Player Matchup

Xing Tian
Xing Tian
Silver V
 
Xing Tian
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Abal7asan
Merlin
Gold V
Level 158
God Stats
41W - 44L
1,426 SR
Queue Stats
413W - 415L
1,217 MMR
Solo
Danzaburou
Danzaburou
Gold V
DragonBird777
Danzaburou
Gold V
Level 155
God Stats
8W - 9L
1,417 SR
Queue Stats
492W - 499L
1,131 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
MacFlash
Kuzenbo
Silver I
Level 118
God Stats
61W - 43L
1,561 SR
Queue Stats
137W - 145L
1,196 MMR
Solo
Awilix
Awilix
Bronze I
MrPink01081983
Awilix
Bronze I
Level 126
God Stats
24W - 32L
1,406 SR
Queue Stats
109W - 150L
339 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,462 SR
1,077 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,616 SR
906 MMR
Anubis
Anubis
Silver IV
MrSovietPriest
Anubis
Silver IV
Level 126
God Stats
0W - 3L
1,737 SR
Queue Stats
92W - 103L
1,310 MMR
Solo
Atlas
Atlas
Silver V
ReckGasm
Atlas
Silver V
Level 89
God Stats
3W - 1L
1,814 SR
Queue Stats
63W - 105L
649 MMR
Solo
He Bo
He Bo
Silver I
lRmhx
He Bo
Silver I
Level 94
God Stats
9W - 13L
1,534 SR
Queue Stats
56W - 72L
1,307 MMR
Solo
Cupid
Cupid
Bronze III
safe-canoe0
Cupid
Bronze III
Level 133
God Stats
18W - 13L
1,495 SR
Queue Stats
504W - 570L
113 MMR
Solo
Bellona
Bellona
Silver II
怎晓伴玥待蹉跎
Bellona
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 150L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 0 / 2
6,556
504
4,512
8,733
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Abal7asan
Merlin
13
5 / 0 / 1
8,255
635
6,793
6,609
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DragonBird777
Danzaburou
12
1 / 1 / 4
7,352
566
5,713
8,818
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
MacFlash
Kuzenbo
11
2 / 1 / 4
7,101
546
3,092
8,812
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 6
7,944
611
7,008
7,518
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaAo KuangMartichorasBakasura

VS

Bans
Morgan Le FayMercuryThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,617
509
5,745
8,185
3,470
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ReckGasm
Atlas
10
1 / 2 / 0
6,210
478
4,341
8,714
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
lRmhx
He Bo
11
0 / 6 / 1
6,392
492
3,211
8,980
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
6,280
483
2,857
5,055
1,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 2 / 0
7,039
541
6,306
11,136
8,809
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
2
2
W
Merlin
Abal7asan
Merlin
5
0
1
5.5
W
Danzaburou
DragonBird777
Danzaburou
1
1
4
3
W
Kuzenbo
MacFlash
Kuzenbo
2
1
4
4
W
5
0
6
8
L
0
2
0
0
L
Atlas
ReckGasm
Atlas
1
2
0
0.5
L
He Bo
lRmhx
He Bo
0
6
1
0.08
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,118
Damage
22,460
40,490
Taken
42,070
25,859
Mitigated
23,450
10,494
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,512
508
0
1,602
8,733
7,985
84
418
8,315
36,471
0
W
Merlin
Abal7asan
Merlin
6,793
242
0
1,267
6,609
1,970
626
4,949
1,660
61,460
0
W
Danzaburou
DragonBird777
Danzaburou
5,713
2,353
0
3,950
8,818
3,550
448
3,467
5,351
0
52,917
W
Kuzenbo
MacFlash
Kuzenbo
3,092
1,342
0
1,910
8,812
9,659
10
3,498
5,314
25,187
0
W
7,008
3,030
0
1,765
7,518
2,695
0
1,361
6,157
0
57,841
L
5,745
413
0
3,251
8,185
3,470
0
4,091
4,094
57,627
0
L
Atlas
ReckGasm
Atlas
4,341
1,364
0
1,848
8,714
6,359
0
1,643
7,071
17,028
0
L
He Bo
lRmhx
He Bo
3,211
230
0
805
8,980
2,997
0
2,644
6,336
53,907
0
L
2,857
739
182
1,347
5,055
1,815
308
800
4,255
0
38,284
L
6,306
2,580
0
1,482
11,136
8,809
0
4,505
5,917
396
53,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
32,538
365
Minions Killed
397
0
Camps Cleared
0
1,406,483
Distance Traveled
1,198,622
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,556
504
47
4
0
282,360
0
W
Merlin
8,255
635
130
10
0
263,590
0
W
Danzaburou
7,352
566
69
5
0
233,188
4
W
Kuzenbo
7,101
546
39
3
0
283,897
1
W
Awilix
7,944
611
80
6
0
343,448
0
L
Anubis
6,617
509
115
9
0
239,733
0
L
Atlas
6,210
478
23
2
0
254,276
1
L
He Bo
6,392
492
95
7
0
254,140
0
L
Cupid
6,280
483
73
6
0
216,133
2
L
Bellona
7,039
541
91
7
0
234,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role