Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BMTH_Stevie
Kuzenbo
Level 55
God Stats
4W - 7L
1,483 SR
Queue Stats
122W - 136L
1,457 Elo+
Solo
Izanami
Izanami
Heinzzwei 3
Izanami
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 219L
1,355 Elo+
Solo
Yu Huang
Yu Huang
Riverhorn
Yu Huang
Level 67
God Stats
5W - 4L
1,385 SR
Queue Stats
465W - 470L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
Level 153
God Stats
23W - 12L
1,870 SR
Queue Stats
513W - 500L
1,451 Elo+
Solo
Team Averages
Level 108
1,548 SR
1,437 Elo+

VS

Team Averages
Level 121
1,526 SR
1,489 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Th3_Cr4zY_JoK3er
Thor
Level 129
God Stats
5W - 10L
1,413 SR
Queue Stats
520W - 528L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
aleK9X
Ah Puch
Level 87
God Stats
2W - 3L
1,715 SR
Queue Stats
260W - 254L
1,420 Elo+
Solo
Sobek
Sobek
bolt54рус
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
7 / 3 / 14
11,692
731
10,351
15,436
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
BMTH_Stevie
Kuzenbo
19
2 / 3 / 16
11,038
690
9,567
22,015
35,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Heinzzwei 3
Izanami
18
3 / 3 / 11
11,005
688
8,040
13,366
6,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Riverhorn
Yu Huang
18
4 / 4 / 14
11,234
702
20,627
10,469
5,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
20
10 / 3 / 15
13,388
837
36,584
16,871
9,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 4 / 10
10,907
682
8,708
22,849
28,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
 
Mercury
17
3 / 8 / 5
10,600
663
11,710
19,275
10,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 4
11,043
690
12,789
14,582
8,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
aleK9X
Ah Puch
20
6 / 4 / 4
11,632
727
22,753
15,178
9,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 6 / 7
8,818
551
9,014
26,133
37,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
26
Kills
16
16
Deaths
26
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
14
4.67
L
Maui
 
Maui
1
4
10
1.5
L
Mercury
 
Mercury
3
8
5
0.69
W
Kuzenbo
BMTH_Stevie
Kuzenbo
2
3
16
3.33
W
Izanami
Heinzzwei 3
Izanami
3
3
11
2.83
W
Yu Huang
Riverhorn
Yu Huang
4
4
14
2.75
L
6
4
4
2
W
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
10
3
15
5.83
L
Ah Puch
aleK9X
Ah Puch
6
4
4
2
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,169
Damage
64,974
78,157
Taken
98,017
64,646
Mitigated
95,165
23,443
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,351
6,296
4,520
4,900
15,436
8,004
1,677
8,158
7,278
0
18,724
L
Maui
 
Maui
8,708
767
3,854
4,855
22,849
28,329
25
7,137
15,712
13,206
0
L
Mercury
 
Mercury
11,710
2,331
781
2,187
19,275
10,697
0
6,392
12,883
0
26,285
W
Kuzenbo
BMTH_Stevie
Kuzenbo
9,567
3,816
1,268
3,508
22,015
35,751
554
10,839
11,176
16,040
0
W
Izanami
Heinzzwei 3
Izanami
8,040
4,154
850
1,667
13,366
6,422
1,031
6,713
6,653
0
22,022
W
Yu Huang
Riverhorn
Yu Huang
20,627
951
353
403
10,469
5,238
442
5,037
5,432
38,279
0
L
12,789
888
98
1,856
14,582
8,667
0
4,122
10,460
0
36,273
W
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
36,584
12,198
1,601
4,373
16,871
9,231
4,191
9,728
7,143
0
73,844
L
Ah Puch
aleK9X
Ah Puch
22,753
1,600
690
2,569
15,178
9,494
52
4,550
10,628
53,249
0
L
9,014
692
2,283
3,857
26,133
37,978
0
7,993
18,140
15,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
53,000
201
Minions Killed
200
0
Camps Cleared
0
1,367,638
Distance Traveled
1,362,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,692
731
25
2
0
271,887
0
L
Maui
10,907
682
16
1
0
230,782
0
L
Mercury
10,600
663
40
3
0
336,590
0
W
Kuzenbo
11,038
690
13
1
0
293,724
0
W
Izanami
11,005
688
49
3
0
266,375
0
W
Yu Huang
11,234
702
31
2
0
264,070
0
L
Thor
11,043
690
54
3
0
259,344
1
W
Ah Muzen Cab
13,388
837
83
5
0
271,582
0
L
Ah Puch
11,632
727
78
5
0
265,464
0
L
Sobek
8,818
551
12
1
0
270,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role