Player Matchup

Aphrodite
Aphrodite
Feahlyx
Aphrodite
Level 122
God Stats
2W - 0L
1,749 SR
Queue Stats
48W - 58L
1,403 Elo+
Party 2
Hel
Hel
Macekj
Hel
Level 122
God Stats
1W - 2L
1,244 SR
Queue Stats
48W - 52L
1,449 Elo+
Party 2
Tyr
Tyr
Splendidfish
Tyr
Level 29
God Stats
19W - 11L
1,578 SR
Queue Stats
24W - 26L
1,404 Elo+
Party 2
Team Averages
Level 91
1,523 SR
1,419 Elo+

VS

Team Averages
Level 104
1,543 SR
1,444 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Noonder
Discordia
Level 44
God Stats
2W - 5L
1,539 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 1
Hercules
Hercules
noover
Hercules
Level 125
God Stats
1W - 2L
1,591 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Feahlyx
Aphrodite
11
4 / 1 / 9
8,499
850
8,756
9,599
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
Macekj
Hel
11
5 / 1 / 8
8,543
854
9,561
9,132
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 1 / 7
8,620
862
5,569
10,403
5,604
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 2
7,426
743
4,506
9,247
3,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Discordia
Noonder
Discordia
10
1 / 5 / 1
7,344
734
7,104
6,687
2,589
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
noover
Hercules
10
1 / 4 / 2
7,300
730
6,965
11,269
11,510
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
2
0.5
W
Aphrodite
Feahlyx
Aphrodite
4
1
9
8.5
W
Hel
Macekj
Hel
5
1
8
9
L
Discordia
Noonder
Discordia
1
5
1
0.3
W
4
1
7
7.5
L
Hercules
noover
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,886
Damage
18,575
29,134
Taken
27,203
14,825
Mitigated
17,592
18,389
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,506
1,854
261
340
9,247
3,493
0
6,305
2,942
0
18,208
W
Aphrodite
Feahlyx
Aphrodite
8,756
1,118
4,843
4,591
9,599
4,326
574
2,136
7,463
27,460
0
W
Hel
Macekj
Hel
9,561
1,511
3,751
3,059
9,132
4,895
575
2,789
6,343
28,318
0
L
Discordia
Noonder
Discordia
7,104
774
0
0
6,687
2,589
0
4,927
1,760
32,113
0
W
5,569
1,683
0
2,145
10,403
5,604
324
2,865
7,538
0
21,559
L
Hercules
noover
Hercules
6,965
1,766
0
2,418
11,269
11,510
0
7,305
3,964
0
21,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
22,070
107
Minions Killed
78
0
Camps Cleared
0
607,493
Distance Traveled
611,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,426
743
22
2
0
227,815
0
W
Aphrodite
8,499
850
38
4
0
212,852
0
W
Hel
8,543
854
31
3
0
198,771
0
L
Discordia
7,344
734
42
4
0
171,655
0
W
Tyr
8,620
862
38
4
0
195,870
0
L
Hercules
7,300
730
14
1
0
212,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role