Player Matchup

Serqet
Serqet
 
Serqet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LeDespoteUltime
Hel
Level 158
God Stats
6W - 7L
1,501 SR
Queue Stats
322W - 310L
1,478 Elo+
Party 1
Izanami
Izanami
Sir_Megumin
Izanami
Level 18
God Stats
12W - 14L
1,350 SR
Queue Stats
127W - 134L
1,385 Elo+
Party 1
Yemoja
Yemoja
Torsen_The_14th
Yemoja
Level 68
God Stats
5W - 1L
1,915 SR
Queue Stats
34W - 31L
1,425 Elo+
Solo
Sol
Sol
dirtydee85
Sol
Level 134
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,458 Elo+

VS

Team Averages
Level 97
1,548 SR
1,366 Elo+
Awilix
Awilix
BOZA8A-KW
Awilix
Level 104
God Stats
12W - 11L
1,740 SR
Queue Stats
164W - 168L
1,368 Elo+
Party 2
Agni
Agni
GeijoProSmite
Agni
Level 120
God Stats
0W - 2L
1,484 SR
Queue Stats
64W - 98L
1,376 Elo+
Solo
Surtr
Surtr
ReVeRsE-Q8-
Surtr
Level 114
God Stats
12W - 17L
1,515 SR
Queue Stats
157W - 158L
1,351 Elo+
Party 2
Artemis
Artemis
V_pekle_kral
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,314 Elo+
Solo
Chaac
Chaac
bimbas23
Chaac
Level 40
God Stats
14W - 12L
1,500 SR
Queue Stats
606W - 621L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 1
3,595
719
658
3,567
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 0
4,029
806
1,492
2,359
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sir_Megumin
Izanami
5
0 / 0 / 1
3,087
617
2,014
2,836
740
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,597
719
1,236
2,647
1,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,731
746
1,702
2,886
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BOZA8A-KW
Awilix
6
0 / 1 / 0
3,484
697
1,836
4,326
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
951
190
0
0
0
6
0 / 0 / 0
3,555
711
526
2,879
1,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
V_pekle_kral
Artemis
4
0 / 1 / 0
2,890
578
2,480
2,752
744
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
bimbas23
Chaac
5
0 / 0 / 0
3,319
664
1,557
2,839
1,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
1
0.5
L
Awilix
BOZA8A-KW
Awilix
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
0
0
0
0
W
Izanami
Sir_Megumin
Izanami
0
0
1
0.5
W
1
0
0
1
L
Artemis
V_pekle_kral
Artemis
0
1
0
0
L
Chaac
bimbas23
Chaac
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
6,399
14,295
Taken
12,796
4,162
Mitigated
4,954
5,884
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
658
136
0
500
3,567
1,029
0
0
3,567
0
18,753
L
Awilix
BOZA8A-KW
Awilix
1,836
928
0
500
4,326
1,383
0
1,492
2,834
0
17,233
L
0
0
0
0
0
0
0
0
0
0
0
W
1,492
360
87
1,166
2,359
571
0
0
2,359
20,558
0
L
526
260
0
1,196
2,879
1,518
0
1,702
1,177
184
17,642
W
Izanami
Sir_Megumin
Izanami
2,014
1,560
0
268
2,836
740
0
0
2,836
0
16,453
W
1,236
171
807
437
2,647
1,229
0
0
2,647
7,314
0
L
Artemis
V_pekle_kral
Artemis
2,480
1,281
57
862
2,752
744
0
623
2,129
0
11,241
L
Chaac
bimbas23
Chaac
1,557
100
440
852
2,839
1,309
0
613
2,226
0
6,980
W
1,702
860
0
2,619
2,886
593
0
0
2,886
21,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
14,199
154
Minions Killed
95
0
Camps Cleared
0
496,676
Distance Traveled
405,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,595
719
37
7
0
125,123
0
L
Awilix
3,484
697
30
6
0
113,619
0
L
Agni
951
190
0
0
0
0
0
W
Hel
4,029
806
37
7
0
96,587
0
L
Surtr
3,555
711
37
7
0
97,370
1
W
Izanami
3,087
617
30
6
0
96,724
0
W
Yemoja
3,597
719
7
1
0
87,732
0
L
Artemis
2,890
578
19
4
0
94,201
1
L
Chaac
3,319
664
9
2
0
100,259
0
W
Sol
3,731
746
43
9
0
90,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role