Player Matchup

Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EnviableBog001
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo
Ix Chel
Ix Chel
Gr0nKsTeR
Ix Chel
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 164L
1,507 Elo+
Solo
Nemesis
Nemesis
OPMLG
Nemesis
Level 47
God Stats
1W - 0L
1,226 SR
Queue Stats
6W - 5L
1,395 Elo+
Solo
Charybdis
Charybdis
RalfBoRd3r
Charybdis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
593W - 678L
1,391 Elo+
Solo
Team Averages
Level 89
1,445 SR
1,429 Elo+

VS

Team Averages
Level 129
1,462 SR
1,527 Elo+
Ix Chel
Ix Chel
CLASS1FIED33
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,693 Elo+
Solo
Bakasura
Bakasura
Crysnelle
Bakasura
Level 125
God Stats
0W - 3L
1,266 SR
Queue Stats
79W - 70L
1,507 Elo+
Party 1
Ravana
Ravana
JnfJareau
Ravana
Level 159
God Stats
2W - 4L
1,544 SR
Queue Stats
253W - 278L
1,452 Elo+
Solo
Xing Tian
Xing Tian
Nirvarge
Xing Tian
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 69L
1,519 Elo+
Party 1
Poseidon
Poseidon
lukeydukey08
Poseidon
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 88L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
13 / 4 / 20
13,206
880
36,028
11,547
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 6 / 21
11,599
773
7,317
24,680
31,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Gr0nKsTeR
Ix Chel
20
8 / 5 / 22
12,479
832
17,780
11,175
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
OPMLG
Nemesis
20
11 / 3 / 16
12,539
836
15,597
15,864
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
RalfBoRd3r
Charybdis
20
7 / 4 / 17
12,229
815
12,058
11,310
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CLASS1FIED33
Ix Chel
18
3 / 7 / 11
10,531
702
12,042
16,333
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Crysnelle
Bakasura
17
4 / 8 / 6
10,527
702
10,282
17,705
8,651
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
JnfJareau
Ravana
19
6 / 8 / 10
11,410
761
13,484
19,333
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Nirvarge
Xing Tian
16
4 / 9 / 7
10,075
672
8,430
29,358
23,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
lukeydukey08
Poseidon
17
4 / 8 / 7
10,593
706
13,039
14,910
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
62
40
Kills
21
22
Deaths
40
96
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
13
4
20
5.75
L
Ix Chel
CLASS1FIED33
Ix Chel
3
7
11
1.21
L
Bakasura
Crysnelle
Bakasura
4
8
6
0.88
W
1
6
21
1.92
W
Ix Chel
Gr0nKsTeR
Ix Chel
8
5
22
3.8
L
Ravana
JnfJareau
Ravana
6
8
10
1.38
L
Xing Tian
Nirvarge
Xing Tian
4
9
7
0.83
W
Nemesis
OPMLG
Nemesis
11
3
16
6.33
W
Charybdis
RalfBoRd3r
Charybdis
7
4
17
3.88
L
Poseidon
lukeydukey08
Poseidon
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,780
Damage
57,277
74,576
Taken
97,639
58,393
Mitigated
53,748
21,595
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
36,028
855
739
1,501
11,547
5,789
1,483
4,663
6,530
55,309
0
L
Ix Chel
CLASS1FIED33
Ix Chel
12,042
1,901
2,533
2,213
16,333
7,054
0
10,683
5,650
36,753
0
L
Bakasura
Crysnelle
Bakasura
10,282
4,776
1,821
2,269
17,705
8,651
0
11,011
6,694
0
13,860
W
7,317
1,043
609
1,745
24,680
31,276
628
10,260
13,625
13,593
0
W
Ix Chel
Gr0nKsTeR
Ix Chel
17,780
1,103
3,871
1,810
11,175
5,950
1,859
5,455
5,720
45,591
0
L
Ravana
JnfJareau
Ravana
13,484
3,051
740
2,763
19,333
9,400
0
12,781
6,552
0
21,683
L
Xing Tian
Nirvarge
Xing Tian
8,430
511
1,880
2,560
29,358
23,292
0
17,507
11,851
13,656
0
W
Nemesis
OPMLG
Nemesis
15,597
4,817
2,918
6,081
15,864
9,419
1,101
8,288
7,229
0
25,701
W
Charybdis
RalfBoRd3r
Charybdis
12,058
4,410
761
1,560
11,310
5,959
3,031
4,845
6,135
0
38,822
L
Poseidon
lukeydukey08
Poseidon
13,039
1,618
1,154
1,524
14,910
5,351
131
9,143
5,767
27,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,052
Gold Earned
53,136
180
Minions Killed
148
0
Camps Cleared
0
1,353,348
Distance Traveled
1,140,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,206
880
45
3
0
265,791
0
L
Ix Chel
10,531
702
47
3
0
208,178
0
L
Bakasura
10,527
702
24
2
0
273,711
0
W
Geb
11,599
773
16
1
0
278,935
0
W
Ix Chel
12,479
832
43
3
0
255,358
0
L
Ravana
11,410
761
26
2
0
227,149
0
L
Xing Tian
10,075
672
6
0
0
227,627
0
W
Nemesis
12,539
836
24
2
0
319,317
0
W
Charybdis
12,229
815
52
3
0
233,947
0
L
Poseidon
10,593
706
45
3
0
203,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role