Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Doomus
Ares
Level 94
God Stats
1W - 2L
1,220 SR
Queue Stats
184W - 170L
1,473 Elo+
Party 1
Medusa
Medusa
MADDO1999
Medusa
Level 86
God Stats
7W - 1L
1,500 SR
Queue Stats
529W - 513L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
Level 153
God Stats
23W - 12L
1,849 SR
Queue Stats
513W - 500L
1,450 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,451 Elo+

VS

Team Averages
Level 117
1,567 SR
1,425 Elo+
Mercury
Mercury
FirstWave13
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,265 Elo+
Solo
Hercules
Hercules
FudgeMcGee
Hercules
Level 156
God Stats
0W - 1L
1,521 SR
Queue Stats
13W - 34L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
Magick Fool
Kuzenbo
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
255W - 245L
1,467 Elo+
Solo
Izanami
Izanami
Zarcka
Izanami
Level 118
God Stats
10W - 3L
2,055 SR
Queue Stats
307W - 302L
1,505 Elo+
Solo
Raijin
Raijin
Кенго
Raijin
Level 119
God Stats
0W - 2L
1,257 SR
Queue Stats
272W - 272L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 3 / 13
10,725
894
16,630
10,732
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
 
Cernunnos
17
7 / 2 / 18
10,157
846
16,514
9,854
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Doomus
Ares
14
2 / 2 / 19
9,856
821
8,737
13,868
12,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
MADDO1999
Medusa
18
7 / 1 / 16
10,543
879
15,039
8,442
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
17
4 / 2 / 16
10,052
838
16,761
13,861
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FirstWave13
Mercury
2
0 / 2 / 1
3,294
275
0
2,044
507
Hercules
FudgeMcGee
Hercules
16
1 / 4 / 4
8,421
702
7,623
25,363
28,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Magick Fool
Kuzenbo
15
2 / 6 / 4
8,972
748
10,864
21,630
36,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Zarcka
Izanami
17
4 / 5 / 3
9,969
831
8,328
11,407
5,619
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
Кенго
Raijin
14
1 / 10 / 4
8,229
686
11,375
17,087
7,943
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
27
Kills
8
10
Deaths
27
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
13
4.5
W
Cernunnos
 
Cernunnos
7
2
18
8
W
Ares
Doomus
Ares
2
2
19
5.75
L
Mercury
FirstWave13
Mercury
0
2
1
0.25
L
Hercules
FudgeMcGee
Hercules
1
4
4
0.75
W
Medusa
MADDO1999
Medusa
7
1
16
15
L
Kuzenbo
Magick Fool
Kuzenbo
2
6
4
0.67
W
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
4
2
16
6
L
Izanami
Zarcka
Izanami
4
5
3
1.1
L
Raijin
Кенго
Raijin
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,681
Damage
38,190
56,757
Taken
77,531
37,351
Mitigated
79,079
14,937
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,630
1,261
1,537
2,539
10,732
6,561
1,317
4,356
6,376
28,793
0
W
Cernunnos
 
Cernunnos
16,514
8,875
120
2,348
9,854
5,251
1,724
4,940
4,914
0
30,496
W
Ares
Doomus
Ares
8,737
440
846
1,739
13,868
12,765
656
3,737
7,876
13,013
0
L
Mercury
FirstWave13
Mercury
0
0
0
0
2,044
507
0
140
1,904
0
0
L
Hercules
FudgeMcGee
Hercules
7,623
693
769
8,696
25,363
28,669
0
7,932
17,431
0
20,272
W
Medusa
MADDO1999
Medusa
15,039
6,332
353
1,279
8,442
4,905
2,103
4,574
3,868
0
32,251
L
Kuzenbo
Magick Fool
Kuzenbo
10,864
3,267
707
2,589
21,630
36,341
0
7,416
14,214
17,744
0
W
Ah Muzen Cab
VitjaMuna
Ah Muzen Cab
16,761
5,022
627
3,549
13,861
7,869
2,642
4,632
9,229
0
48,279
L
Izanami
Zarcka
Izanami
8,328
5,051
1,236
1,394
11,407
5,619
0
3,183
8,224
0
26,930
L
Raijin
Кенго
Raijin
11,375
836
284
1,066
17,087
7,943
0
6,696
10,391
22,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
38,885
167
Minions Killed
132
0
Camps Cleared
0
1,141,997
Distance Traveled
805,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,725
894
31
3
0
214,681
0
W
Cernunnos
10,157
846
33
3
0
243,481
0
W
Ares
9,856
821
9
1
0
236,318
0
L
Mercury
3,294
275
0
0
0
0
0
L
Hercules
8,421
702
25
2
0
236,520
0
W
Medusa
10,543
879
25
2
0
234,925
0
L
Kuzenbo
8,972
748
17
1
0
208,037
0
W
Ah Muzen Cab
10,052
838
69
6
0
212,592
0
L
Izanami
9,969
831
73
6
0
203,602
0
L
Raijin
8,229
686
17
1
0
157,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role