Player Matchup

Cthulhu
Cthulhu
IW2D
Cthulhu
Level 142
God Stats
4W - 2L
1,870 SR
Queue Stats
99W - 88L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Prank101
Jing Wei
Level 149
God Stats
8W - 4L
1,706 SR
Queue Stats
282W - 256L
1,540 Elo+
Party 3
Pele
Pele
UnknownDisease
Pele
Level 159
God Stats
5W - 2L
1,548 SR
Queue Stats
516W - 472L
1,571 Elo+
Party 3
Hercules
Hercules
sharkwill15
Hercules
Level 126
God Stats
1W - 1L
1,219 SR
Queue Stats
107W - 52L
1,625 Elo+
Solo
Zeus
Zeus
splugemachine12
Zeus
Level 114
God Stats
1W - 2L
1,215 SR
Queue Stats
240W - 203L
1,543 Elo+
Solo
Team Averages
Level 138
1,512 SR
1,558 Elo+

VS

Team Averages
Level 88
1,603 SR
1,606 Elo+
Hachiman
Hachiman
BringBackJimCrow
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,515 Elo+
Party 2
Discordia
Discordia
CatGodRob
Discordia
Level 160
God Stats
6W - 7L
1,693 SR
Queue Stats
122W - 93L
1,607 Elo+
Party 1
Ratatoskr
Ratatoskr
Herσ
Ratatoskr
Level 87
God Stats
17W - 7L
1,731 SR
Queue Stats
113W - 95L
1,670 Elo+
Solo
Anubis
Anubis
PandaLenin
Anubis
Level 155
God Stats
24W - 17L
1,565 SR
Queue Stats
579W - 521L
1,527 Elo+
Party 2
Nemesis
Nemesis
deathbyB0NK
Nemesis
Level 28
God Stats
1W - 3L
1,526 SR
Queue Stats
35W - 22L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IW2D
Cthulhu
14
0 / 1 / 11
9,279
516
7,965
12,512
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Prank101
Jing Wei
17
0 / 3 / 3
10,046
558
5,288
10,710
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
9 / 3 / 1
11,165
620
13,386
18,204
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
sharkwill15
Hercules
17
3 / 2 / 3
10,839
602
4,381
14,791
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 4
10,675
593
13,248
8,035
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,864
492
6,704
9,859
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
CatGodRob
Discordia
16
1 / 2 / 1
9,660
537
9,390
7,488
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Herσ
Ratatoskr
15
5 / 5 / 2
9,266
515
10,645
22,040
16,026
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
PandaLenin
Anubis
15
2 / 3 / 1
9,205
511
6,446
11,213
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
deathbyB0NK
Nemesis
15
1 / 4 / 4
8,871
493
8,562
14,206
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
10
10
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Discordia
CatGodRob
Discordia
1
2
1
0.75
L
Ratatoskr
Herσ
Ratatoskr
5
5
2
1.2
W
Cthulhu
IW2D
Cthulhu
0
1
11
5.5
L
Anubis
PandaLenin
Anubis
2
3
1
0.83
W
Jing Wei
Prank101
Jing Wei
0
3
3
0.5
W
9
3
1
3.17
L
Nemesis
deathbyB0NK
Nemesis
1
4
4
0.75
W
Hercules
sharkwill15
Hercules
3
2
3
2.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
41,747
64,252
Taken
64,806
40,118
Mitigated
33,854
18,739
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,704
4,167
0
3,461
9,859
3,063
44
401
9,458
0
62,869
L
Discordia
CatGodRob
Discordia
9,390
393
0
646
7,488
4,090
0
1,352
5,761
79,282
0
L
Ratatoskr
Herσ
Ratatoskr
10,645
2,400
0
5,382
22,040
16,026
0
8,452
13,396
0
54,890
W
Cthulhu
IW2D
Cthulhu
7,965
268
533
1,786
12,512
11,903
434
4,064
8,396
29,017
0
L
Anubis
PandaLenin
Anubis
6,446
191
0
2,833
11,213
4,888
0
6,155
4,746
77,198
0
W
Jing Wei
Prank101
Jing Wei
5,288
3,982
0
5,080
10,710
4,173
800
0
10,710
0
88,469
W
13,386
3,393
0
4,650
18,204
7,233
0
3,059
15,085
0
107,145
L
Nemesis
deathbyB0NK
Nemesis
8,562
4,149
0
1,895
14,206
5,787
0
4,205
9,796
0
85,730
W
Hercules
sharkwill15
Hercules
4,381
1,495
0
5,954
14,791
13,109
0
7,345
6,770
0
82,019
W
13,248
2,194
0
736
8,035
3,700
0
1,052
6,983
92,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,004
Gold Earned
45,866
634
Minions Killed
601
0
Camps Cleared
0
1,805,855
Distance Traveled
1,728,928
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,864
492
108
6
0
300,322
2
L
Discordia
9,660
537
166
9
0
338,429
5
L
Ratatoskr
9,266
515
59
3
0
399,963
6
W
Cthulhu
9,279
516
36
2
0
392,470
4
L
Anubis
9,205
511
153
9
0
303,009
9
W
Jing Wei
10,046
558
151
8
0
319,074
0
W
Pele
11,165
620
138
8
0
427,604
3
L
Nemesis
8,871
493
115
6
0
387,205
5
W
Hercules
10,839
602
142
8
0
321,540
6
W
Zeus
10,675
593
167
9
0
345,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role