Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AmosTrask99
Lancelot
Level 122
God Stats
1W - 2L
1,450 SR
Queue Stats
132W - 131L
1,504 Elo+
Party 2
Merlin
Merlin
Arrowchi
Merlin
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
23W - 32L
1,402 Elo+
Solo
Hun Batz
Hun Batz
ChrisEsk
Hun Batz
Level 49
God Stats
3W - 2L
1,688 SR
Queue Stats
326W - 330L
1,388 Elo+
Solo
Charybdis
Charybdis
DainIronfoot98
Charybdis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 43L
1,500 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,459 Elo+

VS

Team Averages
Level 98
1,370 SR
1,449 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Mitsch87
Amaterasu
Level 106
God Stats
1W - 2L
1,313 SR
Queue Stats
64W - 65L
1,452 Elo+
Solo
Cliodhna
Cliodhna
NFR KamiSh
Cliodhna
Level 42
God Stats
1W - 1L
1,252 SR
Queue Stats
47W - 56L
1,431 Elo+
Party 1
Sol
Sol
Raulllmartin
Sol
Level 84
God Stats
2W - 1L
1,283 SR
Queue Stats
88W - 90L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
6 / 3 / 3
8,909
810
6,879
14,676
7,485
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
AmosTrask99
Lancelot
16
3 / 5 / 4
8,973
816
11,562
14,297
9,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Arrowchi
Merlin
15
1 / 5 / 3
7,963
724
15,824
9,600
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ChrisEsk
Hun Batz
15
1 / 6 / 3
8,209
746
15,250
12,210
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
DainIronfoot98
Charybdis
12
0 / 5 / 5
7,020
638
5,474
8,414
3,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
8 / 3 / 8
9,966
906
16,035
16,026
8,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
 
Hel
17
4 / 1 / 15
9,624
875
11,315
15,124
7,857
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Mitsch87
Amaterasu
15
5 / 4 / 13
9,570
870
7,115
18,919
21,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
NFR KamiSh
Cliodhna
15
4 / 3 / 14
9,140
831
9,065
13,096
6,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 0 / 15
10,013
910
11,046
11,032
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
11
Kills
24
24
Deaths
11
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
3
3
2.5
W
Baba Yaga
 
Baba Yaga
8
3
8
4
W
Hel
 
Hel
4
1
15
11.5
L
Lancelot
AmosTrask99
Lancelot
3
5
4
1
L
Merlin
Arrowchi
Merlin
1
5
3
0.5
L
Hun Batz
ChrisEsk
Hun Batz
1
6
3
0.42
L
Charybdis
DainIronfoot98
Charybdis
0
5
5
0.5
W
Amaterasu
Mitsch87
Amaterasu
5
4
13
2.88
W
Cliodhna
NFR KamiSh
Cliodhna
4
3
14
3.67
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,989
Damage
54,576
59,197
Taken
74,197
29,274
Mitigated
49,584
16,179
Healing
42,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,879
1,447
4,593
6,416
14,676
7,485
0
8,697
5,979
12,807
0
W
Baba Yaga
 
Baba Yaga
16,035
1,350
1,090
4,005
16,026
8,493
1,107
3,918
12,108
33,940
0
W
Hel
 
Hel
11,315
1,330
15,993
10,592
15,124
7,857
386
5,299
9,825
25,026
0
L
Lancelot
AmosTrask99
Lancelot
11,562
2,193
839
2,005
14,297
9,235
0
10,246
4,051
0
20,669
L
Merlin
Arrowchi
Merlin
15,824
458
225
694
9,600
4,025
0
7,256
2,344
30,796
0
L
Hun Batz
ChrisEsk
Hun Batz
15,250
1,332
762
615
12,210
5,311
0
6,375
5,835
0
29,286
L
Charybdis
DainIronfoot98
Charybdis
5,474
1,518
0
30
8,414
3,218
0
5,822
2,592
0
9,953
W
Amaterasu
Mitsch87
Amaterasu
7,115
2,657
150
3,099
18,919
21,043
199
4,531
14,388
0
11,159
W
Cliodhna
NFR KamiSh
Cliodhna
9,065
733
1,121
1,917
13,096
6,700
1,031
4,748
8,348
0
14,237
W
11,046
1,171
1,070
3,425
11,032
5,491
988
4,207
6,825
27,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
48,313
113
Minions Killed
138
0
Camps Cleared
0
1,002,364
Distance Traveled
1,164,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,909
810
13
1
0
196,007
0
W
Baba Yaga
9,966
906
37
3
0
208,968
0
W
Hel
9,624
875
37
3
0
235,505
0
L
Lancelot
8,973
816
25
2
0
239,783
0
L
Merlin
7,963
724
37
3
0
195,278
0
L
Hun Batz
8,209
746
26
2
0
213,183
0
L
Charybdis
7,020
638
12
1
0
158,113
0
W
Amaterasu
9,570
870
9
1
0
215,204
0
W
Cliodhna
9,140
831
12
1
0
249,419
0
W
Sol
10,013
910
43
4
0
255,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role