Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HouseOfDrip
Xing Tian
Level 42
God Stats
7W - 4L
1,397 SR
Queue Stats
390W - 360L
1,518 Elo+
Solo
The Morrigan
The Morrigan
SkölChasingSol
The Morrigan
Level 125
God Stats
4W - 5L
1,639 SR
Queue Stats
342W - 302L
1,572 Elo+
Solo
Raijin
Raijin
sts890
Raijin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,367 Elo+
Solo
Mulan
Mulan
xInFaMoUs ReKkz
Mulan
Level 120
God Stats
1W - 0L
1,151 SR
Queue Stats
41W - 50L
1,539 Elo+
Solo
Team Averages
Level 104
1,437 SR
1,499 Elo+

VS

Team Averages
Level 115
1,509 SR
1,527 Elo+
Hera
Hera
CtrlBKN
Hera
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 224L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceHawkes
Cu Chulainn
Level 109
God Stats
4W - 7L
1,546 SR
Queue Stats
324W - 297L
1,509 Elo+
Solo
Atlas
Atlas
Rickii x
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,494 Elo+
Solo
Scylla
Scylla
SteadyBKN
Scylla
Level 66
God Stats
2W - 4L
1,285 SR
Queue Stats
116W - 127L
1,561 Elo+
Party 1
Anhur
Anhur
joepc
Anhur
Level 145
God Stats
1W - 2L
1,715 SR
Queue Stats
139W - 135L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 1 / 13
9,945
829
5,843
13,003
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
HouseOfDrip
Xing Tian
17
3 / 2 / 11
10,382
865
6,279
14,789
17,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
SkölChasingSol
The Morrigan
15
5 / 1 / 7
9,474
790
7,613
7,150
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
sts890
Raijin
15
1 / 1 / 10
8,888
741
6,051
11,992
7,275
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 2 / 9
9,794
816
10,845
15,776
17,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CtrlBKN
Hera
15
2 / 3 / 3
8,487
707
9,588
7,120
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
IceHawkes
Cu Chulainn
14
2 / 5 / 3
8,064
672
10,588
14,616
20,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
Rickii x
Atlas
14
0 / 5 / 3
8,223
685
11,723
17,692
20,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SteadyBKN
Scylla
17
1 / 3 / 4
9,084
757
13,345
6,928
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
joepc
Anhur
1
0 / 0 / 0
3,116
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
15
Kills
5
7
Deaths
16
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
13
7.5
L
Hera
CtrlBKN
Hera
2
3
3
1.17
W
Xing Tian
HouseOfDrip
Xing Tian
3
2
11
4.25
L
Cu Chulainn
IceHawkes
Cu Chulainn
2
5
3
0.7
L
Atlas
Rickii x
Atlas
0
5
3
0.3
W
The Morrigan
SkölChasingSol
The Morrigan
5
1
7
8.5
L
Scylla
SteadyBKN
Scylla
1
3
4
1
L
Anhur
joepc
Anhur
0
0
0
0
W
Raijin
sts890
Raijin
1
1
10
6
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
45,244
62,710
Taken
46,356
61,365
Mitigated
48,950
34,574
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,843
906
985
2,380
13,003
14,883
34
7,246
5,569
16,737
0
L
Hera
CtrlBKN
Hera
9,588
2,247
822
1,841
7,120
3,645
400
4,891
2,229
27,084
0
W
Xing Tian
HouseOfDrip
Xing Tian
6,279
594
4,431
3,260
14,789
17,666
765
6,328
8,286
15,806
0
L
Cu Chulainn
IceHawkes
Cu Chulainn
10,588
1,108
494
1,363
14,616
20,507
0
8,293
6,323
0
19,111
L
Atlas
Rickii x
Atlas
11,723
3,043
1,621
3,594
17,692
20,976
0
9,082
8,610
26,989
0
W
The Morrigan
SkölChasingSol
The Morrigan
7,613
1,294
5,644
2,925
7,150
4,104
1,201
3,797
3,221
21,537
0
L
Scylla
SteadyBKN
Scylla
13,345
878
753
648
6,928
3,822
450
5,299
1,629
28,805
0
L
Anhur
joepc
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
sts890
Raijin
6,051
954
1,160
4,426
11,992
7,275
934
8,032
3,728
19,935
0
W
10,845
2,257
2,401
6,962
15,776
17,437
853
9,253
6,085
0
23,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
36,974
135
Minions Killed
120
0
Camps Cleared
0
1,159,659
Distance Traveled
833,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,945
829
23
2
0
257,098
0
L
Hera
8,487
707
32
3
0
185,089
0
W
Xing Tian
10,382
865
11
1
0
247,814
0
L
Cu Chulainn
8,064
672
18
2
0
209,399
0
L
Atlas
8,223
685
26
2
0
221,279
0
W
The Morrigan
9,474
790
38
3
0
248,565
0
L
Scylla
9,084
757
44
4
0
217,782
0
L
Anhur
3,116
260
0
0
0
0
0
W
Raijin
8,888
741
27
2
0
179,425
0
W
Mulan
9,794
816
36
3
0
226,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role