Player Matchup

Horus
Horus
 
Horus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Comach3
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 2
Loki
Loki
Häsher
Loki
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Johny2Gud
Morgan Le Fay
Level 44
God Stats
4W - 3L
1,594 SR
Queue Stats
72W - 75L
1,407 Elo+
Party 3
Neith
Neith
Meidinne
Neith
Level 37
God Stats
6W - 3L
1,724 SR
Queue Stats
57W - 59L
1,407 Elo+
Party 3
Team Averages
Level 59
1,564 SR
1,436 Elo+

VS

Team Averages
Level 73
1,493 SR
1,475 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AntoSerr
Ares
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 1
Anubis
Anubis
DxSocomSwag
Anubis
Level 69
God Stats
3W - 2L
1,664 SR
Queue Stats
6W - 4L
1,462 Elo+
Party 1
Mercury
Mercury
Punisher8849
Mercury
Level 40
God Stats
1W - 1L
1,301 SR
Queue Stats
74W - 77L
1,524 Elo+
Solo
Scylla
Scylla
namechanged9505
Scylla
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 126L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 5
7,435
465
5,186
15,314
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Comach3
Bellona
11
0 / 5 / 1
6,622
414
3,753
13,224
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Häsher
Loki
14
3 / 6 / 0
8,200
513
7,189
13,555
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Johny2Gud
Morgan Le Fay
12
0 / 3 / 0
7,482
468
7,453
8,674
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Meidinne
Neith
11
4 / 5 / 1
7,222
451
12,753
15,197
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 3 / 7
8,882
555
15,777
13,307
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
6 / 2 / 7
9,298
581
10,063
15,936
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
16
9 / 0 / 2
10,563
660
12,172
8,269
3,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Punisher8849
Mercury
16
1 / 2 / 7
9,332
583
4,645
14,226
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 8
9,162
573
11,094
7,373
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
23
23
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
5
0.63
W
Hachiman
 
Hachiman
6
3
7
3.17
W
Ares
6
2
7
4.75
L
Bellona
Comach3
Bellona
0
5
1
0.1
W
Anubis
9
0
2
10
L
Loki
Häsher
Loki
3
6
0
0.5
L
Morgan Le Fay
Johny2Gud
Morgan Le Fay
0
3
0
0
L
Neith
Meidinne
Neith
4
5
1
0.9
W
Mercury
Punisher8849
Mercury
1
2
7
2.25
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
53,751
65,964
Taken
59,111
41,274
Mitigated
38,485
14,483
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,186
2,222
585
3,128
15,314
15,316
150
6,986
8,328
0
27,638
W
Hachiman
 
Hachiman
15,777
11,268
0
6,174
13,307
6,302
1,871
1,669
11,638
0
69,443
W
Ares
10,063
1,399
0
4,053
15,936
18,889
301
1,734
14,202
23,965
0
L
Bellona
Comach3
Bellona
3,753
719
0
2,154
13,224
11,733
0
9,694
3,530
0
21,294
W
Anubis
12,172
838
0
6,700
8,269
3,943
1,174
158
7,764
89,478
0
L
Loki
Häsher
Loki
7,189
1,864
0
3,732
13,555
5,055
0
6,266
7,289
0
56,395
L
Morgan Le Fay
Johny2Gud
Morgan Le Fay
7,453
402
0
1,081
8,674
2,996
32
4,853
3,821
51,373
0
L
Neith
Meidinne
Neith
12,753
7,352
0
3,803
15,197
6,174
684
5,530
9,667
0
47,737
W
Mercury
Punisher8849
Mercury
4,645
1,694
0
3,682
14,226
6,103
2,565
1,278
12,693
0
85,927
W
11,094
441
0
1,310
7,373
3,248
973
3,097
4,234
69,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
47,237
329
Minions Killed
491
0
Camps Cleared
0
1,474,209
Distance Traveled
1,471,490
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,435
465
23
1
0
314,324
3
W
Hachiman
8,882
555
92
6
0
274,043
0
W
Ares
9,298
581
16
1
0
285,494
0
L
Bellona
6,622
414
33
2
0
258,947
0
W
Anubis
10,563
660
138
9
0
275,992
0
L
Loki
8,200
513
92
6
0
337,968
0
L
Morgan Le Fay
7,482
468
101
6
0
290,454
4
L
Neith
7,222
451
80
5
0
272,516
0
W
Mercury
9,332
583
129
8
0
340,101
1
W
Scylla
9,162
573
116
7
0
295,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role