Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Farras
Chiron
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 89L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
Mashuq
Nu Wa
Level 66
God Stats
5W - 4L
1,648 SR
Queue Stats
342W - 341L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
xenbyarca
Sun Wukong
Level 76
God Stats
3W - 3L
1,890 SR
Queue Stats
508W - 500L
1,611 Elo+
Solo
Team Averages
Level 92
1,608 SR
1,514 Elo+

VS

Team Averages
Level 115
1,660 SR
1,595 Elo+
Kukulkan
Kukulkan
Armatorix
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,592 Elo+
Solo
Ah Puch
Ah Puch
Penaldogsiiuuu
Ah Puch
Level 129
God Stats
3W - 0L
1,812 SR
Queue Stats
238W - 245L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rouky83
Kumbhakarna
Level 125
God Stats
2W - 0L
1,758 SR
Queue Stats
273W - 274L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
juicetra
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,749 Elo+
Solo
Izanami
Izanami
kryzeex93
Izanami
Level 71
God Stats
3W - 2L
1,733 SR
Queue Stats
127W - 116L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 7 / 2
10,505
750
11,552
15,719
8,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
16
3 / 4 / 5
9,793
700
13,211
8,548
4,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Farras
Chiron
14
0 / 6 / 6
8,755
625
7,617
12,972
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mashuq
Nu Wa
17
1 / 3 / 6
9,637
688
17,336
8,726
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
xenbyarca
Sun Wukong
16
2 / 5 / 3
10,483
749
10,153
22,749
32,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armatorix
Kukulkan
18
7 / 2 / 11
11,221
802
14,149
10,157
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 15
11,234
802
20,128
11,866
5,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Rouky83
Kumbhakarna
16
0 / 4 / 17
10,659
761
6,095
24,154
27,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
juicetra
Gilgamesh
18
5 / 2 / 16
10,573
755
10,840
15,372
14,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
kryzeex93
Izanami
18
7 / 2 / 10
11,030
788
12,814
9,606
4,091
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
94
11
Kills
25
25
Deaths
11
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
7
2
0.86
L
Hera
 
Hera
3
4
5
1.38
W
Kukulkan
Armatorix
Kukulkan
7
2
11
6.25
L
Chiron
Farras
Chiron
0
6
6
0.5
L
Nu Wa
Mashuq
Nu Wa
1
3
6
1.33
W
6
1
15
13.5
W
Kumbhakarna
Rouky83
Kumbhakarna
0
4
17
2.13
W
Gilgamesh
juicetra
Gilgamesh
5
2
16
6.5
W
Izanami
kryzeex93
Izanami
7
2
10
6
L
Sun Wukong
xenbyarca
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,869
Damage
64,026
68,714
Taken
71,155
56,151
Mitigated
57,441
18,421
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,552
3,796
1,201
1,516
15,719
8,223
255
10,809
4,725
0
26,663
L
Hera
 
Hera
13,211
1,950
933
757
8,548
4,259
501
5,335
3,061
18,520
0
W
Kukulkan
Armatorix
Kukulkan
14,149
582
3,980
2,896
10,157
4,948
561
4,998
5,159
47,520
0
L
Chiron
Farras
Chiron
7,617
3,209
1,633
2,082
12,972
6,632
0
7,897
4,950
0
23,683
L
Nu Wa
Mashuq
Nu Wa
17,336
5,409
706
1,273
8,726
4,109
890
6,745
1,833
35,419
0
W
20,128
436
1,818
5,441
11,866
5,871
331
5,794
6,072
48,750
0
W
Kumbhakarna
Rouky83
Kumbhakarna
6,095
126
6,072
5,394
24,154
27,688
147
8,077
16,077
20,856
0
W
Gilgamesh
juicetra
Gilgamesh
10,840
1,922
849
1,227
15,372
14,843
1,836
6,628
8,744
0
17,139
W
Izanami
kryzeex93
Izanami
12,814
7,762
2,307
1,313
9,606
4,091
5,296
5,050
4,556
0
46,586
L
Sun Wukong
xenbyarca
Sun Wukong
10,153
622
1,833
6,487
22,749
32,928
216
9,586
12,652
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
54,717
183
Minions Killed
232
0
Camps Cleared
0
1,221,897
Distance Traveled
1,341,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,505
750
50
4
0
227,201
0
L
Hera
9,793
700
23
2
0
250,821
0
W
Kukulkan
11,221
802
63
5
0
275,097
0
L
Chiron
8,755
625
34
2
0
243,985
0
L
Nu Wa
9,637
688
49
4
0
244,699
0
W
Ah Puch
11,234
802
60
4
0
274,080
0
W
Kumbhakarna
10,659
761
25
2
0
248,834
0
W
Gilgamesh
10,573
755
11
1
0
297,978
0
W
Izanami
11,030
788
73
5
0
245,581
0
L
Sun Wukong
10,483
749
27
2
0
255,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role