Player Matchup

Jormungandr
Jormungandr
Platinum IV
TheGhostyGhost
Jormungandr
Platinum IV
Level 69
God Stats
72W - 56L
1,740 SR
Queue Stats
103W - 80L
1,858 MMR
Solo
Achilles
Achilles
Gold II
TrippsterNC
Achilles
Gold II
Level 66
God Stats
7W - 4L
1,653 SR
Queue Stats
152W - 139L
1,674 MMR
Party 2
Janus
Janus
Platinum IV
cobyjames99
Janus
Platinum IV
Level 165
God Stats
4W - 3L
1,690 SR
Queue Stats
78W - 67L
1,810 MMR
Solo
Vamana
Vamana
Platinum I
lIlINC
Vamana
Platinum I
Level 103
God Stats
7W - 2L
1,651 SR
Queue Stats
526W - 513L
1,993 MMR
Party 2
Ullr
Ullr
Platinum III
oscar1364
Ullr
Platinum III
Level 149
God Stats
3W - 4L
1,102 SR
Queue Stats
475W - 461L
1,821 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,567 SR
1,831 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,469 SR
1,765 MMR
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
BigNeck
Nike
Platinum V
Level 53
God Stats
1W - 2L
1,275 SR
Queue Stats
61W - 54L
1,804 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SYPAD DARE
Hou Yi
Platinum I
Level 157
God Stats
13W - 10L
1,445 SR
Queue Stats
166W - 160L
1,880 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum III
Saikou Mojo
Baba Yaga
Platinum III
Level 199
God Stats
159W - 143L
1,570 SR
Queue Stats
377W - 369L
1,833 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum V
WEEDCANSAVEWORLD
Kumbhakarna
Platinum V
Level 127
God Stats
4W - 5L
1,557 SR
Queue Stats
480W - 483L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheGhostyGhost
Jormungandr
20
5 / 1 / 3
15,480
619
19,034
20,484
12,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TrippsterNC
Achilles
18
4 / 0 / 7
13,647
546
8,815
30,017
44,315
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 0 / 8
14,292
572
15,454
14,895
6,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
lIlINC
Vamana
20
2 / 1 / 7
16,200
648
14,770
29,526
21,614
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
20
5 / 0 / 3
15,874
635
14,934
13,956
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangHe BoHercules

VS

Bans
HachimanTyrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 4 / 0
10,719
429
7,934
17,957
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
BigNeck
Nike
16
0 / 8 / 0
10,562
422
9,884
23,451
22,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
SYPAD DARE
Hou Yi
20
1 / 1 / 0
13,442
538
17,928
19,952
10,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Saikou Mojo
Baba Yaga
18
0 / 3 / 1
11,115
445
20,238
12,974
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WEEDCANSAVEWORLD
Kumbhakarna
14
0 / 3 / 1
9,726
389
4,365
28,097
28,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
L
Nike
BigNeck
Nike
0
8
0
0
L
Hou Yi
SYPAD DARE
Hou Yi
1
1
0
1
L
Baba Yaga
Saikou Mojo
Baba Yaga
0
3
1
0.17
W
Jormungandr
TheGhostyGhost
Jormungandr
5
1
3
6.5
W
Achilles
TrippsterNC
Achilles
4
0
7
7.5
L
Kumbhakarna
WEEDCANSAVEWORLD
Kumbhakarna
0
3
1
0.17
W
3
0
8
7
W
Vamana
lIlINC
Vamana
2
1
7
5.5
W
Ullr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,007
Damage
60,349
108,878
Taken
102,431
91,779
Mitigated
76,232
26,458
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,934
2,328
0
1,956
17,957
8,208
0
4,474
13,284
0
92,406
L
Nike
BigNeck
Nike
9,884
1,415
0
1,726
23,451
22,872
0
9,372
13,491
154
78,687
L
Hou Yi
SYPAD DARE
Hou Yi
17,928
9,485
0
10,041
19,952
10,320
1,327
5,545
14,221
0
159,392
L
Baba Yaga
Saikou Mojo
Baba Yaga
20,238
167
0
4,088
12,974
6,476
0
4,604
8,104
126,119
0
W
Jormungandr
TheGhostyGhost
Jormungandr
19,034
3,821
0
8,777
20,484
12,648
1,861
2,938
16,819
128,587
0
W
Achilles
TrippsterNC
Achilles
8,815
1,680
3,323
6,966
30,017
44,315
1,719
7,361
22,290
0
26,688
L
Kumbhakarna
WEEDCANSAVEWORLD
Kumbhakarna
4,365
138
469
2,349
28,097
28,356
0
9,390
18,181
42,461
0
W
15,454
1,205
0
1,816
14,895
6,024
4,815
7,488
6,317
138,894
100
W
Vamana
lIlINC
Vamana
14,770
8,935
0
2,694
29,526
21,614
3,452
6,056
23,198
552
184,035
W
Ullr
14,934
5,814
0
2,882
13,956
7,178
8,217
4,668
9,234
0
176,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,493
Gold Earned
55,564
919
Minions Killed
748
0
Camps Cleared
0
2,707,354
Distance Traveled
2,344,130
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,719
429
148
6
0
500,402
3
L
Nike
10,562
422
134
5
0
446,845
0
L
Hou Yi
13,442
538
241
10
0
474,625
6
L
Baba Yaga
11,115
445
174
7
0
490,210
6
W
Jormungandr
15,480
619
207
8
0
469,657
2
W
Achilles
13,647
546
23
1
0
537,471
3
L
Kumbhakarna
9,726
389
51
2
0
432,048
1
W
Janus
14,292
572
205
8
0
565,939
6
W
Vamana
16,200
648
242
10
0
625,638
0
W
Ullr
15,874
635
242
10
0
508,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role