Player Matchup

Janus
Janus
Klippie_OG
Janus
Level 76
God Stats
20W - 15L
1,446 SR
Queue Stats
91W - 103L
1,386 Elo+
Party 2
Hercules
Hercules
LonelyStepdad69
Hercules
Level 69
God Stats
1W - 4L
1,158 SR
Queue Stats
89W - 109L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
Marte_Has_ADHD
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,455 Elo+
Solo
Neith
Neith
RSondors2
Neith
Level 38
God Stats
4W - 2L
1,739 SR
Queue Stats
100W - 109L
1,451 Elo+
Solo
Thor
Thor
Seheya
Thor
Level 45
God Stats
4W - 2L
1,386 SR
Queue Stats
70W - 98L
1,336 Elo+
Solo
Team Averages
Level 62
1,446 SR
1,407 Elo+

VS

Team Averages
Level 55
1,624 SR
1,336 Elo+
Jormungandr
Jormungandr
Aiqhts
Jormungandr
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 117L
1,060 Elo+
Solo
Thanatos
Thanatos
CrimsonL3gacy
Thanatos
Level 69
God Stats
21W - 19L
1,481 SR
Queue Stats
126W - 110L
1,471 Elo+
Solo
King Arthur
King Arthur
K0ZA110
King Arthur
Level 66
God Stats
2W - 2L
1,836 SR
Queue Stats
46W - 42L
1,411 Elo+
Solo
Hera
Hera
Madara_qlf0
Hera
Level 47
God Stats
4W - 2L
1,804 SR
Queue Stats
25W - 30L
1,381 Elo+
Party 1
Chernobog
Chernobog
Natsu-vlf
Chernobog
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 2 / 5
9,259
545
5,472
7,224
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
4 / 0 / 2
9,473
557
7,443
13,530
15,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 5
9,564
563
6,355
11,653
10,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RSondors2
Neith
14
1 / 1 / 7
8,874
522
6,783
9,446
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
Seheya
Thor
14
4 / 5 / 0
8,670
510
6,966
15,265
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aiqhts
Jormungandr
11
1 / 3 / 1
7,222
425
5,779
10,666
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
CrimsonL3gacy
Thanatos
12
2 / 4 / 1
7,637
449
5,773
13,293
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
K0ZA110
King Arthur
12
0 / 0 / 0
7,589
446
4,379
7,733
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 0
9,217
542
13,274
11,776
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Natsu-vlf
Chernobog
9
2 / 3 / 2
7,007
412
5,740
8,908
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
9
9
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aiqhts
Jormungandr
1
3
1
0.5
L
Thanatos
CrimsonL3gacy
Thanatos
2
4
1
0.63
L
King Arthur
K0ZA110
King Arthur
0
0
0
0
W
Janus
1
2
5
1.75
W
Hercules
4
0
2
5
L
4
3
0
1.33
W
3
1
5
5.5
L
Chernobog
Natsu-vlf
Chernobog
2
3
2
1
W
Neith
RSondors2
Neith
1
1
7
4.5
W
Thor
Seheya
Thor
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
34,945
57,118
Taken
52,376
39,425
Mitigated
31,218
14,499
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aiqhts
Jormungandr
5,779
1,141
0
1,722
10,666
9,828
0
2,107
8,559
32,491
0
L
Thanatos
CrimsonL3gacy
Thanatos
5,773
1,504
0
6,106
13,293
5,965
0
2,566
10,727
0
47,041
L
King Arthur
K0ZA110
King Arthur
4,379
423
0
666
7,733
6,953
72
253
7,480
0
47,548
W
Janus
5,472
228
0
500
7,224
2,774
2,618
4,584
2,640
71,929
0
W
Hercules
7,443
2,578
0
4,905
13,530
15,231
677
2,367
11,163
0
64,918
L
13,274
3,528
0
2,442
11,776
5,153
402
5,086
6,690
83,344
0
W
6,355
304
2,510
3,691
11,653
10,538
674
3,885
7,768
28,140
0
L
Chernobog
Natsu-vlf
Chernobog
5,740
3,365
0
3,544
8,908
3,319
0
1,815
7,093
0
35,162
W
Neith
RSondors2
Neith
6,783
2,041
0
2,339
9,446
4,466
2,821
2,993
6,453
0
76,196
W
Thor
Seheya
Thor
6,966
3,563
0
554
15,265
6,416
756
5,224
10,041
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
38,672
466
Minions Killed
362
0
Camps Cleared
0
1,781,583
Distance Traveled
1,379,194
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,222
425
34
2
0
300,176
3
L
Thanatos
7,637
449
67
4
0
337,931
0
L
King Arthur
7,589
446
67
4
0
246,617
0
W
Janus
9,259
545
135
8
0
376,375
0
W
Hercules
9,473
557
113
7
0
392,736
0
L
Hera
9,217
542
127
7
0
290,394
0
W
Cthulhu
9,564
563
32
2
0
340,855
4
L
Chernobog
7,007
412
67
4
0
204,076
2
W
Neith
8,874
522
122
7
0
328,312
5
W
Thor
8,670
510
64
4
0
343,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role