Player Matchup

Tsukuyomi
Tsukuyomi
FerretQueenMS
Tsukuyomi
Level 123
God Stats
1W - 1L
1,695 SR
Queue Stats
256W - 280L
1,512 Elo+
Solo
Thoth
Thoth
XER_PSYCORE_987
Thoth
Level 163
God Stats
4W - 2L
1,851 SR
Queue Stats
197W - 205L
1,526 Elo+
Solo
Vulcan
Vulcan
capitanmcficus
Vulcan
Level 64
God Stats
32W - 41L
1,417 SR
Queue Stats
127W - 130L
1,399 Elo+
Solo
Fafnir
Fafnir
ted-89690
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 233L
1,414 Elo+
Solo
Rama
Rama
thorcete03
Rama
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,507 Elo+
Solo
Team Averages
Level 104
1,593 SR
1,472 Elo+

VS

Team Averages
Level 60
1,489 SR
1,483 Elo+
Ullr
Ullr
DocNotTryHard
Ullr
Level 17
God Stats
1W - 1L
1,203 SR
Queue Stats
2W - 3L
1,378 Elo+
Party 1
Hades
Hades
Ittoryu-23
Hades
Level 43
God Stats
3W - 4L
1,709 SR
Queue Stats
115W - 107L
1,559 Elo+
Solo
Fenrir
Fenrir
Leox_Cor
Fenrir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 133L
1,476 Elo+
Solo
Aphrodite
Aphrodite
MexxFranchesko
Aphrodite
Level 60
God Stats
9W - 6L
1,500 SR
Queue Stats
201W - 184L
1,551 Elo+
Solo
Shiva
Shiva
Stepa008irikvt
Shiva
Level 54
God Stats
2W - 1L
1,531 SR
Queue Stats
52W - 39L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FerretQueenMS
Tsukuyomi
14
5 / 6 / 4
8,538
502
12,609
15,616
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 2
8,782
517
11,209
4,856
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
7,346
432
8,674
5,074
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
ted-89690
Fafnir
12
0 / 3 / 0
7,377
434
2,696
10,412
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 5
8,089
476
8,003
8,170
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,396
435
2,454
13,519
4,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
3 / 1 / 2
8,457
497
6,778
13,229
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Leox_Cor
Fenrir
15
5 / 0 / 1
9,727
572
9,053
12,793
10,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
MexxFranchesko
Aphrodite
11
0 / 1 / 4
7,248
426
2,060
9,499
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 3
8,155
480
4,330
14,717
8,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
12
12
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
Tsukuyomi
FerretQueenMS
Tsukuyomi
5
6
4
1.17
W
Hades
3
1
2
4
W
Fenrir
Leox_Cor
Fenrir
5
0
1
5.5
W
Aphrodite
MexxFranchesko
Aphrodite
0
1
4
2
W
2
4
3
0.88
L
3
0
2
4
L
2
2
3
1.75
L
Fafnir
ted-89690
Fafnir
0
3
0
0
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
24,675
44,128
Taken
63,757
25,981
Mitigated
37,242
8,852
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,454
1,084
0
1,723
13,519
4,793
480
4,346
9,173
0
29,551
L
Tsukuyomi
FerretQueenMS
Tsukuyomi
12,609
2,876
0
766
15,616
6,776
0
4,356
11,260
0
76,204
W
Hades
6,778
79
35
5,607
13,229
7,522
0
5,429
7,800
61,876
0
W
Fenrir
Leox_Cor
Fenrir
9,053
2,807
0
6,531
12,793
10,275
161
4,921
7,872
0
74,936
W
Aphrodite
MexxFranchesko
Aphrodite
2,060
249
2,336
5,776
9,499
6,389
0
5,011
4,488
32,408
0
W
4,330
640
0
2,070
14,717
8,263
0
2,872
11,845
0
60,797
L
11,209
248
0
1,250
4,856
1,590
0
1,049
3,807
71,127
0
L
8,674
1,598
0
750
5,074
1,957
366
773
4,301
42,485
0
L
Fafnir
ted-89690
Fafnir
2,696
1,201
0
2,855
10,412
12,183
0
160
10,252
29,662
0
L
8,003
6,739
0
3,231
8,170
3,475
624
2,500
5,670
0
66,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
40,983
441
Minions Killed
407
0
Camps Cleared
0
1,552,347
Distance Traveled
1,611,957
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,396
435
49
3
0
265,521
0
L
Tsukuyomi
8,538
502
99
6
0
367,728
0
W
Hades
8,457
497
124
7
0
367,315
6
W
Fenrir
9,727
572
118
7
0
343,410
1
W
Aphrodite
7,248
426
37
2
0
315,971
0
W
Shiva
8,155
480
79
5
0
319,740
0
L
Thoth
8,782
517
121
7
0
323,144
0
L
Vulcan
7,346
432
71
4
0
327,223
0
L
Fafnir
7,377
434
42
2
0
237,216
0
L
Rama
8,089
476
108
6
0
297,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role