Player Matchup

Ao Kuang
Ao Kuang
CorP-se
Ao Kuang
Level 148
God Stats
23W - 25L
1,446 SR
Queue Stats
1,372W - 1,470L
1,477 Elo+
Solo
Nu Wa
Nu Wa
F8Mantis
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 2
Izanami
Izanami
GucciCucci
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,413 Elo+
Party 1
Chernobog
Chernobog
TheBiggestChung
Chernobog
Level 137
God Stats
4W - 1L
1,852 SR
Queue Stats
57W - 52L
1,416 Elo+
Party 2
Horus
Horus
xchillxgod
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,414 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,396 Elo+

VS

Team Averages
Level 88
1,461 SR
1,401 Elo+
Ratatoskr
Ratatoskr
OConqueror
Ratatoskr
Level 86
God Stats
1W - 4L
1,473 SR
Queue Stats
344W - 346L
1,409 Elo+
Solo
Ganesha
Ganesha
TFASTMACH1
Ganesha
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,568 Elo+
Solo
Thoth
Thoth
dragon_king33256
Thoth
Level 104
God Stats
0W - 1L
1,049 SR
Queue Stats
68W - 69L
1,456 Elo+
Solo
Horus
Horus
rafa_ben_10
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Solo
Khepri
Khepri
the_spamclam
Khepri
Level 61
God Stats
9W - 6L
1,781 SR
Queue Stats
715W - 732L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CorP-se
Ao Kuang
16
10 / 2 / 11
11,025
788
12,947
13,381
10,529
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
F8Mantis
Nu Wa
17
3 / 4 / 23
10,697
764
18,437
11,224
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GucciCucci
Izanami
19
12 / 3 / 14
12,434
888
20,209
11,935
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
TheBiggestChung
Chernobog
20
9 / 1 / 20
13,539
967
16,578
12,407
5,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
15
1 / 7 / 18
10,420
744
6,546
19,247
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OConqueror
Ratatoskr
19
7 / 8 / 4
11,396
814
15,958
18,361
16,585
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TFASTMACH1
Ganesha
14
0 / 9 / 7
8,458
604
8,347
17,822
21,619
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 5 / 6
12,430
888
20,719
10,909
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 6 / 7
8,106
579
2,206
15,203
12,184
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
13
0 / 7 / 10
8,784
627
7,345
20,201
21,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
35
Kills
17
17
Deaths
35
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CorP-se
Ao Kuang
10
2
11
7.75
W
Nu Wa
F8Mantis
Nu Wa
3
4
23
3.63
W
Izanami
GucciCucci
Izanami
12
3
14
6.33
L
Ratatoskr
OConqueror
Ratatoskr
7
8
4
1.13
L
Ganesha
TFASTMACH1
Ganesha
0
9
7
0.39
W
Chernobog
TheBiggestChung
Chernobog
9
1
20
19
L
9
5
6
2.4
L
1
6
7
0.75
L
Khepri
0
7
10
0.71
W
Horus
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,717
Damage
54,575
68,194
Taken
82,496
44,481
Mitigated
77,294
26,336
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CorP-se
Ao Kuang
12,947
3,111
2,075
6,691
13,381
10,529
1,519
5,860
7,321
17,283
0
W
Nu Wa
F8Mantis
Nu Wa
18,437
5,541
767
1,972
11,224
4,121
1,764
5,832
4,947
26,273
0
W
Izanami
GucciCucci
Izanami
20,209
16,290
520
1,794
11,935
5,245
2,296
6,406
5,325
0
37,364
L
Ratatoskr
OConqueror
Ratatoskr
15,958
2,633
680
1,307
18,361
16,585
0
6,039
12,068
0
24,676
L
Ganesha
TFASTMACH1
Ganesha
8,347
283
402
813
17,822
21,619
0
5,915
11,698
15,224
0
W
Chernobog
TheBiggestChung
Chernobog
16,578
10,339
3,518
5,275
12,407
5,915
3,742
7,247
5,032
0
58,282
L
20,719
463
776
413
10,909
4,936
0
7,031
3,566
54,885
0
L
2,206
1,306
714
1,293
15,203
12,184
0
5,960
9,043
0
7,221
L
Khepri
7,345
773
403
1,907
20,201
21,970
0
7,369
12,590
22,090
0
W
Horus
6,546
2,115
1,503
2,221
19,247
18,671
194
11,066
7,916
2,642
7,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
49,174
147
Minions Killed
126
0
Camps Cleared
0
1,251,838
Distance Traveled
1,101,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,025
788
2
0
0
238,384
0
W
Nu Wa
10,697
764
19
1
0
240,860
0
W
Izanami
12,434
888
44
3
0
254,478
0
L
Ratatoskr
11,396
814
12
1
0
245,435
0
L
Ganesha
8,458
604
0
0
0
216,742
0
W
Chernobog
13,539
967
76
5
0
254,578
0
L
Thoth
12,430
888
87
6
0
249,756
0
L
Horus
8,106
579
3
0
0
169,527
0
L
Khepri
8,784
627
24
2
0
220,517
0
W
Horus
10,420
744
6
0
0
263,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role