Player Matchup

Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Grobar_SRB_1991
Horus
Level 119
God Stats
1W - 3L
1,190 SR
Queue Stats
316W - 385L
1,258 Elo+
Party 2
Merlin
Merlin
Srpski-JOKER
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 297L
1,243 Elo+
Party 2
Team Averages
Level 98
1,397 SR
1,334 Elo+

VS

Team Averages
Level 86
1,613 SR
1,618 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Black-Out-1606
Surtr
Level 126
God Stats
2W - 0L
1,840 SR
Queue Stats
11W - 5L
1,658 Elo+
Party 1
Ra
Ra
BlackSmile13
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 4 / 0
6,744
674
1,810
8,205
4,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,452
645
2,280
10,706
10,493
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 6 / 0
6,695
670
6,931
8,616
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 0 / 3
9,410
941
12,670
6,694
2,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 10
7,531
753
3,711
7,698
7,200
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 0 / 8
8,525
853
5,137
4,263
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
W
Medusa
 
Medusa
9
0
3
10.5
W
0
1
10
5
W
3
0
8
7
L
0
2
0
0
L
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
21,518
27,527
Taken
18,655
17,712
Mitigated
11,756
2,413
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,810
400
0
700
8,205
4,077
0
2,116
6,036
0
9,095
W
Medusa
 
Medusa
12,670
7,877
0
2,591
6,694
2,797
1,106
2,877
3,655
0
28,311
W
3,711
1,279
0
519
7,698
7,200
172
1,874
5,738
371
15,117
W
5,137
722
2,218
2,869
4,263
1,759
521
2,528
1,573
42,863
0
L
2,280
1,298
543
1,170
10,706
10,493
0
2,407
8,299
0
15,158
L
Merlin
6,931
628
0
0
8,616
3,142
0
1,128
7,488
29,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
25,466
84
Minions Killed
106
0
Camps Cleared
0
487,845
Distance Traveled
560,520
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,744
674
17
2
0
130,651
0
W
Medusa
9,410
941
34
3
0
188,804
0
W
Surtr
7,531
753
16
2
0
190,256
0
W
Ra
8,525
853
56
6
0
181,460
0
L
Horus
6,452
645
17
2
0
210,533
2
L
Merlin
6,695
670
50
5
0
146,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role