Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BlueKnight129
Vulcan
Level 190
God Stats
4W - 14L
1,396 SR
Queue Stats
1,144W - 1,143L
1,410 Elo+
Solo
Amaterasu
Amaterasu
HairyEtTubbyMan
Amaterasu
Level 115
God Stats
1W - 2L
1,503 SR
Queue Stats
142W - 148L
1,447 Elo+
Party 1
Bakasura
Bakasura
Skrillexking26
Bakasura
Level 86
God Stats
2W - 3L
1,211 SR
Queue Stats
55W - 56L
1,459 Elo+
Solo
Surtr
Surtr
sandjlafever
Surtr
Level 126
God Stats
21W - 24L
1,563 SR
Queue Stats
141W - 165L
1,449 Elo+
Party 1
Team Averages
Level 129
1,435 SR
1,453 Elo+

VS

Team Averages
Level 120
1,540 SR
1,495 Elo+
Nike
Nike
Beer-and-whiskey
Nike
Level 106
God Stats
18W - 13L
1,644 SR
Queue Stats
161W - 153L
1,519 Elo+
Solo
Ravana
Ravana
LeftySV
Ravana
Level 99
God Stats
9W - 3L
1,710 SR
Queue Stats
153W - 128L
1,592 Elo+
Solo
Hachiman
Hachiman
MaraHoochie
Hachiman
Level 126
God Stats
11W - 20L
1,281 SR
Queue Stats
410W - 408L
1,435 Elo+
Solo
Ix Chel
Ix Chel
StonerAlejo
Ix Chel
Level 114
God Stats
86W - 86L
1,513 SR
Queue Stats
334W - 316L
1,449 Elo+
Solo
Sobek
Sobek
Unsure4life
Sobek
Level 157
God Stats
5W - 7L
1,550 SR
Queue Stats
1,046W - 1,058L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 5
7,666
548
7,725
6,644
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 1
7,978
570
6,595
7,672
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HairyEtTubbyMan
Amaterasu
12
0 / 1 / 0
6,787
485
2,382
10,515
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
11
1 / 4 / 1
6,835
488
4,552
13,231
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 5 / 1
7,942
567
9,306
16,124
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,680
620
8,768
9,650
9,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
LeftySV
Ravana
14
4 / 4 / 6
8,722
623
12,624
10,947
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
MaraHoochie
Hachiman
13
1 / 2 / 3
7,659
547
4,431
7,537
2,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
StonerAlejo
Ix Chel
14
5 / 1 / 3
8,671
619
7,362
8,580
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 7
8,227
588
2,903
11,513
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
14
14
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
5
3.5
W
3
0
3
4.5
L
1
3
1
0.5
L
Amaterasu
HairyEtTubbyMan
Amaterasu
0
1
0
0
W
Ravana
LeftySV
Ravana
4
4
6
1.75
W
Hachiman
MaraHoochie
Hachiman
1
2
3
1.25
L
Bakasura
1
4
1
0.38
W
Ix Chel
StonerAlejo
Ix Chel
5
1
3
6.5
W
1
2
7
2.25
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
36,088
54,186
Taken
48,227
25,243
Mitigated
31,768
15,833
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,725
2,367
0
3,288
6,644
2,285
497
836
5,808
62,734
0
W
8,768
1,077
0
3,086
9,650
9,523
0
1,579
8,004
11,909
51,902
L
6,595
3,853
0
1,515
7,672
3,009
0
4,512
3,160
70,242
0
L
Amaterasu
HairyEtTubbyMan
Amaterasu
2,382
792
0
4,637
10,515
6,457
0
1,257
9,258
0
41,932
W
Ravana
LeftySV
Ravana
12,624
5,253
0
1,696
10,947
5,797
1,018
3,437
7,020
0
74,842
W
Hachiman
MaraHoochie
Hachiman
4,431
2,358
0
3,702
7,537
2,695
789
2,422
5,060
0
63,275
L
Bakasura
4,552
3,374
0
2,010
13,231
5,158
0
1,263
11,968
0
38,881
W
Ix Chel
StonerAlejo
Ix Chel
7,362
1,051
600
2,111
8,580
3,325
0
4,866
3,714
67,068
0
W
2,903
255
0
2,837
11,513
10,428
127
3,529
7,929
23,350
0
L
9,306
3,914
0
4,383
16,124
8,334
52
4,162
11,962
597
46,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
41,959
427
Minions Killed
454
0
Camps Cleared
0
1,403,054
Distance Traveled
1,465,093
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,666
548
92
7
0
281,721
0
W
Nike
8,680
620
98
7
0
294,771
3
L
Vulcan
7,978
570
116
8
0
273,464
0
L
Amaterasu
6,787
485
66
5
0
243,300
0
W
Ravana
8,722
623
107
8
0
307,491
0
W
Hachiman
7,659
547
104
7
0
278,681
0
L
Bakasura
6,835
488
76
5
0
320,245
0
W
Ix Chel
8,671
619
109
8
0
282,512
0
W
Sobek
8,227
588
36
3
0
301,638
2
L
Surtr
7,942
567
77
6
0
284,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role