Player Matchup

Olorun
Olorun
BigToeLine
Olorun
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
Brutalics189
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,478 Elo+
Party 1
Merlin
Merlin
I AM POLYNIKES
Merlin
Level 155
God Stats
35W - 33L
1,586 SR
Queue Stats
720W - 721L
1,485 Elo+
Solo
Ravana
Ravana
Tragik Dino
Ravana
Level 126
God Stats
9W - 8L
1,692 SR
Queue Stats
302W - 275L
1,533 Elo+
Solo
Atlas
Atlas
Zx W0LF xZ
Atlas
Level 169
God Stats
12W - 13L
1,630 SR
Queue Stats
156W - 145L
1,466 Elo+
Party 1
Team Averages
Level 119
1,582 SR
1,493 Elo+

VS

Team Averages
Level 116
1,627 SR
1,498 Elo+
Chiron
Chiron
Imperius3ro6185
Chiron
Level 123
God Stats
6W - 4L
1,764 SR
Queue Stats
152W - 131L
1,528 Elo+
Solo
Ymir
Ymir
Jimmysara151
Ymir
Level 89
God Stats
36W - 29L
1,501 SR
Queue Stats
92W - 110L
1,409 Elo+
Solo
Ix Chel
Ix Chel
PercHashiraRex
Ix Chel
Level 124
God Stats
28W - 20L
1,574 SR
Queue Stats
254W - 233L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
SamcrosKnight
Guan Yu
Level 126
God Stats
6W - 2L
1,631 SR
Queue Stats
310W - 290L
1,546 Elo+
Party 2
Bastet
Bastet
Urtoslowpunk
Bastet
Level 118
God Stats
1W - 0L
1,667 SR
Queue Stats
60W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigToeLine
Olorun
8
1 / 5 / 0
5,188
472
4,581
8,158
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,197
563
6,077
8,934
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,274
570
4,203
7,249
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
8
0 / 3 / 0
4,996
454
2,327
6,750
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
8
0 / 0 / 1
5,515
501
3,939
7,455
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,162
560
6,581
6,103
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 3
6,525
593
4,540
8,765
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 0 / 1
7,916
720
5,490
6,151
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
1 / 0 / 3
6,411
583
4,454
9,416
11,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
10
2 / 0 / 7
6,031
548
5,151
6,828
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigToeLine
Olorun
1
5
0
0.2
L
0
3
0
0
L
0
4
0
0
W
2
0
4
4
W
3
1
3
4.5
W
7
0
1
7.5
W
Guan Yu
1
0
3
2.5
L
Ravana
0
3
0
0
W
Bastet
2
0
7
5.5
L
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
26,216
38,546
Taken
37,263
15,704
Mitigated
25,166
9,071
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigToeLine
Olorun
4,581
3,029
160
950
8,158
3,119
0
2,413
5,745
26,132
0
L
6,077
952
0
2,370
8,934
4,344
0
622
8,274
0
47,311
L
4,203
119
0
730
7,249
2,195
0
3,469
3,585
47,193
0
W
6,581
2,601
617
1,772
6,103
2,485
1,735
2,257
3,846
0
44,695
W
4,540
1,022
0
2,017
8,765
6,228
58
5,724
3,041
28,087
0
W
5,490
1,005
472
1,938
6,151
2,290
0
2,266
3,679
56,640
0
W
Guan Yu
4,454
713
108
3,655
9,416
11,917
0
802
8,570
0
44,453
L
Ravana
2,327
338
0
1,777
6,750
2,515
0
1,595
5,089
0
29,272
W
Bastet
5,151
1,631
0
2,304
6,828
2,246
0
1,362
5,404
0
27,554
L
Atlas
3,939
1,573
1,087
1,997
7,455
3,531
0
1,632
5,823
24,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
33,045
322
Minions Killed
323
0
Camps Cleared
0
1,060,756
Distance Traveled
1,104,085
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,188
472
52
5
0
204,776
0
L
Chaac
6,197
563
79
7
0
215,996
3
L
Merlin
6,274
570
104
9
0
209,630
2
W
Chiron
6,162
560
69
6
0
212,078
0
W
Ymir
6,525
593
36
3
0
201,063
2
W
Ix Chel
7,916
720
105
10
0
212,821
1
W
Guan Yu
6,411
583
71
6
0
213,381
0
L
Ravana
4,996
454
53
5
0
222,858
3
W
Bastet
6,031
548
42
4
0
264,742
0
L
Atlas
5,515
501
34
3
0
207,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role