Player Matchup

Set
Set
GloBoiROB
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,487 Elo+
Solo
Hachiman
Hachiman
MrRanch
Hachiman
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 199L
1,477 Elo+
Party 1
Chang'e
Chang'e
Pendragxn
Chang'e
Level 103
God Stats
2W - 5L
1,541 SR
Queue Stats
168W - 171L
1,457 Elo+
Party 1
Thoth
Thoth
Skymph
Thoth
Level 69
God Stats
3W - 5L
1,130 SR
Queue Stats
225W - 239L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
xMagicMedsx
Kumbhakarna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,421 Elo+
Solo
Team Averages
Level 103
1,434 SR
1,457 Elo+

VS

Team Averages
Level 70
1,652 SR
1,456 Elo+
Heimdallr
Heimdallr
BeefTacos43
Heimdallr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 58L
1,469 Elo+
Solo
Horus
Horus
ImtheDEMON
Horus
Level 159
God Stats
5W - 0L
1,909 SR
Queue Stats
135W - 137L
1,463 Elo+
Solo
Janus
Janus
Qrimedog
Janus
Level 106
God Stats
8W - 2L
1,760 SR
Queue Stats
147W - 163L
1,482 Elo+
Solo
Xbalanque
Xbalanque
bxxexa
Xbalanque
Level 28
God Stats
5W - 1L
1,590 SR
Queue Stats
156W - 149L
1,370 Elo+
Solo
Martichoras
Martichoras
pgoody4444
Martichoras
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
10,621
708
7,789
16,108
9,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MrRanch
Hachiman
19
8 / 6 / 4
11,820
788
12,147
16,259
6,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Pendragxn
Chang'e
16
1 / 5 / 7
9,483
632
8,305
16,905
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Skymph
Thoth
19
3 / 5 / 8
11,140
743
11,789
13,735
14,159
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
xMagicMedsx
Kumbhakarna
18
2 / 5 / 9
9,773
652
12,287
23,803
36,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefTacos43
Heimdallr
18
9 / 6 / 10
11,892
793
18,883
17,357
10,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
18
3 / 2 / 21
11,980
799
4,565
20,215
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Qrimedog
Janus
19
6 / 3 / 10
11,923
795
19,877
9,622
4,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
bxxexa
Xbalanque
19
6 / 5 / 13
11,798
787
19,074
16,490
8,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
pgoody4444
Martichoras
18
5 / 3 / 10
11,389
759
15,752
14,463
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
19
Kills
29
29
Deaths
19
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BeefTacos43
Heimdallr
9
6
10
2.33
L
5
8
4
0.88
W
Horus
3
2
21
6.75
L
Hachiman
MrRanch
Hachiman
8
6
4
1.67
L
Chang'e
Pendragxn
Chang'e
1
5
7
0.9
W
Janus
Qrimedog
Janus
6
3
10
3.67
L
Thoth
Skymph
Thoth
3
5
8
1.4
W
Xbalanque
bxxexa
Xbalanque
6
5
13
2.5
W
Martichoras
pgoody4444
Martichoras
5
3
10
3.33
L
Kumbhakarna
xMagicMedsx
Kumbhakarna
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
78,151
86,810
Taken
78,147
74,620
Mitigated
55,906
25,630
Healing
30,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BeefTacos43
Heimdallr
18,883
4,448
1,606
1,994
17,357
10,177
1,478
5,039
12,048
0
34,623
L
7,789
1,774
331
780
16,108
9,424
498
2,669
13,433
0
18,087
W
Horus
4,565
1,743
10,433
9,146
20,215
24,213
489
4,004
15,991
0
9,988
L
Hachiman
MrRanch
Hachiman
12,147
8,091
1,030
1,664
16,259
6,839
770
5,727
10,532
0
24,851
L
Chang'e
Pendragxn
Chang'e
8,305
492
11,899
5,607
16,905
7,414
441
4,585
12,320
17,979
0
W
Janus
Qrimedog
Janus
19,877
924
958
988
9,622
4,946
262
4,673
4,865
38,765
0
L
Thoth
Skymph
Thoth
11,789
656
670
1,083
13,735
14,159
192
856
12,879
34,868
0
W
Xbalanque
bxxexa
Xbalanque
19,074
5,834
332
2,237
16,490
8,902
5,086
8,453
7,879
0
39,787
W
Martichoras
pgoody4444
Martichoras
15,752
3,841
1,394
1,713
14,463
7,668
1,186
7,821
6,528
0
34,351
L
Kumbhakarna
xMagicMedsx
Kumbhakarna
12,287
447
1,365
1,201
23,803
36,784
87
6,040
17,763
18,637
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
58,982
122
Minions Killed
154
0
Camps Cleared
0
1,281,483
Distance Traveled
1,311,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,892
793
23
2
0
201,477
0
L
Set
10,621
708
12
1
0
212,140
0
W
Horus
11,980
799
10
1
0
293,763
0
L
Hachiman
11,820
788
32
2
0
274,626
0
L
Chang'e
9,483
632
20
1
0
263,235
0
W
Janus
11,923
795
49
3
0
292,225
0
L
Thoth
11,140
743
47
3
0
274,573
0
W
Xbalanque
11,798
787
45
3
0
267,597
0
W
Martichoras
11,389
759
27
2
0
256,072
0
L
Kumbhakarna
9,773
652
11
1
0
256,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role