Player Matchup

Ares
Ares
DavidBP17
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 83L
1,461 Elo+
Party 2
Ra
Ra
PolloLoKoRaBi0so
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,195 Elo+
Party 2
Serqet
Serqet
Pr0_Raptor4
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,305 Elo+

VS

Team Averages
Level 56
1,492 SR
1,283 Elo+
Chang'e
Chang'e
NXXUS-jean
Chang'e
Level 129
God Stats
5W - 8L
1,520 SR
Queue Stats
149W - 145L
1,383 Elo+
Party 1
Chaac
Chaac
geralon12
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,153 Elo+
Party 1
Kukulkan
Kukulkan
ilitson10
Kukulkan
Level 37
God Stats
77W - 76L
1,457 SR
Queue Stats
180W - 230L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 3 / 4
11,686
649
6,356
17,872
21,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 2 / 2
13,048
725
4,683
7,745
4,627
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
14
2 / 2 / 1
12,335
685
11,143
17,320
12,701
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NXXUS-jean
Chang'e
18
4 / 2 / 2
14,393
800
20,779
23,275
13,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
geralon12
Chaac
5
0 / 0 / 2
9,622
535
0
848
474
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ilitson10
Kukulkan
12
1 / 2 / 4
11,390
633
3,076
5,101
1,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
7
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
4
0.67
L
Chang'e
NXXUS-jean
Chang'e
4
2
2
2.5
W
2
2
2
1.5
W
Serqet
2
2
1
1.25
L
Chaac
geralon12
Chaac
0
0
2
1
L
Kukulkan
ilitson10
Kukulkan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
23,855
42,937
Taken
29,224
39,187
Mitigated
15,442
6,286
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,356
874
233
2,375
17,872
21,859
655
9,070
8,802
26,170
0
L
Chang'e
NXXUS-jean
Chang'e
20,779
1,618
533
13,510
23,275
13,208
0
9,487
12,520
95,790
0
W
4,683
880
724
1,923
7,745
4,627
1,464
6,383
1,362
65,884
0
W
Serqet
11,143
3,462
0
1,031
17,320
12,701
1,013
8,871
8,449
0
49,918
L
Chaac
geralon12
Chaac
0
0
0
0
848
474
0
0
848
0
0
L
Kukulkan
ilitson10
Kukulkan
3,076
166
0
238
5,101
1,760
96
1,968
2,975
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
35,405
184
Minions Killed
149
0
Camps Cleared
0
937,821
Distance Traveled
461,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,686
649
24
1
0
288,433
1
L
Chang'e
14,393
800
109
6
0
320,444
0
W
Ra
13,048
725
95
5
0
310,367
0
W
Serqet
12,335
685
65
4
0
339,021
0
L
Chaac
9,622
535
0
0
0
1,333
0
L
Kukulkan
11,390
633
40
2
0
139,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role