Player Matchup

Ymir
Ymir
Albatroeg
Ymir
Level 127
God Stats
1W - 1L
1,218 SR
Queue Stats
138W - 144L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
Neliath
Ah Puch
Level 101
God Stats
3W - 3L
1,757 SR
Queue Stats
207W - 213L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
Nick044
Zhong Kui
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,528 Elo+
Solo
Serqet
Serqet
Selgy73
Serqet
Level 119
God Stats
1W - 0L
1,751 SR
Queue Stats
24W - 29L
1,391 Elo+
Party 1
Bastet
Bastet
ŽanpierPolnaref
Bastet
Level 138
God Stats
3W - 2L
1,712 SR
Queue Stats
316W - 317L
1,494 Elo+
Solo
Team Averages
Level 112
1,587 SR
1,456 Elo+

VS

Team Averages
Level 156
1,607 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
JackKriminal
Set
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Xing Tian
Xing Tian
McTeetySwag
Xing Tian
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,501 Elo+
Party 2
Mulan
Mulan
Viovendetta2
Mulan
Level 165
God Stats
5W - 2L
1,774 SR
Queue Stats
237W - 253L
1,489 Elo+
Solo
Janus
Janus
pravzzz
Janus
Level 164
God Stats
0W - 1L
1,762 SR
Queue Stats
43W - 28L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 1 / 19
11,361
874
7,299
25,803
20,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Neliath
Ah Puch
20
5 / 1 / 18
11,558
889
15,550
11,191
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Nick044
Zhong Kui
18
5 / 4 / 11
10,680
822
11,844
12,172
8,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Selgy73
Serqet
16
5 / 6 / 11
9,810
755
9,789
13,446
8,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 8
10,182
783
11,308
13,625
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 6 / 8
10,440
803
17,040
11,831
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 6 / 6
8,982
691
9,026
12,547
7,025
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
McTeetySwag
Xing Tian
15
3 / 5 / 7
9,234
710
8,013
14,370
23,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 10
8,187
630
5,162
10,762
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
pravzzz
Janus
17
6 / 5 / 6
10,009
770
19,424
9,052
3,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
26
Kills
16
17
Deaths
26
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
6
8
1.5
W
Ymir
5
1
19
14.5
L
2
6
6
0.83
L
Xing Tian
McTeetySwag
Xing Tian
3
5
7
1.3
W
Ah Puch
Neliath
Ah Puch
5
1
18
14
W
Zhong Kui
Nick044
Zhong Kui
5
4
11
2.63
W
Serqet
Selgy73
Serqet
5
6
11
1.75
L
0
4
10
1.25
L
Janus
pravzzz
Janus
6
5
6
1.8
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,790
Damage
58,665
76,237
Taken
58,562
49,328
Mitigated
45,932
33,941
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,040
1,776
530
2,630
11,831
4,823
0
6,813
5,018
32,530
0
W
Ymir
7,299
551
6,105
13,372
25,803
20,502
641
13,655
12,148
17,291
0
L
9,026
2,737
232
811
12,547
7,025
0
7,060
4,669
0
24,789
L
Xing Tian
McTeetySwag
Xing Tian
8,013
320
259
650
14,370
23,374
0
9,522
4,680
14,141
0
W
Ah Puch
Neliath
Ah Puch
15,550
738
1,030
3,839
11,191
5,210
743
7,851
3,340
41,080
0
W
Zhong Kui
Nick044
Zhong Kui
11,844
1,115
555
3,585
12,172
8,907
2,768
8,175
3,997
30,347
0
W
Serqet
Selgy73
Serqet
9,789
2,480
697
954
13,446
8,878
0
5,990
7,456
0
8,254
L
5,162
962
1,087
2,165
10,762
7,196
0
6,248
4,294
0
9,171
L
Janus
pravzzz
Janus
19,424
483
1,104
1,236
9,052
3,514
0
5,110
3,411
37,576
0
W
11,308
2,095
1,093
2,711
13,625
5,831
654
8,806
4,819
60
17,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
46,852
156
Minions Killed
165
0
Camps Cleared
0
1,275,788
Distance Traveled
1,102,446
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,440
803
32
2
0
217,107
0
W
Ymir
11,361
874
21
2
0
269,874
0
L
Set
8,982
691
38
3
0
209,250
0
L
Xing Tian
9,234
710
16
1
0
227,491
0
W
Ah Puch
11,558
889
64
5
0
262,824
0
W
Zhong Kui
10,680
822
46
4
0
234,112
0
W
Serqet
9,810
755
2
0
0
268,328
4
L
Mulan
8,187
630
11
1
0
194,711
0
L
Janus
10,009
770
68
5
0
253,887
0
W
Bastet
10,182
783
23
2
0
240,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role