Jormungandr
15
4 / 0 / 7
9,846
579
8,210
12,060
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
IamKaze
Thanatos
16
6 / 4 / 5
10,034
590
7,379
16,512
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Square5
Chronos
15
5 / 5 / 8
9,564
563
17,022
17,557
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
WhoIsKaze
Persephone
16
2 / 1 / 1
9,824
578
3,232
3,995
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
sriv6
Horus
15
2 / 1 / 3
9,077
534
12,290
16,080
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
19
19
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aqwuhhh
Atlas
1
6
1
0.25
W
Jormungandr
ChewChii
Jormungandr
4
0
7
7.5
W
Thanatos
IamKaze
Thanatos
6
4
5
2.13
L
Apollo
0
6
2
0.17
L
4
2
0
2
W
Chronos
Square5
Chronos
5
5
8
1.8
L
Cu Chulainn
Tenkamuteky
Cu Chulainn
2
4
3
0.88
W
Persephone
WhoIsKaze
Persephone
2
1
1
2.5
W
Horus
sriv6
Horus
2
1
3
3.5
L
Ne Zha
xNicorex
Ne Zha
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
48,133
73,873
Taken
66,204
53,274
Mitigated
47,788
17,526
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aqwuhhh
Atlas
6,357
2,833
1,685
1,618
15,444
15,872
0
9,134
6,258
32,104
0
W
Jormungandr
ChewChii
Jormungandr
8,210
1,846
0
1,133
12,060
13,486
127
3,228
8,832
39,890
0
W
Thanatos
IamKaze
Thanatos
7,379
2,327
0
10,369
16,512
8,387
543
2,198
14,314
0
85,674
L
Apollo
8,412
4,583
0
3,600
16,522
6,329
0
10,868
5,654
0
37,094
L
8,553
2,101
0
5,765
10,383
3,793
1,069
3,504
6,667
98,691
0
W
Chronos
Square5
Chronos
17,022
5,591
0
6,591
17,557
8,039
3,346
7,135
10,422
68,562
0
L
Cu Chulainn
Tenkamuteky
Cu Chulainn
13,392
1,365
0
3,724
21,396
23,290
144
2,167
18,090
2,712
67,881
W
Persephone
WhoIsKaze
Persephone
3,232
323
0
450
3,995
1,560
0
1,111
2,880
63,001
0
W
Horus
sriv6
Horus
12,290
4,412
662
4,893
16,080
16,316
132
2,443
13,637
0
64,896
L
Ne Zha
xNicorex
Ne Zha
6,527
2,835
0
1,134
10,128
3,990
474
2,575
7,499
0
57,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
48,345
449
Minions Killed
477
0
Camps Cleared
0
1,523,365
Distance Traveled
1,717,975
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,848
462
27
2
0
321,479
0
W
Jormungandr
9,846
579
40
2
0
358,848
3
W
Thanatos
10,034
590
119
7
0
361,923
2
L
Apollo
7,019
413
56
3
0
298,963
0
L
Sol
10,637
626
177
10
0
292,492
5
W
Chronos
9,564
563
89
5
0
295,487
0
L
Cu Chulainn
9,643
567
102
6
0
277,345
1
W
Persephone
9,824
578
131
8
0
337,883
0
W
Horus
9,077
534
98
6
0
363,834
4
L
Ne Zha
8,843
520
87
5
0
333,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role