Player Matchup

Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Yusak1994
Da Ji
Level 155
God Stats
10W - 8L
1,440 SR
Queue Stats
226W - 229L
1,484 Elo+
Solo
Yemoja
Yemoja
pikachusfaded25
Yemoja
Level 170
God Stats
3W - 2L
1,600 SR
Queue Stats
274W - 261L
1,509 Elo+
Solo
Izanami
Izanami
wardenofshadows
Izanami
Level 86
God Stats
4W - 0L
1,688 SR
Queue Stats
12W - 9L
1,551 Elo+
Solo
Guan Yu
Guan Yu
xXAtrocityKingXx
Guan Yu
Level 154
God Stats
1W - 2L
1,873 SR
Queue Stats
47W - 43L
1,565 Elo+
Solo
Team Averages
Level 140
1,620 SR
1,522 Elo+

VS

Team Averages
Level 77
1,402 SR
1,467 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EngrVal
Morgan Le Fay
Level 49
God Stats
5W - 7L
1,331 SR
Queue Stats
80W - 86L
1,463 Elo+
Party 1
Nemesis
Nemesis
Fated Wolves
Nemesis
Level 103
God Stats
7W - 8L
1,508 SR
Queue Stats
98W - 103L
1,528 Elo+
Solo
Ymir
Ymir
Koshikosh
Ymir
Level 55
God Stats
13W - 17L
1,500 SR
Queue Stats
90W - 100L
1,385 Elo+
Party 1
Skadi
Skadi
Quivle3201
Skadi
Level 108
God Stats
1W - 7L
1,172 SR
Queue Stats
68W - 95L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 4
8,444
650
10,987
6,096
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Yusak1994
Da Ji
11
2 / 2 / 5
6,980
537
4,588
8,558
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 9
7,038
541
2,634
9,078
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
5 / 2 / 4
7,853
604
6,739
9,890
3,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
6 / 0 / 4
8,669
667
10,431
8,754
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 4 / 5
6,054
466
4,419
13,333
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
EngrVal
Morgan Le Fay
11
1 / 4 / 1
6,210
478
3,614
8,029
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Fated Wolves
Nemesis
9
1 / 3 / 2
5,755
443
4,996
10,542
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
1 / 4 / 0
5,550
427
3,097
11,859
7,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
11
3 / 4 / 0
6,699
515
6,172
8,812
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
6
6
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
4
3.5
L
Maui
 
Maui
0
4
5
0.63
L
Morgan Le Fay
EngrVal
Morgan Le Fay
1
4
1
0.38
L
Nemesis
Fated Wolves
Nemesis
1
3
2
0.67
L
Ymir
1
4
0
0.25
L
Skadi
3
4
0
0.75
W
Da Ji
Yusak1994
Da Ji
2
2
5
2.25
W
1
0
9
5.5
W
5
2
4
3.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
22,298
42,376
Taken
52,575
22,342
Mitigated
27,089
15,275
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,987
864
0
1,000
6,096
2,209
174
2,374
3,722
61,786
0
L
Maui
 
Maui
4,419
1,326
524
2,991
13,333
9,926
0
3,623
9,710
18,589
0
L
Morgan Le Fay
EngrVal
Morgan Le Fay
3,614
49
0
1,042
8,029
3,062
0
4,198
3,831
44,088
0
L
Nemesis
Fated Wolves
Nemesis
4,996
2,082
0
806
10,542
3,903
0
2,691
7,851
0
33,688
L
Ymir
3,097
914
0
2,401
11,859
7,358
0
1,085
10,774
25,717
0
L
Skadi
6,172
3,197
0
694
8,812
2,840
0
2,024
6,788
0
49,724
W
Da Ji
Yusak1994
Da Ji
4,588
627
0
1,000
8,558
3,260
593
1,036
7,522
0
39,451
W
2,634
1,221
4,528
3,742
9,078
5,808
200
2,238
6,840
14,152
0
W
6,739
4,280
0
2,796
9,890
3,977
590
2,211
7,679
0
62,374
W
10,431
2,380
436
1,773
8,754
7,088
227
3,991
4,763
0
61,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
30,268
383
Minions Killed
271
0
Camps Cleared
0
1,229,646
Distance Traveled
1,153,996
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,444
650
101
8
0
227,498
2
L
Maui
6,054
466
16
1
0
235,021
6
L
Morgan Le Fay
6,210
478
78
6
0
231,754
4
L
Nemesis
5,755
443
47
4
0
274,439
0
L
Ymir
5,550
427
41
3
0
187,950
0
L
Skadi
6,699
515
89
7
0
224,832
1
W
Da Ji
6,980
537
68
5
0
285,569
2
W
Yemoja
7,038
541
19
1
0
225,180
2
W
Izanami
7,853
604
106
8
0
246,138
0
W
Guan Yu
8,669
667
89
7
0
245,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role