Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold III
liltosmoothh
Horus
Gold III
Level 147
God Stats
2W - 3L
1,684 SR
Queue Stats
99W - 85L
1,629 MMR
Party 2
Hera
Hera
Gold III
wedding_cake19
Hera
Gold III
Level 158
God Stats
76W - 60L
1,600 SR
Queue Stats
195W - 230L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,594 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,702 SR
1,576 MMR
Hades
Hades
Gold I
Danly
Hades
Gold I
Level 95
God Stats
9W - 6L
1,624 SR
Queue Stats
28W - 30L
1,603 MMR
Party 1
Hercules
Hercules
Silver I
Labiche92I
Hercules
Silver I
Level 149
God Stats
1W - 1L
1,861 SR
Queue Stats
8W - 9L
1,555 MMR
Solo
Zeus
Zeus
Gold II
lazyman13
Zeus
Gold II
Level 118
God Stats
15W - 7L
1,620 SR
Queue Stats
64W - 71L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
7,920
660
5,411
9,114
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
7,705
642
5,763
16,086
15,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 0
8,623
719
7,104
11,027
6,039
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bans
SobekVamanaAchillesAphroditeAo Kuang

VS

Bans
AthenaAresHachimanArtioHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Danly
Hades
13
0 / 0 / 8
9,137
761
7,698
10,145
9,531
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Labiche92I
Hercules
12
4 / 1 / 3
9,409
784
9,910
9,224
8,092
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
4 / 0 / 3
9,493
791
13,840
5,872
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Hades
Danly
Hades
0
0
8
4
W
Hercules
Labiche92I
Hercules
4
1
3
5.5
W
Zeus
4
0
3
5.5
L
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
31,448
36,227
Taken
25,241
25,932
Mitigated
19,850
9,735
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,411
1,924
0
2,855
9,114
4,413
0
6,139
2,975
0
24,946
W
Hades
Danly
Hades
7,698
1,661
818
3,544
10,145
9,531
362
2,729
7,416
38,684
0
W
Hercules
Labiche92I
Hercules
9,910
1,491
0
1,803
9,224
8,092
131
2,674
6,550
0
27,429
W
Zeus
13,840
1,483
0
970
5,872
2,227
621
2,001
3,871
59,354
0
L
5,763
1,993
821
4,454
16,086
15,480
0
10,333
5,753
0
12,592
L
7,104
1,770
0
1,605
11,027
6,039
0
5,259
5,768
44,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
28,039
119
Minions Killed
167
0
Camps Cleared
0
701,361
Distance Traveled
715,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,920
660
31
3
0
227,126
4
W
Hades
9,137
761
56
5
0
220,700
4
W
Hercules
9,409
784
22
2
0
251,029
0
W
Zeus
9,493
791
89
7
0
244,030
0
L
Horus
7,705
642
6
1
0
238,417
0
L
Hera
8,623
719
82
7
0
235,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role