Player Matchup

Cthulhu
Cthulhu
GeneralBuxko
Cthulhu
Level 77
God Stats
2W - 0L
1,556 SR
Queue Stats
3W - 7L
1,520 Elo+
Solo
Cupid
Cupid
Jorhobbit001
Cupid
Level 119
God Stats
1W - 0L
1,562 SR
Queue Stats
7W - 10L
1,497 Elo+
Solo
Hera
Hera
Paladin rojo959
Hera
Level 132
God Stats
151W - 104L
1,619 SR
Queue Stats
463W - 467L
1,536 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,517 Elo+

VS

Team Averages
Level 105
1,518 SR
1,499 Elo+
Surtr
Surtr
MaskedBEAST420
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,526 Elo+
Solo
Kukulkan
Kukulkan
MauvGu3rilla
Kukulkan
Level 123
God Stats
6W - 7L
1,468 SR
Queue Stats
294W - 284L
1,612 Elo+
Solo
Cthulhu
Cthulhu
miguel64awd
Cthulhu
Level 66
God Stats
43W - 30L
1,585 SR
Queue Stats
430W - 445L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeneralBuxko
Cthulhu
13
2 / 1 / 6
10,522
752
7,860
13,986
12,263
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 4
10,854
775
7,692
10,548
4,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 3
11,816
844
13,821
12,587
7,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
9,583
685
8,798
15,396
16,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MauvGu3rilla
Kukulkan
15
3 / 5 / 1
10,955
783
8,868
9,426
4,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
miguel64awd
Cthulhu
11
1 / 2 / 3
9,452
675
5,985
10,286
10,950
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GeneralBuxko
Cthulhu
2
1
6
5
W
2
3
4
1.33
L
2
4
1
0.63
L
Kukulkan
MauvGu3rilla
Kukulkan
3
5
1
0.7
W
6
2
3
3.75
L
Cthulhu
miguel64awd
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
23,651
37,121
Taken
35,108
24,329
Mitigated
32,102
7,197
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GeneralBuxko
Cthulhu
7,860
737
258
1,029
13,986
12,263
24
5,024
8,962
32,418
0
W
7,692
4,023
425
1,900
10,548
4,267
1,865
5,056
5,492
0
51,985
L
8,798
2,766
0
3,628
15,396
16,572
40
8,305
7,091
507
19,787
L
Kukulkan
MauvGu3rilla
Kukulkan
8,868
422
686
660
9,426
4,580
0
6,825
2,601
75,436
0
W
13,821
4,679
85
3,500
12,587
7,799
429
4,792
7,795
55,713
0
L
Cthulhu
miguel64awd
Cthulhu
5,985
341
281
500
10,286
10,950
0
6,900
3,386
12,076
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
29,990
209
Minions Killed
149
0
Camps Cleared
0
748,384
Distance Traveled
665,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,522
752
43
3
0
278,685
0
W
Cupid
10,854
775
79
6
0
244,198
1
L
Surtr
9,583
685
15
1
0
242,516
2
L
Kukulkan
10,955
783
124
9
0
238,596
1
W
Hera
11,816
844
87
6
0
225,501
0
L
Cthulhu
9,452
675
10
1
0
184,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role