Player Matchup

Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Farfanoogin
Chernobog
Level 68
God Stats
31W - 31L
1,461 SR
Queue Stats
333W - 317L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
GoleEmmm
Baron Samedi
Level 69
God Stats
5W - 7L
1,383 SR
Queue Stats
15W - 26L
1,332 Elo+
Solo
Thanatos
Thanatos
Nexjan
Thanatos
Level 64
God Stats
5W - 6L
1,309 SR
Queue Stats
257W - 248L
1,473 Elo+
Solo
Set
Set
PsyRaf
Set
Level 145
God Stats
2W - 4L
1,149 SR
Queue Stats
123W - 128L
1,442 Elo+
Solo
Team Averages
Level 83
1,360 SR
1,455 Elo+

VS

Team Averages
Level 51
1,368 SR
1,226 Elo+
Nemesis
Nemesis
CieWolf
Nemesis
Level 158
God Stats
33W - 25L
1,687 SR
Queue Stats
129W - 131L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Dripp Chimp
Jing Wei
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 47L
1,113 Elo+
Party 1
Ra
Ra
Layzman217
Ra
Level 18
God Stats
1W - 6L
1,314 SR
Queue Stats
2W - 23L
1,075 Elo+
Party 1
Geb
Geb
Sethster111
Geb
Level 13
God Stats
2W - 9L
1,270 SR
Queue Stats
2W - 13L
1,167 Elo+
Party 1
Jormungandr
Jormungandr
UrGuyBri
Jormungandr
Level 29
God Stats
6W - 16L
1,072 SR
Queue Stats
134W - 157L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 8
6,208
517
2,715
10,560
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Farfanoogin
Chernobog
12
11 / 2 / 1
7,542
629
13,880
8,820
2,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GoleEmmm
Baron Samedi
11
5 / 3 / 2
6,589
549
7,568
9,750
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Nexjan
Thanatos
9
3 / 3 / 1
5,889
491
3,804
9,455
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
PsyRaf
Set
11
0 / 2 / 0
5,921
493
4,271
12,654
10,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CieWolf
Nemesis
15
10 / 0 / 1
8,710
726
14,461
9,913
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Dripp Chimp
Jing Wei
8
1 / 4 / 4
5,864
489
4,155
7,543
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 2
6,487
541
4,741
8,212
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 0
4,588
382
1,626
11,251
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
UrGuyBri
Jormungandr
11
1 / 1 / 1
6,604
550
7,526
10,110
10,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
19
Kills
13
13
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
8
1.33
L
Nemesis
CieWolf
Nemesis
10
0
1
10.5
L
Jing Wei
Dripp Chimp
Jing Wei
1
4
4
0.75
W
Chernobog
Farfanoogin
Chernobog
11
2
1
5.75
W
Baron Samedi
GoleEmmm
Baron Samedi
5
3
2
2
L
1
6
2
0.33
W
Thanatos
Nexjan
Thanatos
3
3
1
1.17
W
Set
PsyRaf
Set
0
2
0
0
L
0
8
0
0
L
Jormungandr
UrGuyBri
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
32,509
51,239
Taken
47,029
31,310
Mitigated
28,966
16,459
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,715
800
1,022
968
10,560
9,417
0
1,799
8,659
19,956
0
L
Nemesis
CieWolf
Nemesis
14,461
8,030
0
1,917
9,913
3,818
0
1,668
8,245
0
80,778
L
Jing Wei
Dripp Chimp
Jing Wei
4,155
3,567
0
404
7,543
2,653
0
1,528
6,015
0
25,715
W
Chernobog
Farfanoogin
Chernobog
13,880
9,996
0
3,491
8,820
2,939
0
1,123
7,697
0
53,600
W
Baron Samedi
GoleEmmm
Baron Samedi
7,568
504
104
2,641
9,750
4,426
71
3,181
6,496
42,218
0
L
4,741
926
174
990
8,212
2,596
0
5,901
2,311
40,681
0
W
Thanatos
Nexjan
Thanatos
3,804
1,175
0
4,397
9,455
3,572
0
573
8,882
0
27,029
W
Set
PsyRaf
Set
4,271
2,162
0
3,836
12,654
10,956
0
7,042
5,612
0
46,120
L
1,626
672
0
256
11,251
9,080
157
1,186
10,065
12,077
0
L
Jormungandr
UrGuyBri
Jormungandr
7,526
3,127
0
0
10,110
10,819
0
0
10,110
45,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
32,253
283
Minions Killed
298
0
Camps Cleared
0
1,137,467
Distance Traveled
1,129,615
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,208
517
30
3
0
216,740
4
L
Nemesis
8,710
726
117
10
0
299,281
0
L
Jing Wei
5,864
489
40
3
0
215,174
0
W
Chernobog
7,542
629
75
6
0
254,044
0
W
Baron Samedi
6,589
549
73
6
0
220,470
0
L
Ra
6,487
541
62
5
0
206,377
0
W
Thanatos
5,889
491
40
3
0
242,281
0
W
Set
5,921
493
65
5
0
203,932
0
L
Geb
4,588
382
11
1
0
204,413
0
L
Jormungandr
6,604
550
68
6
0
204,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role