Player Matchup

Arachne
Arachne
CA_pelanashi
Arachne
Level 103
God Stats
10W - 7L
1,774 SR
Queue Stats
350W - 369L
1,468 Elo+
Solo
Amaterasu
Amaterasu
IvimastersA7X
Amaterasu
Level 149
God Stats
5W - 1L
1,689 SR
Queue Stats
137W - 127L
1,474 Elo+
Solo
Ymir
Ymir
SaraLeone
Ymir
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
175W - 180L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
iNeelix
Baba Yaga
Level 188
God Stats
20W - 13L
1,616 SR
Queue Stats
708W - 699L
1,471 Elo+
Solo
Hachiman
Hachiman
sacodeboi
Hachiman
Level 63
God Stats
4W - 1L
1,709 SR
Queue Stats
399W - 442L
1,524 Elo+
Solo
Team Averages
Level 126
1,658 SR
1,479 Elo+

VS

Team Averages
Level 87
1,566 SR
1,484 Elo+
Hercules
Hercules
Cachorroveio306
Hercules
Level 104
God Stats
6W - 3L
1,705 SR
Queue Stats
428W - 403L
1,511 Elo+
Solo
Cliodhna
Cliodhna
Luanhlss
Cliodhna
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 170L
1,487 Elo+
Solo
Scylla
Scylla
Thiagus055
Scylla
Level 110
God Stats
1W - 3L
1,471 SR
Queue Stats
328W - 327L
1,473 Elo+
Solo
Hachiman
Hachiman
TinChogame
Hachiman
Level 72
God Stats
8W - 6L
1,669 SR
Queue Stats
46W - 48L
1,449 Elo+
Solo
Cerberus
Cerberus
ll-A-K-E-NO-ll
Cerberus
Level 69
God Stats
11W - 11L
1,485 SR
Queue Stats
263W - 243L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CA_pelanashi
Arachne
14
5 / 4 / 5
8,780
549
8,916
15,742
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
IvimastersA7X
Amaterasu
14
2 / 3 / 4
8,894
556
11,023
17,262
17,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
11
0 / 1 / 5
7,338
459
5,554
11,238
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
iNeelix
Baba Yaga
17
5 / 2 / 4
10,661
666
11,623
7,292
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
sacodeboi
Hachiman
13
1 / 4 / 5
7,783
486
8,404
12,624
4,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 3 / 0
8,348
522
12,413
16,846
17,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Luanhlss
Cliodhna
12
3 / 4 / 6
7,454
466
11,181
15,692
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Thiagus055
Scylla
14
2 / 1 / 0
8,191
512
5,369
7,149
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TinChogame
Hachiman
8
1 / 4 / 4
6,020
376
6,547
6,996
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
3 / 1 / 5
7,909
494
6,392
13,088
10,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
13
14
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
CA_pelanashi
Arachne
5
4
5
1.88
L
Hercules
4
3
0
1.33
W
Amaterasu
IvimastersA7X
Amaterasu
2
3
4
1.33
L
Cliodhna
Luanhlss
Cliodhna
3
4
6
1.5
W
Ymir
0
1
5
2.5
L
Scylla
Thiagus055
Scylla
2
1
0
2
L
Hachiman
TinChogame
Hachiman
1
4
4
0.75
W
Baba Yaga
iNeelix
Baba Yaga
5
2
4
3.5
L
Cerberus
3
1
5
5.5
W
Hachiman
sacodeboi
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
41,902
64,158
Taken
59,771
37,753
Mitigated
39,945
21,838
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CA_pelanashi
Arachne
8,916
5,306
0
4,442
15,742
5,767
0
2,161
13,561
0
59,267
L
Hercules
12,413
5,867
0
4,674
16,846
17,814
0
2,439
14,407
0
65,947
W
Amaterasu
IvimastersA7X
Amaterasu
11,023
5,637
0
7,940
17,262
17,514
0
657
16,605
0
71,872
L
Cliodhna
Luanhlss
Cliodhna
11,181
2,878
0
2,663
15,692
6,083
0
4,460
11,232
0
49,553
W
Ymir
5,554
1,111
0
2,216
11,238
7,805
72
4,457
6,633
21,059
0
L
Scylla
Thiagus055
Scylla
5,369
918
0
500
7,149
2,781
0
3,479
3,670
67,692
0
L
Hachiman
TinChogame
Hachiman
6,547
3,313
0
1,557
6,996
2,352
0
1,543
5,453
0
29,580
W
Baba Yaga
iNeelix
Baba Yaga
11,623
303
0
1,740
7,292
2,577
532
1,951
5,273
103,937
0
L
Cerberus
6,392
427
1,637
4,507
13,088
10,915
0
5,256
7,832
27,707
0
W
Hachiman
sacodeboi
Hachiman
8,404
5,774
0
5,500
12,624
4,090
811
2,287
10,325
0
60,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
37,922
471
Minions Killed
413
0
Camps Cleared
0
1,665,354
Distance Traveled
1,445,656
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,780
549
79
5
0
392,850
0
L
Hercules
8,348
522
111
7
0
313,712
0
W
Amaterasu
8,894
556
113
7
0
320,759
2
L
Cliodhna
7,454
466
59
4
0
328,327
1
W
Ymir
7,338
459
32
2
0
303,240
5
L
Scylla
8,191
512
133
8
0
305,541
2
L
Hachiman
6,020
376
49
3
0
175,291
0
W
Baba Yaga
10,661
666
168
11
0
339,791
5
L
Cerberus
7,909
494
61
4
0
322,785
4
W
Hachiman
7,783
486
79
5
0
308,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role