Player Matchup

Arachne
Arachne
AbejaHombre
Arachne
Level 86
God Stats
9W - 7L
1,875 SR
Queue Stats
363W - 378L
1,499 Elo+
Solo
Hachiman
Hachiman
Joel_Elmoreno
Hachiman
Level 88
God Stats
7W - 4L
1,500 SR
Queue Stats
163W - 168L
1,313 Elo+
Party 3
Sol
Sol
Silent_Spiv
Sol
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 175L
1,397 Elo+
Solo
Horus
Horus
albertoeldiablo
Horus
Level 127
God Stats
1W - 5L
1,714 SR
Queue Stats
224W - 233L
1,436 Elo+
Party 3
Kuzenbo
Kuzenbo
victorbiosca11
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,196 Elo+
Solo
Team Averages
Level 94
1,618 SR
1,368 Elo+

VS

Team Averages
Level 91
1,544 SR
1,457 Elo+
Scylla
Scylla
ActionHeroK
Scylla
Level 120
God Stats
3W - 1L
1,618 SR
Queue Stats
24W - 26L
1,448 Elo+
Solo
Terra
Terra
Kebabjanne
Terra
Level 27
God Stats
2W - 1L
1,509 SR
Queue Stats
13W - 8L
1,528 Elo+
Party 2
Izanami
Izanami
NonPhekki
Izanami
Level 66
God Stats
3W - 2L
1,341 SR
Queue Stats
65W - 92L
1,418 Elo+
Party 2
Bakasura
Bakasura
Siphilide
Bakasura
Level 117
God Stats
7W - 1L
1,779 SR
Queue Stats
240W - 219L
1,446 Elo+
Party 1
King Arthur
King Arthur
Wall-Hook
King Arthur
Level 127
God Stats
27W - 34L
1,473 SR
Queue Stats
331W - 335L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbejaHombre
Arachne
8
1 / 1 / 1
5,068
507
1,309
7,047
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Joel_Elmoreno
Hachiman
9
0 / 3 / 0
4,783
478
2,756
6,024
1,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,758
576
4,553
4,459
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,682
468
2,005
5,553
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 1
4,911
491
2,256
6,304
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 0 / 2
5,550
555
4,278
4,726
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
1 / 0 / 2
5,931
593
2,449
8,908
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
NonPhekki
Izanami
10
1 / 0 / 2
5,952
595
4,197
4,685
1,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
Siphilide
Bakasura
10
1 / 1 / 2
5,699
570
1,817
5,747
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Wall-Hook
King Arthur
10
1 / 1 / 0
6,041
604
2,474
4,838
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
AbejaHombre
Arachne
1
1
1
1.5
W
Scylla
3
0
2
4
L
Hachiman
Joel_Elmoreno
Hachiman
0
3
0
0
W
Terra
1
0
2
2
W
Izanami
NonPhekki
Izanami
1
0
2
2
L
0
0
0
0
W
Bakasura
Siphilide
Bakasura
1
1
2
2
W
King Arthur
Wall-Hook
King Arthur
1
1
0
1
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
15,215
29,387
Taken
28,904
14,416
Mitigated
12,170
8,539
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AbejaHombre
Arachne
1,309
957
0
1,122
7,047
2,222
0
987
6,060
0
23,651
W
Scylla
4,278
362
0
1,548
4,726
1,735
0
3,197
1,299
34,102
0
L
Hachiman
Joel_Elmoreno
Hachiman
2,756
1,270
0
1,174
6,024
1,821
0
1,138
4,886
0
29,921
W
Terra
2,449
389
2,181
3,943
8,908
4,405
0
2,544
6,244
18,263
0
W
Izanami
NonPhekki
Izanami
4,197
2,806
0
1,906
4,685
1,481
673
462
4,223
0
49,839
L
4,553
592
0
3,076
4,459
1,441
0
1,697
2,734
41,560
0
W
Bakasura
Siphilide
Bakasura
1,817
829
0
600
5,747
2,001
0
234
5,491
0
34,305
W
King Arthur
Wall-Hook
King Arthur
2,474
310
0
1,410
4,838
2,548
0
0
4,561
0
35,057
L
2,005
1,030
0
1,255
5,553
3,192
0
657
4,863
0
19,958
L
2,256
741
0
1,912
6,304
5,740
0
2,248
4,048
16,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
29,173
245
Minions Killed
304
0
Camps Cleared
0
908,263
Distance Traveled
980,181
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,068
507
38
4
0
208,669
0
W
Scylla
5,550
555
57
6
0
188,806
0
L
Hachiman
4,783
478
61
6
0
172,433
4
W
Terra
5,931
593
27
3
0
191,570
4
W
Izanami
5,952
595
87
9
0
172,100
2
L
Sol
5,758
576
93
9
0
183,236
2
W
Bakasura
5,699
570
68
7
0
254,836
0
W
King Arthur
6,041
604
65
7
0
172,869
0
L
Horus
4,682
468
37
4
0
150,113
0
L
Kuzenbo
4,911
491
16
2
0
193,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role