Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DarkVsLife
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Der_Wullmann
Baron Samedi
Level 50
God Stats
18W - 25L
1,425 SR
Queue Stats
78W - 74L
1,382 Elo+
Solo
Amaterasu
Amaterasu
Ludens99
Amaterasu
Level 96
God Stats
0W - 2L
1,327 SR
Queue Stats
71W - 91L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
xlk101
Cernunnos
Level 103
God Stats
3W - 2L
1,668 SR
Queue Stats
97W - 98L
1,478 Elo+
Party 1
Team Averages
Level 70
1,484 SR
1,426 Elo+

VS

Team Averages
Level 71
1,566 SR
1,453 Elo+
Cerberus
Cerberus
Nicox13140
Cerberus
Level 68
God Stats
4W - 0L
1,833 SR
Queue Stats
77W - 57L
1,473 Elo+
Party 2
Bellona
Bellona
RVIIMUL
Bellona
Level 58
God Stats
3W - 6L
1,120 SR
Queue Stats
195W - 227L
1,429 Elo+
Solo
Fenrir
Fenrir
WolfmanRof
Fenrir
Level 68
God Stats
4W - 5L
1,464 SR
Queue Stats
69W - 83L
1,432 Elo+
Party 3
Anubis
Anubis
kebzouz10
Anubis
Level 75
God Stats
93W - 61L
1,586 SR
Queue Stats
105W - 82L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
scarr-_-face22
Heimdallr
Level 87
God Stats
4W - 2L
1,826 SR
Queue Stats
177W - 186L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 4 / 2
8,019
573
7,526
13,148
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DarkVsLife
Kuzenbo
11
0 / 3 / 4
7,024
502
3,999
11,051
10,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Der_Wullmann
Baron Samedi
10
1 / 6 / 1
6,042
432
4,424
10,505
3,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Ludens99
Amaterasu
12
1 / 3 / 0
7,029
502
7,123
14,312
10,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
xlk101
Cernunnos
13
4 / 3 / 0
7,521
537
9,590
9,942
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nicox13140
Cerberus
12
2 / 0 / 6
8,116
580
8,077
15,464
14,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
RVIIMUL
Bellona
13
2 / 1 / 1
8,068
576
10,280
11,950
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
WolfmanRof
Fenrir
14
7 / 1 / 4
8,488
606
7,283
11,466
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
kebzouz10
Anubis
14
6 / 5 / 3
8,567
612
11,618
12,151
6,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
scarr-_-face22
Heimdallr
13
2 / 2 / 3
7,831
559
5,723
7,968
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
19
19
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
2
1
L
Kuzenbo
DarkVsLife
Kuzenbo
0
3
4
0.67
L
Baron Samedi
Der_Wullmann
Baron Samedi
1
6
1
0.25
L
Amaterasu
Ludens99
Amaterasu
1
3
0
0.33
W
Cerberus
Nicox13140
Cerberus
2
0
6
5
W
Bellona
RVIIMUL
Bellona
2
1
1
2.5
W
Fenrir
WolfmanRof
Fenrir
7
1
4
9
W
Anubis
kebzouz10
Anubis
6
5
3
1.5
W
Heimdallr
scarr-_-face22
Heimdallr
2
2
3
1.75
L
Cernunnos
xlk101
Cernunnos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
42,981
58,958
Taken
58,999
32,717
Mitigated
39,012
18,236
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,526
5,437
0
1,971
13,148
4,341
0
5,133
8,015
0
56,152
L
Kuzenbo
DarkVsLife
Kuzenbo
3,999
2,236
1,898
3,083
11,051
10,282
0
3,179
7,872
23,106
0
L
Baron Samedi
Der_Wullmann
Baron Samedi
4,424
261
143
1,965
10,505
3,528
70
5,813
4,692
39,044
0
L
Amaterasu
Ludens99
Amaterasu
7,123
3,359
0
5,896
14,312
10,963
0
949
13,363
0
49,219
W
Cerberus
Nicox13140
Cerberus
8,077
443
2,713
6,940
15,464
14,867
162
2,249
13,215
35,594
946
W
Bellona
RVIIMUL
Bellona
10,280
3,981
0
4,116
11,950
9,530
0
744
11,206
0
64,062
W
Fenrir
WolfmanRof
Fenrir
7,283
1,179
0
397
11,466
5,029
1,409
1,393
9,678
0
56,231
W
Anubis
kebzouz10
Anubis
11,618
117
102
4,197
12,151
6,315
796
3,323
8,307
66,849
0
W
Heimdallr
scarr-_-face22
Heimdallr
5,723
2,816
0
1,791
7,968
3,271
570
714
7,154
0
58,817
L
Cernunnos
xlk101
Cernunnos
9,590
5,561
0
3,280
9,942
3,603
930
3,675
6,267
0
51,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
41,070
352
Minions Killed
447
0
Camps Cleared
0
1,323,853
Distance Traveled
1,293,639
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,019
573
114
8
0
309,733
0
L
Kuzenbo
7,024
502
30
2
0
285,523
1
L
Baron Samedi
6,042
432
40
3
0
209,838
0
L
Amaterasu
7,029
502
95
7
0
260,084
1
W
Cerberus
8,116
580
59
4
0
252,631
3
W
Bellona
8,068
576
103
7
0
251,573
0
W
Fenrir
8,488
606
82
6
0
316,127
0
W
Anubis
8,567
612
103
7
0
226,812
0
W
Heimdallr
7,831
559
100
7
0
246,496
0
L
Cernunnos
7,521
537
73
5
0
258,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role