Player Matchup

Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Abgix
Chronos
Level 100
God Stats
7W - 8L
1,500 SR
Queue Stats
277W - 235L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Bl4ckPeg4sus
Danzaburou
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,406 Elo+
Solo
Odin
Odin
DarthThunder00
Odin
Level 46
God Stats
4W - 10L
1,500 SR
Queue Stats
75W - 95L
1,427 Elo+
Party 1
Thor
Thor
ДонКарлеоне
Thor
Level 45
God Stats
10W - 14L
1,484 SR
Queue Stats
46W - 63L
1,449 Elo+
Solo
Team Averages
Level 66
1,497 SR
1,462 Elo+

VS

Team Averages
Level 77
1,567 SR
1,460 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Helesti
Anubis
Level 27
God Stats
16W - 10L
1,590 SR
Queue Stats
57W - 56L
1,463 Elo+
Party 2
Izanami
Izanami
SaraJamm
Izanami
Level 52
God Stats
11W - 7L
1,565 SR
Queue Stats
52W - 49L
1,454 Elo+
Party 2
Thanatos
Thanatos
TheFridgeSamaYT
Thanatos
Level 103
God Stats
3W - 1L
1,679 SR
Queue Stats
126W - 117L
1,495 Elo+
Solo
Medusa
Medusa
sleepengsmile
Medusa
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 65L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 2 / 4
7,595
475
9,284
15,165
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Abgix
Chronos
14
3 / 5 / 3
8,544
534
8,482
11,532
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bl4ckPeg4sus
Danzaburou
12
3 / 6 / 2
7,683
480
7,347
14,510
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
7,431
464
4,790
16,513
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 4
7,472
467
5,078
11,816
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 3 / 8
8,183
511
14,637
11,641
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Helesti
Anubis
15
6 / 3 / 1
9,259
579
14,766
11,233
5,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SaraJamm
Izanami
16
2 / 3 / 7
9,719
607
9,219
9,729
4,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
2 / 2 / 3
7,525
470
5,183
10,868
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 1
9,339
584
8,117
9,599
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
18
18
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
4
2
W
Bacchus
 
Bacchus
6
3
8
3.33
L
Chronos
Abgix
Chronos
3
5
3
0.9
L
Danzaburou
Bl4ckPeg4sus
Danzaburou
3
6
2
0.67
L
2
4
3
0.88
W
Anubis
Helesti
Anubis
6
3
1
2.17
W
Izanami
SaraJamm
Izanami
2
3
7
1.83
W
Thanatos
2
2
3
1.75
W
2
2
1
1.25
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,981
Damage
51,922
69,536
Taken
53,070
34,063
Mitigated
26,261
14,447
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,284
2,394
0
4,242
15,165
8,990
0
4,967
10,080
45,117
0
W
Bacchus
 
Bacchus
14,637
1,646
0
2,825
11,641
7,478
0
3,005
8,636
20,665
0
L
Chronos
Abgix
Chronos
8,482
616
0
839
11,532
4,389
0
7,030
4,382
70,599
0
L
Danzaburou
Bl4ckPeg4sus
Danzaburou
7,347
1,979
0
3,224
14,510
5,230
0
5,983
8,071
0
51,977
L
4,790
857
264
3,996
16,513
11,520
0
6,678
9,351
0
23,151
W
Anubis
Helesti
Anubis
14,766
566
0
5,473
11,233
5,945
0
5,804
5,429
74,667
0
W
Izanami
SaraJamm
Izanami
9,219
6,392
0
3,187
9,729
4,186
0
2,592
7,137
0
106,491
W
Thanatos
5,183
1,184
0
6,789
10,868
4,371
597
2,053
8,815
0
52,025
W
8,117
3,350
0
1,757
9,599
4,281
442
4,312
5,287
0
81,165
L
5,078
369
0
1,882
11,816
3,934
0
3,487
8,249
0
41,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
44,025
377
Minions Killed
523
0
Camps Cleared
0
1,669,670
Distance Traveled
1,581,150
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,595
475
67
4
0
342,347
0
W
Bacchus
8,183
511
20
1
0
331,491
8
L
Chronos
8,544
534
126
8
0
343,094
1
L
Danzaburou
7,683
480
90
6
0
309,916
0
L
Odin
7,431
464
26
2
0
321,701
0
W
Anubis
9,259
579
110
7
0
305,629
2
W
Izanami
9,719
607
193
12
0
309,546
1
W
Thanatos
7,525
470
78
5
0
370,905
6
W
Medusa
9,339
584
122
8
0
263,579
2
L
Thor
7,472
467
68
4
0
352,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role