Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
J00L5
Sun Wukong
Level 179
God Stats
8W - 8L
1,407 SR
Queue Stats
678W - 662L
1,454 Elo+
Solo
Hachiman
Hachiman
Lasergog
Hachiman
Level 41
God Stats
12W - 8L
1,583 SR
Queue Stats
65W - 71L
1,429 Elo+
Party 2
Ra
Ra
SnayZix
Ra
Level 62
God Stats
7W - 4L
1,540 SR
Queue Stats
118W - 101L
1,482 Elo+
Party 2
Sobek
Sobek
Глебобог
Sobek
Level 67
God Stats
3W - 3L
1,678 SR
Queue Stats
93W - 97L
1,442 Elo+
Party 2
Team Averages
Level 82
1,542 SR
1,461 Elo+

VS

Team Averages
Level 85
1,483 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Noctis99
Sun Wukong
Level 69
God Stats
3W - 2L
1,675 SR
Queue Stats
58W - 54L
1,463 Elo+
Party 1
Hercules
Hercules
X692355X
Hercules
Level 58
God Stats
1W - 8L
1,235 SR
Queue Stats
120W - 153L
1,449 Elo+
Solo
Thor
Thor
amr10
Thor
Level 129
God Stats
1W - 3L
1,602 SR
Queue Stats
144W - 149L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
darkathe
Hou Yi
Level 103
God Stats
0W - 1L
1,110 SR
Queue Stats
13W - 19L
1,384 Elo+
Solo
Vulcan
Vulcan
saulvazq93
Vulcan
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
233W - 206L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 3 / 3
7,358
566
3,509
8,194
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
J00L5
Sun Wukong
13
0 / 0 / 0
7,346
565
5,022
8,286
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Lasergog
Hachiman
13
6 / 1 / 1
7,270
559
9,786
5,773
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,116
547
4,263
7,916
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
7,356
566
4,221
8,593
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Noctis99
Sun Wukong
13
0 / 0 / 1
7,285
560
6,299
11,104
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
X692355X
Hercules
8
0 / 3 / 1
5,713
439
2,514
9,887
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
amr10
Thor
14
2 / 0 / 2
7,551
581
5,044
7,093
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
darkathe
Hou Yi
8
0 / 4 / 0
5,054
389
1,555
8,442
3,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
saulvazq93
Vulcan
13
4 / 3 / 1
7,519
578
6,719
8,069
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
6
6
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
3
3
1.17
W
Sun Wukong
J00L5
Sun Wukong
0
0
0
0
W
Hachiman
Lasergog
Hachiman
6
1
1
6.5
L
Sun Wukong
Noctis99
Sun Wukong
0
0
1
0.5
W
1
2
2
1
L
Hercules
X692355X
Hercules
0
3
1
0.17
L
Thor
amr10
Thor
2
0
2
3
L
Hou Yi
darkathe
Hou Yi
0
4
0
0
L
Vulcan
saulvazq93
Vulcan
4
3
1
1.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
22,131
38,762
Taken
44,595
23,966
Mitigated
24,796
14,589
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,509
718
0
3,701
8,194
3,013
0
1,071
7,123
58,082
0
W
Sun Wukong
J00L5
Sun Wukong
5,022
312
0
1,212
8,286
6,643
0
0
8,286
0
59,950
W
Hachiman
Lasergog
Hachiman
9,786
6,543
0
3,065
5,773
2,657
0
1,963
3,810
0
51,340
L
Sun Wukong
Noctis99
Sun Wukong
6,299
627
0
3,720
11,104
7,223
0
392
10,712
0
61,408
W
4,263
242
552
2,373
7,916
2,802
444
2,434
5,482
57,190
0
L
Hercules
X692355X
Hercules
2,514
590
0
2,538
9,887
7,986
0
3,200
6,687
0
16,568
L
Thor
amr10
Thor
5,044
1,144
0
875
7,093
2,772
0
1,550
5,543
0
62,187
L
Hou Yi
darkathe
Hou Yi
1,555
840
0
1,258
8,442
3,358
0
2,371
6,071
0
23,258
L
Vulcan
saulvazq93
Vulcan
6,719
2,012
0
1,342
8,069
3,457
0
4,663
3,406
54,958
0
W
4,221
283
0
3,686
8,593
8,851
0
1,251
7,342
21,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
33,122
431
Minions Killed
371
0
Camps Cleared
0
1,315,131
Distance Traveled
1,273,095
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,358
566
103
8
0
241,639
0
W
Sun Wukong
7,346
565
110
8
0
233,028
2
W
Hachiman
7,270
559
93
7
0
265,955
0
L
Sun Wukong
7,285
560
108
8
0
232,283
0
W
Ra
7,116
547
107
8
0
296,038
0
L
Hercules
5,713
439
40
3
0
246,710
0
L
Thor
7,551
581
104
8
0
292,439
2
L
Hou Yi
5,054
389
31
2
0
244,866
2
L
Vulcan
7,519
578
88
7
0
256,797
7
W
Sobek
7,356
566
18
1
0
278,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role