Player Matchup

Ao Kuang
Ao Kuang
Efarralion
Ao Kuang
Level 60
God Stats
5W - 10L
1,263 SR
Queue Stats
154W - 197L
1,443 Elo+
Party 2
Ares
Ares
GOA-_-Zell
Ares
Level 100
God Stats
2W - 3L
1,241 SR
Queue Stats
144W - 173L
1,431 Elo+
Party 2
Hercules
Hercules
VitoCorleone_12
Hercules
Level 38
God Stats
3W - 9L
1,303 SR
Queue Stats
33W - 45L
1,421 Elo+
Solo
Skadi
Skadi
XXATHENAAXX
Skadi
Level 64
God Stats
25W - 39L
1,345 SR
Queue Stats
215W - 282L
1,392 Elo+
Party 2
Chang'e
Chang'e
coucoucedric
Chang'e
Level 128
God Stats
0W - 3L
1,254 SR
Queue Stats
202W - 253L
1,453 Elo+
Party 2
Team Averages
Level 78
1,281 SR
1,428 Elo+

VS

Team Averages
Level 80
1,585 SR
1,414 Elo+
Skadi
Skadi
AlucardBP19
Skadi
Level 43
God Stats
3W - 2L
1,690 SR
Queue Stats
39W - 43L
1,227 Elo+
Party 1
Kuzenbo
Kuzenbo
DanteBP
Kuzenbo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 76L
1,227 Elo+
Party 1
Mulan
Mulan
Tarasyrio
Mulan
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 102L
1,449 Elo+
Solo
Ravana
Ravana
Xx-Ricargr88-xX
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,640 Elo+
Party 3
Chang'e
Chang'e
baesan2104
Chang'e
Level 62
God Stats
6W - 0L
1,736 SR
Queue Stats
45W - 33L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Efarralion
Ao Kuang
16
4 / 3 / 2
9,930
497
7,552
19,523
9,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 6
8,596
430
7,982
21,577
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
13
2 / 6 / 3
8,695
435
7,022
20,251
26,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 5 / 4
8,163
408
6,070
11,509
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
coucoucedric
Chang'e
16
4 / 5 / 4
9,861
493
16,274
20,817
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,767
488
11,931
10,435
5,062
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
DanteBP
Kuzenbo
15
5 / 1 / 8
9,084
454
7,538
11,999
16,230
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Tarasyrio
Mulan
17
7 / 1 / 9
11,615
581
25,235
17,668
20,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 3 / 7
9,410
471
10,140
11,060
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
baesan2104
Chang'e
16
3 / 5 / 7
10,342
517
13,579
16,357
8,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
11
Kills
23
24
Deaths
11
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Kuzenbo
DanteBP
Kuzenbo
5
1
8
9
L
Ao Kuang
Efarralion
Ao Kuang
4
3
2
1.67
L
1
5
6
0.8
W
Mulan
Tarasyrio
Mulan
7
1
9
11.5
L
Hercules
2
6
3
0.58
L
0
5
4
0.4
W
5
3
7
2.83
W
Chang'e
baesan2104
Chang'e
3
5
7
1.3
L
Chang'e
coucoucedric
Chang'e
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
68,423
93,677
Taken
67,519
72,888
Mitigated
57,119
24,351
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,931
3,948
0
2,204
10,435
5,062
789
3,401
7,034
0
84,809
W
Kuzenbo
DanteBP
Kuzenbo
7,538
2,447
419
1,904
11,999
16,230
71
6,239
5,760
26,249
872
L
Ao Kuang
Efarralion
Ao Kuang
7,552
2,195
0
5,038
19,523
9,228
0
2,464
16,806
91,687
0
L
7,982
321
0
3,055
21,577
22,944
0
6,603
14,451
21,843
0
W
Mulan
Tarasyrio
Mulan
25,235
2,815
0
6,784
17,668
20,444
0
6,300
11,368
0
78,456
L
Hercules
7,022
2,612
0
3,503
20,251
26,536
0
2,691
16,575
0
32,704
L
6,070
1,897
0
3,147
11,509
4,374
1,009
814
10,695
0
70,389
W
10,140
2,495
0
948
11,060
7,226
1,020
4,519
6,541
0
53,084
W
Chang'e
baesan2104
Chang'e
13,579
879
1,493
5,484
16,357
8,157
1,108
11,349
5,008
75,934
0
L
Chang'e
coucoucedric
Chang'e
16,274
913
3,315
6,293
20,817
9,806
0
6,877
13,273
86,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
50,218
442
Minions Killed
416
0
Camps Cleared
0
1,897,929
Distance Traveled
1,992,190
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,767
488
106
5
0
377,722
0
W
Kuzenbo
9,084
454
33
2
0
417,862
5
L
Ao Kuang
9,930
497
112
6
0
427,026
2
L
Ares
8,596
430
16
1
0
381,164
4
W
Mulan
11,615
581
105
5
0
367,804
0
L
Hercules
8,695
435
50
3
0
352,075
0
L
Skadi
8,163
408
116
6
0
364,287
0
W
Ravana
9,410
471
61
3
0
436,933
0
W
Chang'e
10,342
517
111
6
0
391,869
0
L
Chang'e
9,861
493
148
7
0
373,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role