Player Matchup

Osiris
Osiris
Bogododos
Osiris
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 150L
1,460 Elo+
Solo
Vamana
Vamana
DaanHondenvoer
Vamana
Level 34
God Stats
51W - 44L
1,508 SR
Queue Stats
98W - 96L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Softinho
Kukulkan
Level 193
God Stats
155W - 132L
1,589 SR
Queue Stats
736W - 719L
1,482 Elo+
Solo
Ymir
Ymir
Team-James17DJ
Ymir
Level 40
God Stats
3W - 5L
1,489 SR
Queue Stats
11W - 27L
1,287 Elo+
Solo
Heimdallr
Heimdallr
scarr-_-face22
Heimdallr
Level 87
God Stats
4W - 2L
1,872 SR
Queue Stats
177W - 186L
1,476 Elo+
Party 1
Team Averages
Level 100
1,592 SR
1,425 Elo+

VS

Team Averages
Level 72
1,648 SR
1,425 Elo+
Danzaburou
Danzaburou
Alexis18cvry
Danzaburou
Level 45
God Stats
30W - 17L
1,747 SR
Queue Stats
213W - 195L
1,399 Elo+
Party 3
Ra
Ra
Pontyf6193
Ra
Level 52
God Stats
3W - 2L
1,478 SR
Queue Stats
204W - 231L
1,406 Elo+
Solo
Vamana
Vamana
SilenceKills82
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 143L
1,455 Elo+
Party 2
Arachne
Arachne
XxSiBeRsHoTxX
Arachne
Level 107
God Stats
15W - 2L
1,961 SR
Queue Stats
158W - 137L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
robotic154
Cabrakan
Level 45
God Stats
8W - 4L
1,556 SR
Queue Stats
177W - 173L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bogododos
Osiris
14
1 / 1 / 0
8,568
536
3,820
9,457
8,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 3
8,077
505
10,006
14,926
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Softinho
Kukulkan
16
1 / 0 / 0
8,953
560
5,564
3,191
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 2
5,463
341
1,194
4,594
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
scarr-_-face22
Heimdallr
13
5 / 7 / 5
8,279
517
15,686
13,467
6,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexis18cvry
Danzaburou
13
3 / 5 / 4
8,365
523
11,581
14,134
5,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 0
9,981
624
1,338
6,545
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 1 / 1
9,320
583
2,634
8,668
6,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
5 / 1 / 3
9,628
602
11,560
16,722
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
robotic154
Cabrakan
12
1 / 5 / 6
8,447
528
3,426
14,076
13,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
12
Kills
11
11
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexis18cvry
Danzaburou
3
5
4
1
L
Osiris
Bogododos
Osiris
1
1
0
1
L
5
3
3
2.17
W
2
0
0
2
W
0
1
1
0.5
L
Kukulkan
Softinho
Kukulkan
1
0
0
1
L
0
0
2
1
W
Arachne
5
1
3
6.5
W
Cabrakan
robotic154
Cabrakan
1
5
6
0.8
L
Heimdallr
scarr-_-face22
Heimdallr
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,270
Damage
30,539
45,635
Taken
60,145
26,321
Mitigated
37,422
8,548
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexis18cvry
Danzaburou
11,581
5,296
0
3,319
14,134
5,969
2,728
2,429
11,705
0
67,700
L
Osiris
Bogododos
Osiris
3,820
1,713
0
3,826
9,457
8,282
0
396
9,061
0
70,382
L
10,006
5,428
0
936
14,926
7,885
0
1,201
13,725
0
61,914
W
1,338
165
368
3,815
6,545
3,190
804
2,688
3,857
83,782
0
W
2,634
996
0
1,819
8,668
6,711
433
481
8,187
0
71,344
L
Kukulkan
Softinho
Kukulkan
5,564
0
0
1,020
3,191
1,427
0
544
2,647
75,280
0
L
1,194
425
0
1,042
4,594
2,501
0
716
3,878
10,462
0
W
Arachne
11,560
8,233
0
5,191
16,722
7,994
0
1,226
15,496
0
74,444
W
Cabrakan
robotic154
Cabrakan
3,426
773
1,454
1,108
14,076
13,558
178
827
13,248
16,492
0
L
Heimdallr
scarr-_-face22
Heimdallr
15,686
6,509
0
1,724
13,467
6,226
0
1,907
11,560
0
55,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
45,741
478
Minions Killed
493
0
Camps Cleared
0
1,353,898
Distance Traveled
1,681,652
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,365
523
71
4
0
255,066
0
L
Osiris
8,568
536
128
8
0
320,932
0
L
Vamana
8,077
505
96
6
0
324,635
0
W
Ra
9,981
624
163
10
0
308,394
2
W
Vamana
9,320
583
123
8
0
310,546
4
L
Kukulkan
8,953
560
147
9
0
326,341
5
L
Ymir
5,463
341
24
2
0
111,052
3
W
Arachne
9,628
602
102
6
0
408,261
0
W
Cabrakan
8,447
528
34
2
0
399,385
0
L
Heimdallr
8,279
517
83
5
0
270,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role