Player Matchup

Agni
Agni
Brad9The9Owl
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,456 Elo+
Party 1
Tyr
Tyr
Cryotix
Tyr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 275L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Exodevil121
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,429 Elo+
Party 1
Hercules
Hercules
God of Gods3914
Hercules
Level 144
God Stats
3W - 0L
1,453 SR
Queue Stats
74W - 75L
1,536 Elo+
Solo
Apollo
Apollo
MR ZxPINKxZ
Apollo
Level 144
God Stats
1W - 0L
1,350 SR
Queue Stats
40W - 43L
1,456 Elo+
Party 1
Team Averages
Level 129
1,461 SR
1,467 Elo+

VS

Team Averages
Level 121
1,597 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AlMalaky96
Susano
Level 125
God Stats
5W - 5L
1,825 SR
Queue Stats
313W - 297L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Alisalehi512
Gilgamesh
Level 83
God Stats
21W - 26L
1,486 SR
Queue Stats
564W - 560L
1,457 Elo+
Solo
Fenrir
Fenrir
SKAR-2788
Fenrir
Level 121
God Stats
10W - 6L
1,673 SR
Queue Stats
43W - 48L
1,444 Elo+
Solo
Ishtar
Ishtar
TheSunBro93
Ishtar
Level 155
God Stats
56W - 70L
1,503 SR
Queue Stats
318W - 319L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,313
639
8,447
6,839
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
14
8 / 2 / 4
8,365
643
8,715
10,871
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Exodevil121
Jormungandr
11
2 / 2 / 10
7,183
553
8,542
11,530
9,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
4 / 1 / 6
8,398
646
7,304
8,252
7,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
2 / 2 / 3
6,793
523
4,126
8,614
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 3 / 1
8,293
638
9,332
9,352
4,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Susano
AlMalaky96
Susano
11
1 / 4 / 3
6,922
532
5,900
12,117
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Alisalehi512
Gilgamesh
11
2 / 3 / 3
6,717
517
4,383
13,109
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
SKAR-2788
Fenrir
11
0 / 7 / 0
6,367
490
2,675
13,114
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
11
0 / 3 / 4
6,284
483
7,032
9,976
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
10
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
1
2.17
L
Susano
AlMalaky96
Susano
1
4
3
0.63
L
Gilgamesh
Alisalehi512
Gilgamesh
2
3
3
1.17
W
4
3
4
2
W
Tyr
8
2
4
5
W
Jormungandr
Exodevil121
Jormungandr
2
2
10
3.5
W
Hercules
4
1
6
7
W
Apollo
2
2
3
1.75
L
Fenrir
SKAR-2788
Fenrir
0
7
0
0
L
Ishtar
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
29,322
46,106
Taken
57,668
27,018
Mitigated
29,390
9,703
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,332
834
0
4,125
9,352
4,755
856
4,576
4,776
66,006
0
L
Susano
AlMalaky96
Susano
5,900
1,891
0
607
12,117
4,565
0
2,701
9,416
0
51,857
L
Gilgamesh
Alisalehi512
Gilgamesh
4,383
878
262
2,670
13,109
9,778
0
6,548
6,561
0
25,016
W
8,447
467
0
250
6,839
2,530
234
2,664
4,175
59,319
0
W
Tyr
8,715
1,287
0
3,224
10,871
5,447
0
3,207
7,664
0
55,260
W
Jormungandr
Exodevil121
Jormungandr
8,542
3,320
309
1,498
11,530
9,029
322
2,041
9,489
40,405
0
W
Hercules
7,304
3,380
0
3,053
8,252
7,127
328
77
8,175
0
52,190
W
Apollo
4,126
1,981
268
1,101
8,614
2,885
590
1,343
7,271
0
32,483
L
Fenrir
SKAR-2788
Fenrir
2,675
1,004
0
3,651
13,114
6,338
0
784
12,330
0
33,150
L
Ishtar
7,032
5,138
0
3,707
9,976
3,954
0
2,380
7,596
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
34,583
369
Minions Killed
357
0
Camps Cleared
0
1,267,974
Distance Traveled
1,269,852
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,293
638
109
8
0
237,027
7
L
Susano
6,922
532
80
6
0
289,543
3
L
Gilgamesh
6,717
517
30
2
0
272,327
1
W
Agni
8,313
639
101
8
0
259,435
0
W
Tyr
8,365
643
83
6
0
303,588
0
W
Jormungandr
7,183
553
41
3
0
232,137
0
W
Hercules
8,398
646
86
7
0
247,454
0
W
Apollo
6,793
523
58
4
0
225,360
0
L
Fenrir
6,367
490
61
5
0
251,514
0
L
Ishtar
6,284
483
77
6
0
219,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role