Player Matchup

Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
DieRatel
Bacchus
Gold V
Level 97
God Stats
5W - 5L
1,555 SR
Queue Stats
152W - 146L
1,198 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
Tet4sDeAzucar
Morgan Le Fay
Silver II
Level 81
God Stats
3W - 3L
1,933 SR
Queue Stats
77W - 87L
1,181 MMR
Solo
Hun Batz
Hun Batz
Silver I
iLxveMySkill
Hun Batz
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 211L
1,172 MMR
Solo
Xbalanque
Xbalanque
Gold V
jahReapz
Xbalanque
Gold V
Level 149
God Stats
12W - 12L
1,317 SR
Queue Stats
730W - 725L
1,229 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,561 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,623 SR
1,212 MMR
Loki
Loki
Gold V
Fayber g0
Loki
Gold V
Level 148
God Stats
6W - 1L
1,935 SR
Queue Stats
86W - 86L
1,259 MMR
Solo
Rama
Rama
Silver I
Patatje491
Rama
Silver I
Level 109
God Stats
11W - 14L
1,334 SR
Queue Stats
161W - 162L
1,163 MMR
Solo
Janus
Janus
Silver I
RoxasDrake11
Janus
Silver I
Level 123
God Stats
0W - 1L
1,735 SR
Queue Stats
214W - 220L
1,243 MMR
Solo
Maui
Maui
Gold V
SirVirusgg
Maui
Gold V
Level 144
God Stats
12W - 10L
1,667 SR
Queue Stats
234W - 233L
1,233 MMR
Solo
Poseidon
Poseidon
Silver V
kingpin_sxm
Poseidon
Silver V
Level 108
God Stats
5W - 5L
1,443 SR
Queue Stats
10W - 23L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 3 / 3
7,495
625
6,528
11,130
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DieRatel
Bacchus
10
3 / 1 / 3
6,700
558
4,730
8,620
7,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Tet4sDeAzucar
Morgan Le Fay
13
6 / 0 / 1
8,111
676
9,241
6,151
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
iLxveMySkill
Hun Batz
10
2 / 2 / 5
6,558
547
4,628
9,523
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
jahReapz
Xbalanque
12
2 / 0 / 2
7,671
639
5,471
5,273
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
VamanaHachimanThorAgni

VS

Bans
Ix ChelAo KuangSusanoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 4 / 0
6,533
544
7,164
9,629
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
5,930
494
2,370
6,611
2,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,685
474
3,172
7,926
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
5,520
460
2,183
10,365
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
kingpin_sxm
Poseidon
9
2 / 4 / 1
5,880
490
4,647
7,505
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
3
1.5
W
Bacchus
DieRatel
Bacchus
3
1
3
4.5
L
Loki
4
4
0
1
L
0
2
1
0.25
L
0
4
0
0
L
0
2
2
0.5
W
Morgan Le Fay
Tet4sDeAzucar
Morgan Le Fay
6
0
1
6.5
W
Hun Batz
iLxveMySkill
Hun Batz
2
2
5
2.25
W
Xbalanque
jahReapz
Xbalanque
2
0
2
3
L
Poseidon
kingpin_sxm
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
19,536
40,697
Taken
42,036
21,362
Mitigated
18,517
15,705
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,528
2,852
0
4,298
11,130
6,016
0
3,877
7,253
0
49,992
W
Bacchus
DieRatel
Bacchus
4,730
541
0
2,558
8,620
7,767
0
1,683
6,937
13,983
0
L
Loki
7,164
2,470
0
2,351
9,629
3,322
0
2,433
7,196
0
36,511
L
2,370
2,114
0
2,771
6,611
2,314
0
1,005
5,606
0
37,744
L
3,172
240
0
1,934
7,926
2,899
0
5,117
2,809
40,003
0
L
2,183
560
0
2,636
10,365
7,888
0
5,098
5,267
18,429
0
W
Morgan Le Fay
Tet4sDeAzucar
Morgan Le Fay
9,241
954
0
2,188
6,151
2,312
0
2,538
3,613
64,280
0
W
Hun Batz
iLxveMySkill
Hun Batz
4,628
1,399
0
4,399
9,523
3,366
0
1,587
7,936
0
37,315
W
Xbalanque
jahReapz
Xbalanque
5,471
1,665
0
2,262
5,273
1,901
688
317
4,956
0
66,333
L
Poseidon
kingpin_sxm
Poseidon
4,647
1,036
0
1,060
7,505
2,094
0
318
7,187
33,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
29,548
388
Minions Killed
307
0
Camps Cleared
0
1,241,575
Distance Traveled
1,181,104
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,495
625
82
7
0
256,300
0
W
Bacchus
6,700
558
10
1
0
273,549
3
L
Loki
6,533
544
61
5
0
266,015
0
L
Rama
5,930
494
88
7
0
233,148
1
L
Janus
5,685
474
74
6
0
241,318
0
L
Maui
5,520
460
22
2
0
250,016
4
W
Morgan Le Fay
8,111
676
116
10
0
249,916
6
W
Hun Batz
6,558
547
68
6
0
239,834
4
W
Xbalanque
7,671
639
112
9
0
221,976
4
L
Poseidon
5,880
490
62
5
0
190,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role