Player Matchup

Hades
Hades
BringBackJimCrow
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 3
Heimdallr
Heimdallr
IMMADOGWHOOLF
Heimdallr
Level 122
God Stats
1W - 2L
1,713 SR
Queue Stats
103W - 106L
1,532 Elo+
Party 1
Arachne
Arachne
PandaLenin
Arachne
Level 155
God Stats
7W - 11L
1,520 SR
Queue Stats
579W - 521L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jhonpro
Morgan Le Fay
Level 127
God Stats
2W - 4L
1,164 SR
Queue Stats
131W - 119L
1,368 Elo+
Solo
Mulan
Mulan
picklesthedog126
Mulan
Level 103
God Stats
1W - 2L
1,526 SR
Queue Stats
121W - 129L
1,535 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,484 Elo+

VS

Team Averages
Level 117
1,681 SR
1,583 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Emababa
Ne Zha
Level 108
God Stats
5W - 3L
1,667 SR
Queue Stats
98W - 86L
1,608 Elo+
Party 2
Izanami
Izanami
JaydensMe
Izanami
Level 87
God Stats
14W - 6L
1,854 SR
Queue Stats
61W - 60L
1,680 Elo+
Party 2
Nu Wa
Nu Wa
Th4tguy212
Nu Wa
Level 142
God Stats
15W - 13L
1,777 SR
Queue Stats
110W - 90L
1,608 Elo+
Party 2
Anubis
Anubis
crisdragneel8
Anubis
Level 106
God Stats
11W - 8L
1,606 SR
Queue Stats
137W - 122L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,597
507
3,424
11,848
9,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
IMMADOGWHOOLF
Heimdallr
12
2 / 2 / 0
7,145
550
5,818
8,871
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PandaLenin
Arachne
11
2 / 2 / 3
6,813
524
4,617
11,679
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
jhonpro
Morgan Le Fay
11
0 / 3 / 1
6,380
491
4,239
8,618
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 4 / 0
6,755
520
2,466
11,497
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
7,240
557
3,193
9,821
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Emababa
Ne Zha
13
1 / 0 / 6
7,687
591
7,281
10,100
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JaydensMe
Izanami
11
2 / 1 / 5
7,169
551
6,654
6,501
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
6 / 0 / 3
8,519
655
10,890
5,891
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
8,354
643
9,232
7,829
3,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
2
1
L
0
2
4
1
W
Ne Zha
Emababa
Ne Zha
1
0
6
4
L
Heimdallr
IMMADOGWHOOLF
Heimdallr
2
2
0
1
W
Izanami
JaydensMe
Izanami
2
1
5
4.5
L
Arachne
PandaLenin
Arachne
2
2
3
1.75
W
Nu Wa
6
0
3
7.5
W
3
3
2
1.33
L
Morgan Le Fay
jhonpro
Morgan Le Fay
0
3
1
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
37,250
52,513
Taken
40,142
26,854
Mitigated
19,842
15,062
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,193
1,141
1,934
2,422
9,821
7,687
94
1,769
8,052
29,363
0
L
3,424
654
439
3,917
11,848
9,788
0
4,581
7,267
29,712
0
W
Ne Zha
Emababa
Ne Zha
7,281
1,808
0
625
10,100
3,737
0
2,141
7,879
0
56,316
L
Heimdallr
IMMADOGWHOOLF
Heimdallr
5,818
2,931
0
2,725
8,871
3,211
0
4,266
4,605
0
53,169
W
Izanami
JaydensMe
Izanami
6,654
4,753
0
1,383
6,501
2,311
1,219
909
5,592
0
51,759
L
Arachne
PandaLenin
Arachne
4,617
2,958
0
3,202
11,679
3,839
0
2,737
8,942
0
53,665
W
Nu Wa
10,890
1,930
0
500
5,891
2,216
420
2,173
3,718
63,621
0
W
9,232
832
0
3,616
7,829
3,891
162
1,494
6,184
61,217
0
L
Morgan Le Fay
jhonpro
Morgan Le Fay
4,239
367
0
1,596
8,618
2,647
0
3,643
4,975
44,138
0
L
2,466
302
0
3,183
11,497
7,369
0
8,088
3,409
0
33,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
38,969
369
Minions Killed
417
0
Camps Cleared
0
1,263,786
Distance Traveled
1,393,836
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,240
557
46
4
0
239,576
0
L
Hades
6,597
507
29
2
0
238,093
1
W
Ne Zha
7,687
591
82
6
0
327,130
6
L
Heimdallr
7,145
550
113
9
0
264,261
4
W
Izanami
7,169
551
88
7
0
266,168
7
L
Arachne
6,813
524
79
6
0
289,847
0
W
Nu Wa
8,519
655
113
9
0
321,823
0
W
Anubis
8,354
643
88
7
0
239,139
2
L
Morgan Le Fay
6,380
491
82
6
0
250,988
5
L
Mulan
6,755
520
66
5
0
220,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role