Player Matchup

Ymir
Ymir
Andreyvader
Ymir
Level 114
God Stats
1W - 2L
1,366 SR
Queue Stats
145W - 136L
1,476 Elo+
Solo
Bakasura
Bakasura
NINIS4
Bakasura
Level 68
God Stats
31W - 44L
1,518 SR
Queue Stats
74W - 92L
1,404 Elo+
Solo
Osiris
Osiris
Samyang856
Osiris
Level 76
God Stats
0W - 1L
1,526 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Semmelsyndaren
Nu Wa
Level 122
God Stats
1W - 1L
1,747 SR
Queue Stats
64W - 59L
1,526 Elo+
Party 2
Cupid
Cupid
bigborre3
Cupid
Level 125
God Stats
5W - 5L
1,856 SR
Queue Stats
279W - 279L
1,444 Elo+
Solo
Team Averages
Level 101
1,602 SR
1,470 Elo+

VS

Team Averages
Level 68
1,532 SR
1,394 Elo+
Serqet
Serqet
BanAccount6
Serqet
Level 59
God Stats
25W - 27L
1,552 SR
Queue Stats
151W - 164L
1,438 Elo+
Solo
Cthulhu
Cthulhu
minhamaezinha
Cthulhu
Level 69
God Stats
1W - 7L
1,510 SR
Queue Stats
126W - 151L
1,390 Elo+
Solo
Osiris
Osiris
schantig3
Osiris
Level 137
God Stats
5W - 4L
1,520 SR
Queue Stats
249W - 247L
1,459 Elo+
Solo
Poseidon
Poseidon
Мамоёб228
Poseidon
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 203L
1,369 Elo+
Party 1
Martichoras
Martichoras
Пидеpаст228
Martichoras
Level 21
God Stats
4W - 2L
1,577 SR
Queue Stats
58W - 62L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,968
398
2,765
15,174
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
NINIS4
Bakasura
13
0 / 8 / 0
7,466
498
3,444
17,105
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Samyang856
Osiris
12
0 / 3 / 2
7,143
476
3,419
13,930
14,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 0
8,137
542
10,977
9,883
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
bigborre3
Cupid
12
0 / 2 / 0
6,999
467
5,535
9,602
3,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
13 / 1 / 4
10,558
704
16,419
11,094
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
12
0 / 0 / 2
7,637
509
3,872
9,593
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
schantig3
Osiris
14
2 / 1 / 4
8,972
598
8,312
11,953
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
15
5 / 0 / 8
9,763
651
11,241
9,395
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Пидеpаст228
Martichoras
12
0 / 1 / 7
7,274
485
7,899
10,021
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
20
20
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Serqet
13
1
4
15
L
Bakasura
NINIS4
Bakasura
0
8
0
0
L
Osiris
Samyang856
Osiris
0
3
2
0.33
L
3
3
0
1
L
Cupid
bigborre3
Cupid
0
2
0
0
W
Cthulhu
0
0
2
1
W
Osiris
schantig3
Osiris
2
1
4
4
W
Poseidon
5
0
8
9
W
Martichoras
Пидеpаст228
Martichoras
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
47,743
65,694
Taken
52,056
38,677
Mitigated
28,144
14,227
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,765
276
0
1,356
15,174
11,433
0
3,415
11,515
21,671
0
W
Serqet
16,419
5,071
0
3,537
11,094
4,238
1,658
1,874
8,775
0
57,559
L
Bakasura
NINIS4
Bakasura
3,444
3,043
0
3,377
17,105
6,586
1,170
2,495
14,442
0
46,052
L
Osiris
Samyang856
Osiris
3,419
1,778
0
3,871
13,930
14,216
0
2,663
10,937
0
39,816
L
10,977
1,513
0
1,742
9,883
3,314
0
4,741
4,873
57,776
0
L
Cupid
bigborre3
Cupid
5,535
3,252
498
3,383
9,602
3,128
0
2,142
7,460
0
58,546
W
Cthulhu
3,872
293
1,465
3,856
9,593
6,733
136
1,639
7,846
37,501
0
W
Osiris
schantig3
Osiris
8,312
2,525
0
1,590
11,953
10,041
330
2,163
9,458
3,748
54,465
W
Poseidon
11,241
1,637
0
1,974
9,395
3,378
1,186
4,713
4,292
76,023
0
W
Martichoras
Пидеpаст228
Martichoras
7,899
3,563
0
4,153
10,021
3,754
1,234
3,147
6,722
0
47,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
44,204
420
Minions Killed
430
0
Camps Cleared
0
1,350,181
Distance Traveled
1,480,110
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,968
398
25
2
0
274,251
5
W
Serqet
10,558
704
83
6
0
366,280
7
L
Bakasura
7,466
498
116
8
0
268,456
0
L
Osiris
7,143
476
62
4
0
263,454
0
L
Nu Wa
8,137
542
104
7
0
263,139
0
L
Cupid
6,999
467
113
8
0
280,881
0
W
Cthulhu
7,637
509
37
2
0
257,723
0
W
Osiris
8,972
598
108
7
0
274,367
3
W
Poseidon
9,763
651
134
9
0
317,522
0
W
Martichoras
7,274
485
68
5
0
264,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role