Player Matchup

Cernunnos
Cernunnos
Il-KiruaV3
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 1
Cupid
Cupid
SheLoveSaVaGee
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 1
Charybdis
Charybdis
couscous2
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 1
Achilles
Achilles
lIREVOXIl
Achilles
Level 137
God Stats
0W - 2L
1,182 SR
Queue Stats
19W - 16L
1,380 Elo+
Party 1
Skadi
Skadi
yanox93p-JML
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 1
Team Averages
Level 51
1,436 SR
1,385 Elo+

VS

Team Averages
Level 74
1,328 SR
1,436 Elo+
Merlin
Merlin
IamNIHAL
Merlin
Level 58
God Stats
1W - 2L
1,073 SR
Queue Stats
73W - 146L
1,356 Elo+
Solo
Eset
Eset
WoOp3rByFuN
Eset
Level 48
God Stats
6W - 8L
1,359 SR
Queue Stats
546W - 571L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Zek3Taylor
Zhong Kui
Level 79
God Stats
1W - 3L
1,209 SR
Queue Stats
105W - 103L
1,435 Elo+
Solo
Cernunnos
Cernunnos
iWeedy-420
Cernunnos
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 131L
1,405 Elo+
Solo
Maui
Maui
seb92mrg
Maui
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 217L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Il-KiruaV3
Cernunnos
17
4 / 8 / 4
9,466
789
9,133
14,935
7,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
6,124
510
1,649
3,413
1,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
couscous2
Charybdis
15
3 / 4 / 5
8,506
709
9,370
9,310
4,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
lIREVOXIl
Achilles
17
5 / 6 / 6
9,250
771
11,221
20,541
33,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 8 / 3
9,455
788
10,982
13,794
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IamNIHAL
Merlin
16
4 / 4 / 16
9,973
831
9,046
12,947
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 4 / 13
10,390
866
9,005
9,215
5,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Zek3Taylor
Zhong Kui
16
6 / 3 / 14
9,768
814
15,662
10,566
10,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
iWeedy-420
Cernunnos
18
9 / 3 / 14
10,713
893
14,105
11,491
8,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
15
2 / 2 / 19
9,209
767
5,323
11,045
18,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
15
Kills
28
28
Deaths
16
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
IamNIHAL
Merlin
4
4
16
3
L
Cernunnos
Il-KiruaV3
Cernunnos
4
8
4
0.75
L
0
2
1
0.25
W
7
4
13
3.38
W
Zhong Kui
Zek3Taylor
Zhong Kui
6
3
14
4.33
L
Charybdis
couscous2
Charybdis
3
4
5
1.38
W
Cernunnos
iWeedy-420
Cernunnos
9
3
14
5.33
L
Achilles
lIREVOXIl
Achilles
5
6
6
1.33
W
Maui
2
2
19
5.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,355
Damage
53,141
61,993
Taken
55,264
51,810
Mitigated
50,380
10,653
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
IamNIHAL
Merlin
9,046
561
2,028
2,959
12,947
8,076
294
0
12,947
21,422
0
L
Cernunnos
Il-KiruaV3
Cernunnos
9,133
3,945
0
1,213
14,935
7,198
63
10,220
4,715
0
23,359
L
1,649
848
180
465
3,413
1,168
0
1,482
1,931
0
4,001
W
9,005
815
1,613
925
9,215
5,246
2,488
0
9,215
23,323
0
W
Zhong Kui
Zek3Taylor
Zhong Kui
15,662
2,935
1,112
2,891
10,566
10,336
2,017
0
10,566
20,436
0
L
Charybdis
couscous2
Charybdis
9,370
2,301
277
1,625
9,310
4,581
0
5,394
3,916
0
19,785
W
Cernunnos
iWeedy-420
Cernunnos
14,105
7,880
878
2,029
11,491
8,059
2,547
0
11,491
0
30,801
L
Achilles
lIREVOXIl
Achilles
11,221
901
1,927
4,109
20,541
33,044
0
12,494
8,047
0
16,601
W
Maui
5,323
566
743
1,043
11,045
18,663
424
0
11,045
8,088
206
L
10,982
4,056
0
857
13,794
5,819
0
9,240
4,554
0
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
50,053
88
Minions Killed
123
0
Camps Cleared
0
890,655
Distance Traveled
1,050,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,973
831
37
3
0
221,299
0
L
Cernunnos
9,466
789
36
3
0
174,583
0
L
Cupid
6,124
510
3
0
0
78,173
0
W
Eset
10,390
866
25
2
0
218,906
1
W
Zhong Kui
9,768
814
12
1
0
192,838
0
L
Charybdis
8,506
709
22
2
0
222,526
0
W
Cernunnos
10,713
893
38
3
0
188,787
0
L
Achilles
9,250
771
7
1
0
216,816
0
W
Maui
9,209
767
11
1
0
228,504
0
L
Skadi
9,455
788
20
2
0
198,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role