Player Matchup

Persephone
Persephone
JJHAMMER4
Persephone
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 90L
1,406 Elo+
Party 1
Chaac
Chaac
LunarP3nguin
Chaac
Level 65
God Stats
1W - 0L
1,375 SR
Queue Stats
39W - 32L
1,405 Elo+
Solo
Bacchus
Bacchus
SirSiri
Bacchus
Level 65
God Stats
5W - 1L
1,560 SR
Queue Stats
70W - 60L
1,437 Elo+
Party 1
Nemesis
Nemesis
YoTnx
Nemesis
Level 86
God Stats
8W - 3L
1,601 SR
Queue Stats
32W - 37L
1,295 Elo+
Party 1
Anhur
Anhur
bigmac865
Anhur
Level 84
God Stats
3W - 3L
1,498 SR
Queue Stats
6W - 12L
1,356 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,380 Elo+

VS

Team Averages
Level 56
1,479 SR
1,412 Elo+
Aphrodite
Aphrodite
Annazyla
Aphrodite
Level 58
God Stats
41W - 26L
1,517 SR
Queue Stats
241W - 234L
1,410 Elo+
Party 2
Ix Chel
Ix Chel
CrazyCocoPuffs1
Ix Chel
Level 22
God Stats
6W - 4L
1,360 SR
Queue Stats
96W - 86L
1,452 Elo+
Party 2
Thanatos
Thanatos
Dammit_lui14
Thanatos
Level 106
God Stats
3W - 4L
1,516 SR
Queue Stats
51W - 47L
1,550 Elo+
Party 2
Izanami
Izanami
Jado2628
Izanami
Level 40
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 111L
1,274 Elo+
Solo
Cerberus
Cerberus
no_game_wolf
Cerberus
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 175L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JJHAMMER4
Persephone
12
7 / 2 / 0
7,361
736
7,743
5,110
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,883
688
6,266
9,020
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SirSiri
Bacchus
9
0 / 0 / 2
5,839
584
2,003
5,907
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
YoTnx
Nemesis
12
5 / 1 / 5
6,920
692
6,424
7,521
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
bigmac865
Anhur
10
1 / 0 / 1
5,694
569
2,512
2,121
816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annazyla
Aphrodite
9
1 / 2 / 1
5,479
548
5,401
10,881
3,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 1
5,502
550
3,893
7,921
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dammit_lui14
Thanatos
10
3 / 4 / 1
6,140
614
5,096
12,023
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Jado2628
Izanami
9
0 / 1 / 0
5,116
512
1,942
5,069
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
no_game_wolf
Cerberus
3
0 / 4 / 0
3,998
400
152
6,057
2,846
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Annazyla
Aphrodite
1
2
1
0.75
L
1
5
1
0.3
L
Thanatos
Dammit_lui14
Thanatos
3
4
1
0.88
W
Persephone
JJHAMMER4
Persephone
7
2
0
3.5
L
Izanami
Jado2628
Izanami
0
1
0
0
W
2
2
1
1.25
W
Bacchus
SirSiri
Bacchus
0
0
2
1
W
Nemesis
YoTnx
Nemesis
5
1
5
7.5
W
Anhur
bigmac865
Anhur
1
0
1
1.5
L
Cerberus
no_game_wolf
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
16,484
29,679
Taken
41,951
15,315
Mitigated
15,467
10,288
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Annazyla
Aphrodite
5,401
940
244
6,873
10,881
3,903
0
898
9,983
35,606
0
L
3,893
1,055
255
1,759
7,921
2,754
25
3,144
4,777
31,754
0
L
Thanatos
Dammit_lui14
Thanatos
5,096
1,805
0
5,389
12,023
4,557
0
3,922
8,101
0
35,664
W
Persephone
JJHAMMER4
Persephone
7,743
791
0
1,005
5,110
1,571
153
2,043
3,057
41,926
0
L
Izanami
Jado2628
Izanami
1,942
1,154
0
726
5,069
1,407
0
1,135
3,934
0
29,829
W
6,266
1,792
0
3,082
9,020
5,434
0
4,783
4,237
0
46,701
W
Bacchus
SirSiri
Bacchus
2,003
193
0
2,871
5,907
5,015
0
201
5,706
19,163
0
W
Nemesis
YoTnx
Nemesis
6,424
2,612
0
2,207
7,521
2,479
0
2,417
5,104
0
39,890
W
Anhur
bigmac865
Anhur
2,512
1,315
0
1,123
2,121
816
1,235
0
2,121
0
36,253
L
Cerberus
no_game_wolf
Cerberus
152
0
145
827
6,057
2,846
0
647
5,410
7,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
26,235
277
Minions Killed
246
0
Camps Cleared
0
1,046,048
Distance Traveled
889,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,479
548
53
5
0
170,368
0
L
Ix Chel
5,502
550
49
5
0
187,843
2
L
Thanatos
6,140
614
69
7
0
215,436
0
W
Persephone
7,361
736
61
6
0
205,750
0
L
Izanami
5,116
512
49
5
0
173,883
0
W
Chaac
6,883
688
67
7
0
185,303
1
W
Bacchus
5,839
584
23
2
0
202,207
0
W
Nemesis
6,920
692
62
6
0
246,911
0
W
Anhur
5,694
569
64
6
0
205,877
0
L
Cerberus
3,998
400
26
3
0
142,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role