Player Matchup

Odin
Odin
Aquilarigg
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,201 Elo+
Party 1
Izanami
Izanami
JackWalms
Izanami
Level 4
God Stats
8W - 13L
1,174 SR
Queue Stats
49W - 39L
1,201 Elo+
Party 1
Sol
Sol
PaperDude
Sol
Level 88
God Stats
4W - 9L
1,500 SR
Queue Stats
66W - 60L
1,500 Elo+
Party 1
Yemoja
Yemoja
PointGuy
Yemoja
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 47L
1,201 Elo+
Party 1
Kali
Kali
狂神降世丶
Kali
Level 31
God Stats
0W - 2L
1,255 SR
Queue Stats
17W - 23L
1,725 Elo+
Solo
Team Averages
Level 49
1,386 SR
1,366 Elo+

VS

Team Averages
Level 32
1,548 SR
1,462 Elo+
Athena
Athena
Chulsky
Athena
Level 23
God Stats
2W - 0L
1,651 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 2
Bellona
Bellona
Esucanor
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jgm012
Fenrir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,481 Elo+
Party 2
Izanami
Izanami
Sawitan
Izanami
Level 22
God Stats
2W - 1L
1,788 SR
Queue Stats
30W - 42L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Tukuro
Baron Samedi
Level 49
God Stats
1W - 1L
1,301 SR
Queue Stats
57W - 51L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,730
441
4,585
9,173
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
JackWalms
Izanami
9
1 / 1 / 2
5,242
403
4,645
4,886
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 0
6,340
488
2,789
10,234
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
PointGuy
Yemoja
9
0 / 3 / 4
5,934
456
4,269
9,724
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
2 / 1 / 1
6,209
478
4,068
10,206
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chulsky
Athena
10
0 / 2 / 4
6,298
484
4,526
10,942
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Esucanor
Bellona
13
1 / 0 / 0
7,437
572
5,442
8,867
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jgm012
Fenrir
13
4 / 2 / 4
7,898
608
5,743
12,855
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sawitan
Izanami
11
1 / 1 / 3
6,635
510
4,901
5,700
2,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tukuro
Baron Samedi
15
6 / 0 / 1
8,944
688
9,972
5,220
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Athena
Chulsky
Athena
0
2
4
1
W
Bellona
Esucanor
Bellona
1
0
0
1
L
Izanami
JackWalms
Izanami
1
1
2
2
W
Fenrir
Jgm012
Fenrir
4
2
4
3
L
1
6
0
0.17
L
Yemoja
PointGuy
Yemoja
0
3
4
0.67
W
Izanami
Sawitan
Izanami
1
1
3
2.5
W
Baron Samedi
Tukuro
Baron Samedi
6
0
1
6.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
30,584
44,223
Taken
43,584
23,578
Mitigated
28,111
10,669
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
1,661
0
2,408
9,173
7,418
0
341
8,832
0
29,332
W
Athena
Chulsky
Athena
4,526
1,685
0
2,995
10,942
7,539
202
1,555
9,311
16,456
0
W
Bellona
Esucanor
Bellona
5,442
2,392
0
3,644
8,867
8,161
0
183
8,039
0
45,040
L
Izanami
JackWalms
Izanami
4,645
2,968
0
37
4,886
1,705
0
1,433
3,453
0
28,464
W
Fenrir
Jgm012
Fenrir
5,743
1,811
0
5,485
12,855
7,704
844
1,471
11,309
0
58,309
L
2,789
1,889
0
2,279
10,234
3,371
0
8,877
1,357
41,483
0
L
Yemoja
PointGuy
Yemoja
4,269
877
1,584
2,528
9,724
6,415
0
2,523
7,201
18,576
0
W
Izanami
Sawitan
Izanami
4,901
3,425
0
1,263
5,700
2,029
1,753
1,656
4,044
0
46,916
W
Baron Samedi
Tukuro
Baron Samedi
9,972
125
281
2,335
5,220
2,678
86
2,193
3,027
73,067
0
L
4,068
1,526
0
1,833
10,206
4,669
0
1,324
8,882
0
46,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
37,212
267
Minions Killed
389
0
Camps Cleared
0
1,164,934
Distance Traveled
1,250,464
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,730
441
59
5
0
230,543
4
W
Athena
6,298
484
21
2
0
270,265
0
W
Bellona
7,437
572
78
6
0
204,430
0
L
Izanami
5,242
403
38
3
0
207,833
0
W
Fenrir
7,898
608
93
7
0
274,423
0
L
Sol
6,340
488
72
6
0
220,857
0
L
Yemoja
5,934
456
15
1
0
234,338
2
W
Izanami
6,635
510
73
6
0
240,773
0
W
Baron Samedi
8,944
688
124
10
0
260,573
4
L
Kali
6,209
478
83
6
0
271,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role