Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KingRagnaar
Achilles
Level 66
God Stats
19W - 22L
1,585 SR
Queue Stats
234W - 233L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
RamaC5
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,463 Elo+
Solo
Sobek
Sobek
elADCdelOESTE
Sobek
Level 128
God Stats
1W - 5L
1,748 SR
Queue Stats
373W - 355L
1,548 Elo+
Solo
Izanami
Izanami
xDyzcreTss--
Izanami
Level 132
God Stats
10W - 13L
1,420 SR
Queue Stats
290W - 272L
1,485 Elo+
Party 1
Team Averages
Level 104
1,551 SR
1,495 Elo+

VS

Team Averages
Level 124
1,393 SR
1,442 Elo+
Serqet
Serqet
CarlosTheBeagle
Serqet
Level 157
God Stats
6W - 8L
1,481 SR
Queue Stats
602W - 618L
1,494 Elo+
Solo
Vulcan
Vulcan
ElGauchox
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,666 Elo+
Solo
Rama
Rama
It4chiUchihA
Rama
Level 153
God Stats
6W - 10L
1,165 SR
Queue Stats
228W - 203L
1,522 Elo+
Solo
Set
Set
gmedeiros13
Set
Level 144
God Stats
5W - 6L
1,320 SR
Queue Stats
194W - 205L
1,443 Elo+
Solo
Cerberus
Cerberus
itconnect
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 2 / 1
10,921
642
9,344
8,933
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KingRagnaar
Achilles
17
6 / 1 / 1
10,967
645
14,136
12,098
14,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
RamaC5
Ao Kuang
14
3 / 0 / 3
8,669
510
4,234
10,091
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
7,930
466
5,625
12,882
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
xDyzcreTss--
Izanami
17
4 / 1 / 2
10,608
624
9,427
7,267
3,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,384
552
9,166
15,594
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ElGauchox
Vulcan
15
1 / 5 / 1
8,831
519
5,727
8,786
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
7,402
435
2,250
7,860
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 6 / 2
8,508
500
4,848
17,375
8,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
itconnect
Cerberus
10
1 / 2 / 1
7,038
414
3,245
11,991
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
6
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
1
1.75
L
4
2
2
2.5
L
Vulcan
ElGauchox
Vulcan
1
5
1
0.3
L
0
2
1
0.25
W
Achilles
KingRagnaar
Achilles
6
1
1
6.5
W
Ao Kuang
RamaC5
Ao Kuang
3
0
3
4.5
W
1
2
5
1.75
L
0
6
2
0.17
L
Cerberus
itconnect
Cerberus
1
2
1
0.75
W
Izanami
xDyzcreTss--
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,766
Damage
25,236
51,271
Taken
61,606
34,637
Mitigated
29,852
14,469
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,344
312
0
4,082
8,933
4,291
754
4,101
4,532
99,235
0
L
9,166
4,142
0
750
15,594
6,207
0
4,877
10,457
0
80,685
L
Vulcan
ElGauchox
Vulcan
5,727
1,467
0
1,662
8,786
2,885
300
5,163
3,597
76,083
0
L
2,250
1,746
0
2,376
7,860
2,991
0
2,041
5,377
0
47,857
W
Achilles
KingRagnaar
Achilles
14,136
3,471
0
2,302
12,098
14,167
180
1,038
10,967
0
83,858
W
Ao Kuang
RamaC5
Ao Kuang
4,234
1,424
0
3,056
10,091
3,560
225
1,024
9,067
57,144
0
W
5,625
459
0
2,376
12,882
9,188
0
2,394
10,283
22,375
0
L
4,848
3,309
0
4,399
17,375
8,720
0
980
16,361
0
69,991
L
Cerberus
itconnect
Cerberus
3,245
141
0
2,766
11,991
9,049
0
5,046
6,611
20,577
0
W
Izanami
xDyzcreTss--
Izanami
9,427
6,614
0
2,653
7,267
3,431
3,414
765
6,283
0
117,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
41,163
607
Minions Killed
518
0
Camps Cleared
0
1,709,452
Distance Traveled
1,561,193
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,921
642
186
11
0
305,847
0
L
Serqet
9,384
552
131
8
0
380,182
0
L
Vulcan
8,831
519
137
8
0
345,844
6
L
Rama
7,402
435
102
6
0
234,304
2
W
Achilles
10,967
645
125
7
0
336,786
0
W
Ao Kuang
8,669
510
89
5
0
365,888
0
W
Sobek
7,930
466
25
1
0
390,780
2
L
Set
8,508
500
117
7
0
307,427
0
L
Cerberus
7,038
414
31
2
0
293,436
7
W
Izanami
10,608
624
182
11
0
310,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role