Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kinnarmy
Aphrodite
Level 82
God Stats
37W - 34L
1,476 SR
Queue Stats
41W - 41L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Magistaire1
Nu Wa
Level 113
God Stats
16W - 15L
1,530 SR
Queue Stats
407W - 388L
1,479 Elo+
Solo
Chaac
Chaac
RANK1WITHYOUMOM
Chaac
Level 129
God Stats
3W - 1L
1,273 SR
Queue Stats
402W - 394L
1,436 Elo+
Solo
Skadi
Skadi
Venomicon
Skadi
Level 89
God Stats
3W - 2L
1,487 SR
Queue Stats
225W - 188L
1,496 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,467 Elo+

VS

Team Averages
Level 103
1,433 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Emmmusss
Ao Kuang
Level 86
God Stats
7W - 5L
1,388 SR
Queue Stats
49W - 53L
1,473 Elo+
Solo
Hachiman
Hachiman
OOlegXXXL
Hachiman
Level 46
God Stats
1W - 4L
1,276 SR
Queue Stats
22W - 44L
1,314 Elo+
Solo
Chang'e
Chang'e
SexyOlorun
Chang'e
Level 170
God Stats
4W - 13L
1,714 SR
Queue Stats
434W - 416L
1,558 Elo+
Solo
Vamana
Vamana
sigma20
Vamana
Level 87
God Stats
2W - 5L
1,508 SR
Queue Stats
82W - 84L
1,483 Elo+
Solo
Achilles
Achilles
xyOlaf
Achilles
Level 125
God Stats
0W - 2L
1,282 SR
Queue Stats
19W - 28L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 1 / 2
10,263
570
6,780
12,529
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Kinnarmy
Aphrodite
14
0 / 0 / 1
8,740
486
5,374
9,268
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 3 / 0
9,053
503
11,121
12,892
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 1
10,257
570
12,037
20,010
20,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Venomicon
Skadi
14
0 / 3 / 1
8,291
461
6,495
13,752
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Emmmusss
Ao Kuang
15
3 / 4 / 2
9,336
519
7,795
13,854
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
OOlegXXXL
Hachiman
1
0 / 0 / 0
3,693
205
0
381
111
Chang'e
SexyOlorun
Chang'e
15
4 / 1 / 0
9,512
528
11,724
11,711
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
sigma20
Vamana
12
0 / 1 / 2
7,269
404
6,494
13,008
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
xyOlaf
Achilles
16
3 / 2 / 0
9,582
532
14,756
19,189
20,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
10
10
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
2
5
L
Ao Kuang
Emmmusss
Ao Kuang
3
4
2
1
W
Aphrodite
Kinnarmy
Aphrodite
0
0
1
0.5
W
3
3
0
1
L
Hachiman
OOlegXXXL
Hachiman
0
0
0
0
W
1
3
1
0.5
L
Chang'e
SexyOlorun
Chang'e
4
1
0
4
W
Skadi
Venomicon
Skadi
0
3
1
0.17
L
Vamana
sigma20
Vamana
0
1
2
1
L
Achilles
xyOlaf
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,807
Damage
40,769
68,451
Taken
58,143
41,520
Mitigated
42,210
30,325
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,780
2,985
0
1,689
12,529
5,686
1,057
2,814
9,715
0
95,194
L
Ao Kuang
Emmmusss
Ao Kuang
7,795
1,542
0
2,853
13,854
5,839
102
2,422
11,432
71,404
0
W
Aphrodite
Kinnarmy
Aphrodite
5,374
446
6,598
7,380
9,268
4,809
469
3,815
5,453
44,456
0
W
11,121
2,953
0
3,115
12,892
5,213
354
7,437
5,455
76,631
0
L
Hachiman
OOlegXXXL
Hachiman
0
0
0
0
381
111
0
381
0
0
0
W
12,037
5,102
0
10,068
20,010
20,672
268
532
19,478
0
91,189
L
Chang'e
SexyOlorun
Chang'e
11,724
273
1,160
5,111
11,711
5,231
0
6,095
5,616
87,695
0
W
Skadi
Venomicon
Skadi
6,495
3,826
0
1,475
13,752
5,140
575
6,055
7,697
0
71,477
L
Vamana
sigma20
Vamana
6,494
1,230
0
1,925
13,008
10,678
0
6,299
6,709
0
24,222
L
Achilles
xyOlaf
Achilles
14,756
4,954
0
3,382
19,189
20,351
0
1,298
17,891
0
79,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
39,392
567
Minions Killed
435
0
Camps Cleared
0
1,662,580
Distance Traveled
1,337,942
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,263
570
142
8
0
388,048
3
L
Ao Kuang
9,336
519
116
6
0
332,920
0
W
Aphrodite
8,740
486
64
4
0
342,227
6
W
Nu Wa
9,053
503
112
6
0
332,426
4
L
Hachiman
3,693
205
0
0
0
0
0
W
Chaac
10,257
570
147
8
0
322,454
0
L
Chang'e
9,512
528
154
9
0
322,871
5
W
Skadi
8,291
461
102
6
0
277,425
3
L
Vamana
7,269
404
43
2
0
377,474
7
L
Achilles
9,582
532
122
7
0
304,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role