Player Matchup

Athena
Athena
Fezter
Athena
Level 149
God Stats
15W - 16L
1,723 SR
Queue Stats
901W - 787L
1,641 Elo+
Solo
Hel
Hel
G0ld3nsun
Hel
Level 100
God Stats
1W - 4L
1,341 SR
Queue Stats
467W - 440L
1,568 Elo+
Solo
Hachiman
Hachiman
Hushababy
Hachiman
Level 108
God Stats
8W - 8L
1,590 SR
Queue Stats
118W - 81L
1,661 Elo+
Party 1
Bellona
Bellona
p00ptrainexpress
Bellona
Level 128
God Stats
154W - 148L
1,601 SR
Queue Stats
154W - 148L
1,599 Elo+
Solo
Thanatos
Thanatos
yаrk
Thanatos
Level 127
God Stats
0W - 1L
1,848 SR
Queue Stats
11W - 9L
1,695 Elo+
Party 1
Team Averages
Level 122
1,621 SR
1,633 Elo+

VS

Team Averages
Level 144
1,399 SR
1,558 Elo+
Atlas
Atlas
 
Atlas
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BurnSetting
Kali
Level 169
God Stats
4W - 2L
1,631 SR
Queue Stats
330W - 324L
1,514 Elo+
Party 2
Horus
Horus
JtanyouKnow
Horus
Level 121
God Stats
3W - 3L
1,249 SR
Queue Stats
268W - 246L
1,636 Elo+
Party 3
Apollo
Apollo
Meyaters
Apollo
Level 86
God Stats
11W - 16L
1,396 SR
Queue Stats
301W - 297L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZodiacV
Morgan Le Fay
Level 145
God Stats
2W - 4L
1,219 SR
Queue Stats
134W - 156L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fezter
Athena
12
0 / 4 / 4
7,319
457
5,684
15,813
14,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 1
6,286
393
5,485
9,618
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Hushababy
Hachiman
15
3 / 3 / 0
8,786
549
15,314
14,521
5,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 0
9,460
591
9,169
20,546
18,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
yаrk
Thanatos
14
4 / 7 / 2
8,395
525
11,747
16,991
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 2 / 4
8,945
559
13,449
12,542
9,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 5 / 3
9,225
577
11,784
16,043
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 11
8,782
549
7,060
12,819
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Meyaters
Apollo
15
0 / 2 / 4
8,804
550
7,989
14,825
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ZodiacV
Morgan Le Fay
16
8 / 1 / 3
9,683
605
13,392
9,973
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
22
23
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
4
3.5
W
7
5
3
1.7
L
Athena
Fezter
Athena
0
4
4
0.5
L
0
5
1
0.1
L
Hachiman
Hushababy
Hachiman
3
3
0
1
W
2
0
11
7.5
W
Apollo
Meyaters
Apollo
0
2
4
1
W
Morgan Le Fay
ZodiacV
Morgan Le Fay
8
1
3
9.5
L
3
4
0
0.75
L
Thanatos
yаrk
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
53,674
77,489
Taken
66,202
51,230
Mitigated
39,846
30,576
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,449
3,779
0
1,992
12,542
9,615
110
1,305
11,237
55,319
0
W
11,784
7,483
0
2,964
16,043
6,416
0
1,837
14,206
0
60,836
L
Athena
Fezter
Athena
5,684
2,038
0
2,291
15,813
14,601
0
5,371
10,108
21,078
0
L
5,485
213
1,407
3,122
9,618
4,245
0
5,574
3,624
35,582
0
L
Hachiman
Hushababy
Hachiman
15,314
10,819
0
5,920
14,521
5,572
273
777
13,680
0
85,164
W
7,060
2,796
1,844
5,859
12,819
11,757
0
4,392
8,427
855
16,887
W
Apollo
Meyaters
Apollo
7,989
4,873
0
6,901
14,825
6,935
0
466
14,359
0
86,854
W
Morgan Le Fay
ZodiacV
Morgan Le Fay
13,392
561
0
1,339
9,973
5,123
1,456
3,169
6,804
80,048
0
L
9,169
3,559
83
7,271
20,546
18,657
416
9,485
10,350
0
69,819
L
Thanatos
yаrk
Thanatos
11,747
4,266
0
10,482
16,991
8,155
0
4,276
12,427
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
45,439
417
Minions Killed
457
0
Camps Cleared
0
1,496,018
Distance Traveled
1,560,590
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,945
559
67
4
0
298,149
3
W
Kali
9,225
577
100
6
0
322,078
5
L
Athena
7,319
457
23
1
0
347,607
4
L
Hel
6,286
393
62
4
0
227,009
2
L
Hachiman
8,786
549
136
9
0
309,036
0
W
Horus
8,782
549
17
1
0
340,508
3
W
Apollo
8,804
550
146
9
0
280,290
2
W
Morgan Le Fay
9,683
605
127
8
0
319,565
7
L
Bellona
9,460
591
99
6
0
288,533
0
L
Thanatos
8,395
525
97
6
0
323,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role